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"Thank you," Gerard said dryly, as he directed the two men toward the door. "That'll be all."

"Maybe we should stay a while," the shorter of the pair said. "You might need our help with… with something else before you're finished."

"We'll let you know if we do," Gerard said, flashing an insincere smile. He closed the door on them as they were still protesting and turned his attention back to the table, feeling a little dizzy from the multitude of thick odors in the room. At least they covered the smell of death, Gerard thought.

"We'll need to undress him," Mistress Hulsey said, apparently unfazed by the stuffy air and the manner of the two men. Her voice was matter-of-fact. They set about peeling off the architect's clothes, cutting them from his body where necessary to avoid shifting his head any more than they had to. Soon the body lay undressed, and Mistress Hulsey walked slowly around the table, surveying the corpse from every possible angle, occasionally moving in closer to study some feature in more detail, then stepping back and resuming her unhurried examination. When she had completed her slow circuit, coming again to her starting point, she stopped.

"Well, a couple of fingers are broken," she declared, indicating the left hand of the dead man. "There's no swelling, so they were probably broken by falling debris at the time he was killed." She pointed to a large scrape on his right shin. "That abrasion, too, probably happened at the time of death as there appears to have been little bleeding from the wound afterward. His heart had already stopped beating." She frowned, pulling the eyelids well back from each eye and peering at them, then closing the eyes and exploring the dead man's mouth. With practiced equanimity, she pulled the tongue this way and that, examining the oral cavity from all vantages.

"What is it exactly that are you looking for now? I mean, in his mouth," Gerard asked, curious.

"Evidence of poisoning," she said.

"Poisoning? But surely he was killed by scaffolding when it collapsed."

She looked at him with a cool, detached gaze. "We don't know that for certain. We only know it looks that way." Abruptly, she shrugged. "However, I don't detect any evidence of poisoning, so you're probably right. Let's turn him over and get a look at the back of his head."

Argyle Hulsey was a small, birdlike woman, so it took some straining for the two of them to flop Beach over without rolling him right off the table. When they finally had Beach facedown, she made another careful circuit around the table, coming to a stop at the shattered head. Blood and tissue matted the man's hair, and shards of bone protruded from the gaping wound. A portion of the gray, lumpy brain lay exposed, looking crushed and pulpy. Though Gerard had seen his share of dead men in his knightly days, he forced down the bile that rose in his throat.

Mistress Hulsey poked dispassionately at the edges of the wound then lifted the hair to expose the nape of Beach's neck. "That's odd," she said, pausing in her inspection.

"What's odd?"

"That." She pointed with her free hand to a small tattoo that had been hidden by Beach's hair. High up on the neck, just below the hairline, were a pair of stylized bones with a four and a three showing on their uppermost faces.

The shop door opened, then closed again, and over his shoulder Gerard saw that it was Palin who had entered quietly.

"What does it mean?" Gerard asked.

"It's the sign of a secret society," Palin said, coming to stand beside Gerard and leaning forward for a better look. "I've seen it before."

"An evil brotherhood?" Gerard asked.

Palin shook his head. "Not really. It's an elite gambling society. They have no religion except bones and cards and other games of chance. They're willing to risk everything on their nightly gambling rituals. Generally the members are criminals, but some from all levels of society are addicted to games of chance, and if they can afford to play and lose… well, then they're welcome."

Mistress Hulsey nodded. "I've heard of this organization, too. Generally criminals, as you say. That's why it's a hit odd to find this tattoo on a man like Salamon Beach, architect of a temple devoted to Mishakal, the goddess of healing."

"The tattoo identifies members to each other," Palin explained.

"It sounds as though I should learn as much as I can about this society and then ferret out its members here in Solace," Gerard said.

"Yes," said Palin, frowning. "Though I can't easily guess what a secret gambling society might have to do with the temple accident, or the architect's death."

Gerard couldn't guess, either. Nor did he have a clue as to how to go about gaining access to so secretive a fraternity. Maybe if he took up gambling in the evenings, frequenting the various taverns and inns. Then if he spread enough coin around, word would spread about his "addiction." Members of the society might then be encouraged to approach him.

Vercleese was busy seeking anyone with knowledge of the two ruffians who had been seen assaulting Salamon Beach. But he had to keep one eye on the individuals he questioned and another on his partner, Blair Windholm. The sergeant of the town guard was acting sullen; he wasn't doing his share of the job. Maybe Blair was simply put out because he hadn't been allowed to accompany Beach's body-and the lovely young Kaleen Duhar-back into town. However, if he had an ulterior motive for his desultory assistance, Vercleese wanted to know.

"I don't think it's likely that the two people we're looking for are the same ones who trampled your garden and helped themselves to some of your carrots," he said gently to Mora Skein, the plump, angry seamstress they had met coming out of Stephen's Grocery.

"But you said you're looking for a couple of men who might have been up to no good, and that certainly fits the description of whoever stole my carrots. My prize carrots!" she added, leaning closer for emphasis. "You know, they always take the ribbon at the local fair."

"But we're looking for men with distinct faces. You said you didn't get a good look at your carrot thieves. It might have been just some of the neighborhood boys out doing a little mischief."

"Mischief!" Mora's eyes widened with outrage, and her face darkened. "My best carrots, and you call that mischief?"

"Come on," Blair growled. "We're getting nowhere here."

Mora turned on him. "And you! The town guard can't even protect my vegetable garden, and you pretend to defend all of Solace?"

Blair backed up a few steps, his hands up as if to ward off Mora's words. "I'm sure we'll catch whoever's done this to your garden, ma'am. But first we have to find these two men, who might have committed a real crime-"

"Real crime!" Mora shrieked, gathering attention from passersby. "Desecrating my garden and robbing me of my priceless carrots doesn't qualify as a real crime? I'll have you know that Mistress Dinmore has had her eye on the annual gardening prize for years and will gloat for the rest of her life if she can win it, now that my best carrots have been stolen. She was already out in her yard this morning, smiling in her false way as I discovered the damage to my garden."

"You're right, Mistress Mora," Vercleese said hurriedly, taking her arm and drawing her quietly away from Blair and the collecting crowd. Deftly, considering he had only one arm, the knight took out a small notebook and scribbled some words on it. "I've officially noted your loss, and we will of course investigate the theft of your carrots with all due dispatch. Indeed," he said over his shoulder to Blair, "we might start by talking to some of the folks down at The Trough."

They bade Mora as polite a farewell as they could and rushed away. Blair was muttering imprecations, and Vercleese clapped him on the shoulder. "Buck up. Soon we'll be among ordinary ruffians down at The Trough. They'll seem positively cooperative by comparison, I'm sure."