Изменить стиль страницы

But even with such a wound, the cat did not forget Kentril. Still lithe, still quick, it focused on the cause of its agony, the unblinking eyes locked on Kentril's own. In those crimson orbs, the captain saw clearly his death coming.

Then Gorst acted, the barbarian giving a howl worthy of the cat and leaping atop from behind. The monstrous creature tried to twist backward to get the shirtless giant. However, Gorst wrapped his arms around the neck and used the hilt of Kentril's sword as a grip. Not only did he keep his foe from reaching him, but with his prodigious strength he worked the already deep blade around, further tearing at the cat's dripping wound.

At last, the murderous beast stumbled, then fell. It tried to rise but failed. Even then, Gorst held on tight. His muscles strained, seeming almost ready to tear apart, but still he held his position. The barbed tail flew at him once,twice, but, positioned where he was, Gorst remained beyond its limited reach.

"Let's finish it!" Kentril demanded.

Zayl alongside them, the rest of the mercenaries closed in, everyone still avoiding the tail. Seizing Oskal's sword, Kentril joined the others in stabbing the cat time after time. For what seemed an hour but in truth was only a minute, maybe two, they tried to put an end to the murderous creature.

Then, when Kentril had just begun to believe that nothing could completely slay the monster, the cat exhaled once… and fell motionless.

Still untrusting, the survivors watched with blades ready as Gorst dismounted. When the hellish beast made no move for Captain Dumon's second, they knew at last that they had slain it.

"Are you well?" asked a much—too—calm voice.

Kentril turned to see Zayl, the necromancer, looking untouched both physically and mentally by the disastrous event. At another time, that might have irritated the mercenary, but Zayl had saved his life, and Kentril would never forget that.

"Thank you, Master Zayl. I would've surely been dead if not for your quick reaction."

This brought a brief ghost of a smile. "I am simply Zayl. One born to the jungle finds it necessary to learn to react even quicker than the animals, captain—or one gets eaten at an early age."

Not certain whether the necromancer had just made a jest or not, Kentril nodded politely, then turned toward the only one in the party who had done nothing to avert the tragedy.

"Tsin! Damn you, Tsin! Where was all your vaunted power? I thought you Vizjerei had all sorts of magical spells! Three men are dead!"

Yet again, the diminutive sorcerer managed somehow to look down his nose at the much taller fighter. "And I stoodready in case there existed more than one of these beasts—or did you think your little troop capable of fending off a second at the same time?"

"Captain," Albord cut in. "Captain, let's leave this place. No gold's worth this."

"Leave?" snarled another fighter. "I ain't going back without something!"

"How about your head still on your shoulders, eh?"

Kentril whirled on his men. "Quiet, all of you!"

"Leaving would probably be a wise choice," suggested Zayl.

Tsin waved the wooden staff at the necromancer. "Nonsense! So much awaits us in this city! Likely the animal already lived here before the change, and we just never ran across it. And since no other came to its defense, I dare say it lived alone after all. There should be nothing else to fear here. Nothing!"

And at that moment, music began to play.

"Where's that from?" blurted Jodas.

"Sounds like it's comin' from everywhere!" replied one of his comrades.

Indeed, the music seemed to close in on the band from all sides. A simple yet haunting tune, not entirely unmerry, played on what sounded like a single flute. Kentril felt two urges at once, one to dance to the tune and the other to run away as fast as he could.

A man's light laughter briefly joined the music.

To Kentril's far right, a figure moved… a human figure.

Albord pointed down the street. "Captain, there's folk over by that old inn!"

"Horse and rider comin' this way!" shouted another mercenary.

"That old man! He wasn't there before!"

All around the party, figures that had not been visible moments before now walked, rode, or simply stood nearby. They wore free—flowing garments of all shades,and Kentril identified the old, young, strong, and infirm all in the space of one sweeping glance.

And through each one he could see the buildings beyond…

"Not all the riches in the world are enough for this, Tsin!" The captain summoned the men toward him. "We head to the front gate together! No one strays, no one tries to turn off to search for a few trinkets, understand?"

None of the fighters argued. To ransack an abandoned city was one thing, but to be trapped in a city of ghosts

"No!" spat the Vizjerei. "We're so close!" Nevertheless, he did not wait behind when the mercenaries and Zayl started off.

Thinking of the necromancer, Kentril asked, "Zayl! You deal with the likes of these. Any suggestions?"

"Your command is the most prudent course, captain."

"Can you do anything about the ghosts?"

The pale figure's brow furrowed. "I can ward them off, I believe, but something about them leaves me uneasy. It would be best if we could escape Ureh without any confrontation."

This warning from the necromancer did not ease Kentril's concerns in the least. If even Zayl found Ureh's ghosts unsettling, then the sooner the band made it through the gates, the better.

So far, though, the phantasmal figures had done nothing, did not even seem to notice the intruders. And while the flute continued to play, its song growing stronger with each passing moment, it, too, had caused the fleeing group no actual harm.

"There's the gate!" Albord shouted. "There's the—"

He got no further. As one, the mercenaries froze, the blood draining from their faces as they beheld the way to safety… a way open to them no more.

Yes, there indeed stood the gate, but not as they had left it. Now the drawbridge stood high, and the gate itself had been bolted shut. Worse, a throng had assembled before it,a throng of pale, spectral forms with drawn faces and hollow eyes, the ghostly inhabitants of the shadow—enshrouded kingdom. The hollow eyes turned as one toward the treasure hunters, stared at Kentril and his companions with dreadful intensity.

Above the music, the light laughter of a man continued.

FIVE

Zayl held up the ivory dagger, at the same time muttering something under his breath. The dagger flared bright, and for a moment, the unearthly horde seemed to back away. Then, as if galvanized by some unseen force, they surged forward, moving in determined silence toward the small party.

"That should have worked," muttered the necromancer in an almost clinical tone. "They are ghosts, nothing more… I think."

The horrific throng seemed to swell further with each second. They did not stretch forth grasping hands toward the fighters, did not in any visible way show menace, but they kept coming, more and more of them. Their eyes never strayed from Kentril's band, never gave any indication but that they sought to reach those before them.

No one wanted to know what would happen when they did.

One of the mercenaries finally broke, turning and fleeing back the way the group had just come. Captain Dumon swore, yet he could think of no other course of action. Waving his sword high over his head, he ordered the rest back as well.

Weapons clutched tightly—although what use against fleshless horrors blades might be no one could say—the treasure hunters retreated into Ureh in quick fashion. Even Zayl and the Vizjerei ran, Quov Tsin remarkably quick for one of his size and age. Behind them, seeming barely tomove yet somehow more than keeping pace, the legion of pale figures followed.