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"Do not place undue importance on yourselves or your petty realm!" the oinodaemon wheezed angrily.

"Then why did Lord Nerull send you to us?" the speaker asked mildly.

Anthraxus shook his rotting, ramlike head in frustration. "I am come to make certain you make no further errors!"

"And…"

"To aid you against the might of that fungi-fornicating, toad-spawned, whelp of a miserable little demon princeling, Iuz!"

The spokesman nodded, with neither pride nor fear in expression or the voiced statement that followed. "Now we understand fully, Lord of Hades, but there is that which must be spoken. What if the cambion gains the Second Key?"

"Then you will take it from him," the ghastly, diseased voice of the oinodaemon rasped, "and I shall be there to see you do not fail again!"

Bits of decaying matter fell from Anthraxus, dropping here and there as he went. The oinodaemon had been standing before the Ten of the Hierarchs for an extended period, and a small circle of the putrescent matter had accumulated around his filthy greatcloak. As he was about to turn and leave, he saw the faces of the enthroned Ten turn pale, eyes start, hands shake. He followed their staring gaze down to the hem of the garment, where the litter of rotting stuff oozed and stank. The stuff had become a fairy ring of fungi, tiny zygoms sprouting from the rot.

At that moment Anthraxus felt fear crawl through his plagued body.

Obmi and the crazed elf, Keak, moved carefully once they were well beyond Littleberg. They rode sharply west to gain the no-man's-land between Veluna and Furyondy. Once therein, they veered northward again toward the great forest above. It was dangerous going for them, with patrols to avoid, groups of bandits to dodge or evade, and occasional brushes with feral animals or night-stalking monsters to deal with. Despite all that, Obmi was satisfied with their progress. Keak had told the dwarf about the curious elf, the last probable pursuer they had. But none followed, none knew where he went, and he had the prize!

Scarcely a sennight after leaving Littleberg, they came to the seedy little village of Stump. Obmi sought an agent of Iuz there, but none were to be found. In fact, because of Keak they were virtually treated as untouchables by the folk of the village. The residents of Stump had a reputation for aiding and abetting outlaws and reavers if they were paid. There were places to dispose of stolen goods in the village, brothels and a gambling hall for disposing of excess coin. Elven knights had been to the village just days before. Their men-at-arms (elves-at-arms, to be correct) had searched the whole community and discovered property that could be identified as stolen goods. Villagers were hanged on the spot, and a half-dozen were carried off for questioning. That, Obmi thought, explained why there was no help for them there. They stayed and debauched themselves a day or two anyway, for the dwarf thought a second visit from the knights improbable.

As he had hoped, a scar-faced half-orc and several men appeared in Stump asking for a dwarf. The villagers, thinking that these ruffians had come to kill both Obmi and Keak, cheerfully directed the group to where the dwarf and elf swilled cheap wine and sported. Obmi killed the proprietor of the establishment as he looked expectantly for an attack upon the pair of customers he would have murdered himself if he dared. Laughing, Keak dragged the best-looking of the women from the place. In a few minutes they were riding into the edge of the towering forest, and the low folk of the village quickly forgot that they had ever been in Stump.

The going was slow but steady. The half-orc was the leader and the three men who served him were skilled woodsmen. After seeing the dwarfs hammer in action, none questioned his assumption of leadership. Keak was even more feared than Obmi because of the elfs absolute unpredictability. There were stations – lone huts, tiny thorps, or hidden places – where they found a safe night's rest, food, even fresh mounts. After a few days more men and a handful of arboreal ores joined them as reinforcements. The arboreal ores were new to both Obmi and Keak. The creatures seemed to show a strong strain of ape, and this fascinated both dwarf and elf.

Eventually, Keak gave the woman to the ape-ores and they soon killed her.

By then the band was halfway through the Vesve, and Iuz sent Obmi word that a fitting escort was coming to bring them safely to Dorakaa.

At this same time, almost at the same moment, Mordenkainen himself took the field. With him were his trusted henchmen of old, as well as the gray elf fighter and magic-user, Melf, and several companies of deadly elves and hard foresters. The archmage had waited quietly as the Second Key came ever nearer to him. Now he would strike quickly, take the thing, and return with it to the Citadel. Then let Evil rave and threaten, let the forces of Good demand. He would hold the Key and with it would withstand such threats easily.

As long as the factions of the malign fought and quarreled, as long as men established nations and states and fought among themselves, this long would there be need for those who saw the whole as a slowly turning wheel. Neutral, even though generally despising true evilness, the Obsidian Citadel would remain strong and assist the balance. The possession of the Second Key guaranteed that.

Why then, Mordenkainen wondered as he set about his foray, did the Hierophants of the Cabal not support him? Jealousy, he supposed. That must be the reason.

Chapter 22

"Never have I heard such music," breathed one.

The other sat silently, still hearing the singing perhaps, and made no reply.

"What are your names?" the bard asked quietly.

"I am called Thatcher – or Thatch, as my friends say," the taller of the two lads answered.

"And I am Shad, although the folk of the village make it to be Shadow, for I follow my friend Thatch," the one who had been silent piped.

Gellor nodded and smiled. "We are glad to have you at our fire, Thatch and Shad. Why did you follow us here?"

"Well, sir," the gangling boy said with a nervous swallow, "Shad and I want to be hunters. When we heard you speak of wild boar, we decided to join you… If you slay the devil-pig, you'll be famous hereabouts, and then so will we!"

The boy called Shadow bounced in eager agreement. "We heard where you were going, so we cut through the forest and got ahead of you. When you passed it was easy to follow."

Gord looked at Chert, and the big barbarian shrugged. Gellor had somehow brought the boys into their camp with his singing, that was clear Gord wanted to know if the bard knew when he began the melody that the boys, or somebody, was near. He had heard nothing, and it seemed that Chert had likewise been unaware of the presence of the two. The young thief remained silent, though, allowing Gellor to do all the talking. The one-eyed man was certainly getting answers.

"Why did you come so close?"

"We couldn’t make our own fire, so we had to be near yours for protection. There's things in the night, you know, which would gladly have us for their dinner," Thatch responded. "I am sorry we disturbed you by coming into the circle, but when you sang and played we just had to -.."

"No matter, boys. We're pleased you joined us, aren't we?" and as he spoke the latter he glanced meaningfully at his comrades.

Chert rumbled a greeting, and Gord nodded and smiled.

"There," Gellor said. "We are all friends here. Tell me, what did you hear us talking about?"

"Oh…" Thatch said, and then he looked toward his friend for help. Shad looked away, shifting nervously.

Gellor looked at the bigger youth and prompted him to go on by saying, "It's fine to say whatever you like when you're with boon company!"