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"My lord—"

"Know that your sacrifice will allow my children to spread across every land and open the way of Heaven to this benighted world!"

Tsin's mouth opened in preparation of a spell. Every rune upon his robe flared bright. The elderly sorcerer even sought to stave off Khan with his stick—thin arms.

None of his defenses, either magical or mundane, aided him against the power wielded by Juris Khan. With a prayer to the great archangel Mirakodus, Lord Khan drove the dagger into the Vizjerei's bony chest.

Tsin's eyes bulged. He gasped for breath but found none. His hands slid from the robes of the monarch, at last falling limply.

Blood spilled from the deep wound, racing over the garments and at last falling upon the platform.

A crackle of lightning shot up from the body of Quov Tsin, forcing Lord Khan back. More bolts quickly followed, creating an epic battle of forces in play directly over the corpse.

The master of the holy city fell to one knee in supplication. "Great Mirakodus, hear my humble plea! Let the world of mortal men be ours once again!"

A tremor shook the entire palace, but did not at all frighten Juris Khan. A sense of displacement swept over him, and momentarily he saw a hundred different variationsof his surroundings. At last, however, they all began to merge, finally coalescing once more into the version with which he was most familiar.

The spell had succeeded. The soul and body of Ureh had been united again. The Light among Lights once more shone brightly on the mortal plane…

And all he needed to make it perfect was for the sun, only a scant time away from rising, to let its glory touch the Key atop Nymyr. That would seal the spell in place, remove the last impediment—

But no… there existed one more impediment, for surely the necromancer would attempt to stop him. Surely the corrupted one would persuade his friends to try to steal or destroy the stones, just as Gregus had convinced poor Tobio.

Zayl had to be removed. Without him, Kentril would return to the fold. The giant Gorst seemed an innocent, but if he could not be turned back to the light, then Lord Khan would have to remove him also.

"Shakarak!" A fiery ball materialized before him. Khan muttered another word of power, and the center of the burning sphere suddenly grew transparent.

The face of Zayl appeared.

"Shakarog!" The image backed away, revealing more and more of the pale necromancer and his surroundings. Juris Khan looked upon the corrupted figure with loathing. Hardly any color in his flesh and clad in clothes almost entirely as black as his heart. Truly an instrument of Hell, not Heaven. The archangel would have immediately commanded him destroyed for the good of all.

A second figure appeared behind Zayl.

Captain Kentril Dumon.

"So," he whispered to himself, "unlike Gregus and Tobio, these choose to travel together, the better to concentrate their efforts. A pity that it'll avail them nothing."

Atanna stepped up beside him, one delicate hand stretched out toward the mercenary captain.

"Kentril…" she cooed.

"I shall bring him back for you, my darling." He did not add that he would do so only if it did not prove necessary to slay the man. The spell that would have given his daughter the perfect mate could no longer be cast, and although Lord Khan had promised her that Captain Dumon would yet be hers, more and more he realized how difficult that might be.

Still, he would try… but first he had to distract her, lest she wish to come with him. It would not do for her to see the captain slain, should that prove necessary.

"Atanna, my darling, I see no sign of the large one, the one called Gorst. I need you to keep watch on the Key to Light, make certain that he doesn't climb up and try to take it before sunrise. Understood?"

Fortunately, she had not heard what he had said about the group traveling together, nor did she see, as he briefly had, that the giant followed behind his fellow mercenary. "But I want to go to Kentril—"

"He would only become more confused, possibly even injure himself because of that. You know how torn he was. The necromancer will surely have turned his mind wrong for the moment."

Atanna obviously still wished to go, but she nodded her head nonetheless. "All right, Father…"

"Wonderful!" He gave her a hug, then kissed her forehead. "Now, be off with you. Soon we'll have this all sorted out, and the good Captain Dumon will be yours again."

"As you wish." She smiled, kissed him on the cheek, and vanished.

Any pleasantry vanished with his daughter. Grimly, Juris Khan glared at the figures wending their way down toward the Key to Shadow. They had condemned themselves with this sinful action, just as Gregus had. He would smite them down, even Atanna's beloved, if necessary. Their wicked deeds could not go unpunished.

Still, fairness dictated that he pray for the sinners even as he prepared to slay them. Just as he had done with Gregus and Tobio, Lord Khan whispered a few words, then ended with the phrase that always most brought him comfort.

"May the Archangel Mirakodus take up your souls."

And with a satisfied smile, he went to send the three to their final rewards.

TWENTY—ONE

With the last of the power he had drawn from Juris Khan's sanctum, Zayl had managed to send himself and the golems to the very cavern in which he had so recently been imprisoned. The necromancer had dared not attempt another, similar spell, such magic risky at best and, under the circumstances, more foolhardy than helpful. From here on, it had to be with the aid of spells he knew well, no matter how that might limit him in the long run.

In truth, the necromancer did not expect to reach his goal unhindered—or possibly to reach it at all. Captain Dumon had suspected the truth; Zayl fully intended to sacrifice himself if it meant that the two mercenaries would manage to reach their own goal. Only one Key had to be removed before the sun rose, and the one atop Nymyr would serve as well as any.

Zayl had done everything he could to draw the attention of their foe, leaving a trail of sorcerous residue any competent wielder of power would notice, much less trace. That alone might not perhaps have sufficed, but the necromancer's companions surely erased any chance that Khan might turn his gaze elsewhere. Surely with his might, the ruler of Ureh would seek out his prey, beginning with the so—simply—detected spellwork of Zayl, then, through the arts, divining that the Rathmian did not travel alone.

The other two followed docilely along, almost like puppies trailing their mother. They wore determined expressions, but only because Zayl desired such from them. It would not do for Juris Khan to arrive only to see that thetwo fighters stared like empty—minded zombies. That would give away the truth much sooner than Zayl hoped. Every second extra granted to the captain and his comrade meant greater hope of success.

With the aid of a makeshift version of his original magical strand of rope, they quickly descended deep into the mountain's belly. The necromancer led each segment, showing the golems how it had to be done. Tied to his blood, they could repeat his actions exactly. The only danger other than their adversary remained any need for independent action. If they had to act for themselves, they risked falling and shattering.

"Are you sure of this?" asked Humbart as they drew nearer and nearer to their goal. "Maybe he went after them instead."

That had occurred to Zayl early on, but the pale spellcaster had not wanted to speak of such a disastrous turn of events. "He would surely come after me first, for fear that with my skills I would be the most logical threat."