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Candesce presided at the center of a cloud of city whose inner extent was two hundred miles in diameter—and whose outer reaches could only be guessed at. The fog of habitations and farms receded into blue dimness, behind lattices of white cloud. Back in the darkening airs a hundred or two hundred miles away, smaller suns glowed.

“These are the principalities,” said Brydda, sweeping her arm to take in the sight. “Sixty-four nations, countless millions of people moving at the mercy of Candesce’s heat.”

Venera glanced at her. “What do you mean by that? ‘At the mercy of?’”

The maid looked chagrined. “Well, they can’t keep station where they please, the way Spyre does. Spyre is fixed in the air, madam, always has been. But these—” she dismissed the principalities with a wave—”they go where the breezes send them. All that keeps them together as nations is the stability of the circulation patterns.”

Venera nodded. The cluster of nations she’d grown up in, Meridian, worked the same way. Candesce’s prodigious heat had to go somewhere, and beyond the exclusion zone it must form the air into Hadley cells: semi-stable up- and down-drafts. You could enter such a cell at the bottom, near Candesce, and be lofted a hundred miles up, then swept horizontally for another hundred miles, then down again until you reached your starting point. The Meridian Hadley cell was huge—a thousand miles across and twice that in depth—and nearly permanent. Down here in the principalities the heat would make the cells less stable, but quicker and stronger.

“So there’s one nation per Hadley cell?” she asked. “That seems altogether too well organized.”

The maid laughed. “It’s not that simple. The cells break up and merge, but it takes time. Every time Candesce goes into its night cycle the heat stops going out, and the cells falter. Candesce always comes back on in time to start them up again but not without consequence.”

Venera understood what she meant by consequence. Without predictable airflow, whole nations could break apart, their provinces drifting away from one another, mixing with neighbors and enemies. It had happened often enough in Meridian, where the population was light and obstacles few. Down here, such an event would be catastrophic.

Brydda continued her monologue, pointing out border beacons and other sights of interest. Venera half listened, musing at something she’d known intellectually but not grasped until this moment. She had been inside—had for one night been in control of—the most powerful device in the world. Whole cities rose and fell in a slow majestic dance driven by Candesce—as did forests, mists of green food-crops, and isolated buildings, clouds and ships and factories, supply nets a mile across, whale and bird paddocks. Ships and dolphins and ropeways and flapping, foot-finned humans threaded through it all.

She’d had ultimate power in her hands, and had let it go without a thought. Strange.

Venera turned her attention back to Brydda. As the Glorious Dawn turned, however, she saw that Spyre lay in a kind of dimple in the surface of the bubble. The giant cylinder disrupted the smooth winds of the cells that surrounded it. Wrapped in its own weather, Spyre was an irritant, a mote in the gargantuan orb of the principalities.

“How they must hate you,” she murmured.

* * * *

Slipstream had an ambassador at the Fitzmann States, an old and respected principality near Spyre. So it was that Buridan’s trade delegation made its first stop there.

For two days Venera feted the local wealthy and talked horses—horses as luxury items, horses as tourist draws, as symbols of state power and a connection to the lost origins of Virga. She convinced no one, but since she was hosting the parties, her guests went away entertained and slightly tipsy. The arrangement suited everyone.

There was nothing scheduled for the third morning, and Venera awoke early with a very strange notion in her head.

Leave now.

She could do it. Oh, it would be so simple. She imagined her marriage bed in her chambers in Rush, and a wave of sorrow came over her. She was up and dressed before her thinking caught up to her actions. She hesitated, while Candesce and the rest of the capital town of Fitzmann still slept. She paced in front of her rented apartment’s big windows, shaking her head and muttering. Every now and then she would glance out the window at the dark silhouette of the Slipstream ambassador’s residence. She need only make it there and claim asylum, and Spyre and all its machinations would lie behind her.

Slowly, as if her mind were on something else, she slipped a pistol into her bag and reached for a set of wings inside the closet. At that moment there came a knock on her door.

Venera came to herself, shocked to see what she had been doing. She leaned against the wall for a moment, debating whether to step into the closet and shut herself in it. Then she cursed and walked to the door of the suite. “Who’s there?” she asked testily.

“It’s Brydda, ma’am. I’ve a letter for you.”

“A letter?” She threw open the door and glared at the maid, who was dressed in a nightgown and clutched a white envelope in one hand. She saw Brydda’s eyes widen as she took in Venera’s fully-dressed state. Venera snatched the letter from her and said, “Lucky thing that I couldn’t sleep. But how dare you come to disturb me in the middle of the night over this!”

“I’m sorry!” Brydda curtsied miserably. “The man who delivered it was very insistent that you read it now. He says he needs a signed receipt from you saying you’ve read it—and he’s waiting in the foyer…”

Venera flipped the envelope over. The words Amandera Thrace-Guiles were written on it. There was no other seal or indication of its origin. Uneasy, Venera retreated into the room. “Wait there a moment.” She went over to the writing desk; not seeing a letter opener anywhere handy, she slit the envelope open using the knife she’d been keeping in her vest. Then she unfolded the single sheet under the green desk lamp.

TO: Venera Fanning

FROM:—

SUBJECT: Master Flance, otherwise known as Garth Diamandis

We have arrested your accomplice (above-named). As an exiled criminal, he has no rights in Greater or Lesser Spyre. If you want him to continue living, you will return immediately to Spyre and await our instructions.

She swore and knocked over the writing desk. The lamp broke and went out. “My lady!” shouted Brydda from the doorway.

“Shut up! Get out! Don’t disturb me again!” She slammed the door in the maid’s face and began pacing, the letter mangled in her fist.

How dare they! This was obviously Sacrus asserting their hold over her—but in the most clumsy and insulting manner possible. There was a message in their bluntness and it was simple: They had neither the need nor the patience to treat her carefully. She would do as they asked, or they would kill Garth.

Like Garth, they must have thought she was going to run. So why not let her do it? They didn’t appear to be concerned that she might alert Slipstream to the theft of the Key to Candesce because they had let her get this far. That was odd—or not so odd, when you considered that the leaders of Sacrus must be as insular and decadent as any of the other pocket nations on the wheel. But why not just let her go?

They must have decided that they needed Buridan’s stability. She probably shouldn’t read too much into the decision. They could just as easily change their minds and have her killed at any moment.

Anyway, the reasons didn’t matter. They had Garth—she had no reason to doubt that—and if she didn’t return to Spyre immediately, his death would be her fault.

As her initial anger wore off, Venera sat down on a divan and, reaching in her jacket, brought out the bullet that nestled there. She turned it over in her hands for half an hour and then as Candesce began to ignite in the distant sky, she made her decision.