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The flanking D'ivers twisted outward as more huge shapes pounded to close with them, two to each side. Jaws spread wide, lips peeling back, the Deragoth reached Dejim Nebrahl, giving voice to thunder.

Massive canines sank down into the kin, slicing through muscle, crushing bone. Limbs snapped, ribs splintered and tore into view through ruptured flesh and hide.

Pain – such pain – the centre D'ivers sprang into the air to meet the charge of the Deragoth ahead. And his right leg was caught in huge jaws, jolting Dejim Nebrahl to a halt in mid-flight. Joints popped even as the leg bones were crunched into shards.

Flung hard to the ground, Dejim sought to spin round, talons lashing out at his attacker's broad head. He tore into one eye and ripped it loose, sending it whirling off into the darkness.

The Deragoth flinched back with a squeal of agony.

Then a second set of jaws closed round the back of the kin's neck.

Blood sprayed as the teeth ground and cut inward, crushing cartilage, then bone.

Blood filled Dejim Nebrahl's throat.

No, it cannot end like thisThe other two kin were dying as well, as the Deragoth tore them to pieces.

Far to the west, the lone survivor crouched, trembling.

The Hounds attacked, three appearing in front of the last D'ivers.

Moments before they closed, all three twisted away – a feint – which meantWolf jaws ripped into the back of Dejim Nebrahl's neck, and lifted the D'ivers from the ground.

The T'rolbarahl waited for the clenching, the killing, but it never came. Instead, the beast that held it was running fast over the ground, others of its kind to either side. West, and north, then, eventually, swinging southward, out into the wastes.

Untiring, on and on through the cold night.

Helpless in the grip of those jaws, the last D'ivers of Dejim Nebrahl did not struggle, for struggle was pointless. There would be no quick death, for these creatures had some other purpose in mind for him.

Unlike the Deragoth, he realized, these Hounds possessed a master.

A master who found reason to keep Dejim Nebrahl alive. A curious, fraught salvation – but I still live, and that is enough. I still live.

****

The fierce battle was over. Kalam, lying near Quick Ben, narrowed his gaze, just barely making out the huge shapes of the demons as they set off, without a backward glance, westward along the track.

'Looks like their hunt's not yet over,' the assassin muttered, reaching up to wipe the sweat that had been stinging his eyes.

'Gods below,' Quick Ben said in a whisper.

'Did you hear those distant howls?' Kalam asked, sitting up. 'Hounds of Shadow – I'm right, aren't I, Quick? So, we got lizard cats, and giant bear-dogs like the one Toblakai killed in Raraku, and the Hounds… wizard, I don't want to walk this road no more.'

'Gods below,' the man at his side whispered again.

****

Lieutenant Pores's cheerful embrace with the Lady went sour with an ambush of a patrol he'd led inland from the marching army, three days west of Y'Ghatan. Starving bandits, of all things. They'd beaten them off, but he had taken a crossbow quarrel clean through his upper left arm, and a sword-slash just above his right knee, deep enough to sever muscle down to the bone. The healers had mended the damage, sufficient to roughly knit torn flesh and close scar tissue over the wounds, but the pain remained excruciating. He had been convalescing on the back of a crowded wagon, until they came within sight of the north sea and the army encamped, whereupon Captain Kindly had appeared.

Saying nothing, Kindly had clambered into the bed of the wagon, grasped Pores by his good arm, and dragged him from the pallet. Down off the back, the lieutenant nearly buckling under his weak leg, then staggering and stumbling as the captain tugged him along.

Gasping, Pores had asked, 'What's the emergency, Captain? I heard no alarms-'

'Then you ain't been listening,' Kindly replied.

Pores looked round, somewhat wildly, but he could seel no-one else rushing about, no general call to arms – the camp was settling down, cookfires lit and figures huddled beneath rain-capes against the chill carried on the sea breeze. 'Captain-'

'My officers don't lie about plucking nose hairs, Lieutenant. There's real injured soldiers in those wagons, and you're just in their way.

Healers are done with you. Time to stretch out that bad leg. Time to be a soldier again – stop limping, damn you – you're setting a miserable example here, Lieutenant.'

'Sorry, sir.' Sodden with sweat, Pores struggled to keep up with his captain. 'Might I ask, where are we going?'

'To look at the sea,' Kindly replied. 'Then you're taking charge of the inland pickets, first watch, and I strongly suggest you do a weapons and armour inspection, Lieutenant, since there is the chance that I will take a walk along those posts.'

'Yes, sir.'

Up ahead, on a rise overlooking the grey, white-capped sea, stood the Fourteenth's command. The Adjunct, Nil and Nether, Fists Blistig, Temul and Keneb, and, slightly apart and wrapped in a long leather cloak, T'amber. Just behind them stood Warleader Gall and his ancient aide Imrahl, along with captains Ruthan Gudd and Madan'Tul Rada. The only one missing was Fist Tene Baralta, but Pores had heard that the man was still in a bad way, one-armed and one-eyed, his face ravaged by burning oil, and he didn't have Kindly in charge of him either, which meant he was being left to heal in peace.

Ruthan Gudd was speaking in a low voice, his audience Madan'Tul Rada and the two Khundryl warriors, '… just fell into the sea – those breakers, that tumult in the middle of the bay, that's where the citadel stood. A tier of raised land surrounded it – the island itself – and there was a causeway linking it to this shore – nothing left of that but those pillars just topping the sands above the tideline. It's said the shattering of a Jaghut enclave far to the north was responsible-'

'How could that sink this island?' Gall demanded. 'You make no sense, Captain.'

'The T'lan Imass broke the Jaghut sorcery – the ice lost its power, melted into the seas, and the water levels rose. Enough to eat into the island, deluging the tier, then devouring the feet of the citadel itself. In any case, this was thousands of years ago-'

'Are you an historian as well as a soldier?' the Warleader asked, glancing over, his tear-tattooed face bathed red like a mask in the setting sun's lurid light.

The captain shrugged. 'The first map I ever saw of Seven Cities was Falari, a sea-current map marking out the treacherous areas along this coast – and every other coastline, all the way to Nemil. It had been copied countless times, but the original dated from the days when the only metals being traded were tin, copper, lead and gold. Falar's trade with Seven Cities goes back a long way, Warleader Gall. Which makes sense, since Falar is halfway between Quon Tali and Seven Cities.'

Captain Kindly observed, 'It's odd, Ruthan Gudd, you do not look Falari. Nor is your name Falari.'

'I am from the island of Strike, Kindly, which lies against the Outer Reach Deeps. Strike is the most isolated of all the islands in the chain, and our legends hold that we are all that remains of the original inhabitants of Falar – the red- and gold-haired folk you see and think of as Falari were in fact invaders from the eastern ocean, from the other side of Seeker's Deep, or some unknown islands well away from the charted courses across that ocean. They themselves do not even recall their homelands, and most of them believe they have always lived in Falar. But our old maps show different names, Strike names for all the islands and the kingdoms and peoples, and the word "

Falar" does not appear among them.'