But even here, in the darkness of the mines, his disguise could not hold out to close scrutiny. How would he fare in the glow of the undercity, with a thousand gray dwarves milling all about him?
Bruenor shook away the thought and rubbed more ash onto his face. No need to worry now; he’d find his way through. He gathered up his axe and shield and headed for the door.
He shook his head and smiled as he approached, for the stubborn duergar beside the door was awake again—barely—and struggling to find his feet.
Bruenor slammed him into the wall a third time and casually dropped the axe blade onto his head as he slumped, this time never to awaken. “Twenty-two,” the mighty dwarf reiterated grimly as he stepped into the corridor.
The sound of the closing door echoed through the darkness, and when it died away, Bruenor heard again the thrumming of the furnaces.
The undercity, his only chance.
He steadied himself with a deep breath, then slapped his axe determinedly against his shield and started stomping along the corridor toward the beckoning sound.
It was time to get things done.
The corridor twisted and turned, finally ending in a low archway that opened into a brightly lit cavern.
For the first time in nearly two hundred years, Bruenor Battlehammer looked down upon the great undercity of Mithril Hall. Set in a huge chasm, with walls tiered into steps and lined with decorated doorways, this massive chamber had once housed the entirety of Clan Battlehammer with many rooms to spare.
The place had remained exactly as the dwarf remembered it, and now, as in those distant years of his youth, many of the furnaces were bright with fire and the floor level teemed with the hunched forms of dwarven workers. How many times had young Bruenor and his friends looked down upon the magnificence of this place and heard the chiming of the smithies’ hammers and the heavy sighing of the huge bellows? he wondered.
Bruenor spat away the pleasant memories when he reminded himself that these hunched workers were evil duergar, not his kin. He brought his mind back into the present and the task at hand. Somehow he had to get across the open floor and up the tiers on the far side, to a tunnel that would take him higher in the complex.
A shuffle of boots sent Bruenor back into the shadows of the tunnel. He gripped his axe tightly and didn’t dare to breathe, wondering if the time of his last glory had finally caught up to him. A patrol of heavily armed duergar marched up to the archway then continued past, giving only a casual glance down the tunnel.
Bruenor sighed deeply and scolded himself for his delay. He could not afford to tarry; every moment he spent in this area was a dangerous gamble. Quickly he searched for options. He was about halfway up one wall, five tiers from the floor. One bridge, at the highest tier, traversed the chasm, but no doubt it would be heavily guarded. Walking alone up there, away from the bustle of the floor, would make him too conspicuous.
Across the busy floor seemed a better route. The tunnels halfway up the other wall, almost directly across from where he now stood, would lead him to the western end of the complex, back to the hall he had first entered on his return to Mithril Hall, and to the open valley of Keeper’s Dale beyond. It was his best chance, by his estimation—if he could get across the open floor.
He peeked out under the archway for any signs of the returning patrol. Satisfied that all was clear, he reminded himself that he was a king, the rightful king of the complex, and boldly stepped out onto the tier. The closest steps, down were to the right, but the patrol had headed that way and Bruenor thought it wise to keep clear of them.
His confidence grew with each step. He passed a couple of gray dwarves, answering their casual greetings with a quick nod and never slowing his stride.
He descended one tier and then another, and before he even had time to consider his progress, Bruenor found himself bathed in the bright light of the huge furnaces at the final descent, barely fifteen feet from the floor. He crouched instinctively at the glow of the light, but he realized on a rational level that the brightness was actually his ally. Duergar were creatures of the dark, not accustomed to, nor liking, the light. Those on the floor kept their hoods pulled low to shield their eyes, and Bruenor did likewise, only improving his disguise. With the apparently unorganized movements on the floor, he began to believe that the crossing would be easy.
He moved out slowly at first, gathering speed as he went, but staying in a crouch, the collar of his cloak pulled up tightly around his cheeks, and his battered, one-horned helmet dipped low over his brow. Trying to maintain an air of easiness, Bruenor kept his shield arm at his side, but his other hand rested comfortably on his belted axe. If it came to blows, Bruenor was determined to be ready.
He passed by the three central forges—and the cluster of duergar they attracted—without incident, then waited patiently as a small caravan of ore-filled wheelbarrows were carted by. Bruenor, trying to keep the easy, cordial atmosphere, nodded to the passing band, but bile rose in his throat as he saw the mithril load in the carts and at the thought of the gray scum extracting the precious metals from the walls of his hallowed homeland.
“Ye’ll be paid for yer troubles,” he mumbled under his breath. He rubbed a sleeve over his brow. He had forgotten how very hot the bottom area of the undercity became when the furnaces were burning. As with everyone else there, streaks of sweat began to make their way down his face.
Bruenor thought nothing of the discomfort at first, but then the last of the passing miners gave him a curious sidelong glance.
Bruenor hunched even lower and quickly stepped away, realizing the effect his sweating would have on his feeble disguise. By the time he reached the first stair on the other side of the chasm, his face was fully streaked and parts of his whiskers were showing their true hue.
Still, he thought he might make it. But halfway up the stair, disaster struck. Concentrating more on hiding his face, Bruenor stumbled and bumped into a duergar soldier standing two steps above him. Reflexively Bruenor looked up, and his eyes met with the duergar’s.
The dumbfounded stare of the gray dwarf told Bruenor beyond any doubt that the ploy was over. The gray dwarf went for his sword, but Bruenor didn’t have time for a pitched battle. He drove his head between the duergar’s knees—shattering one kneecap with the remaining horn of his helmet—and heaved the duergar behind him and down the stairs.
Bruenor glanced around. Few had noticed, and fights were commonplace among the duergar ranks. Casually he started again up the stairs.
But the soldier was still conscious after he crashed to the floor and still coherent enough to point a finger up to the tier and shout, “Stop ‘im!”
Bruenor lost all hope of remaining inconspicuous. He pulled out his mithril axe and tore along the tier toward the next stair. Cries of alarm sprang up throughout the chasm. A general commotion of spilled wheelbarrows, the clanging of weapons being drawn, and the thumping of booted feet closed in around Bruenor. Just as he was about to turn onto the next stairway, two guards leaped down in front of him.
“What’s the trouble?” one of them cried, confused and not understanding that the dwarf they now faced had been the cause of the commotion. In horror, the two guards recognized Bruenor for what he was just as his axe tore the face off one and he shoulder-blocked the other off the tier.
Then up the stairs he sprinted, only to reverse his tracks as a patrol appeared at the top. Hundreds of gray dwarves rushed all about the undercity, their focus increasing on Bruenor.