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Desjani nodded, betraying no concern.

Geary made a decision, knowing he could otherwise spend endless time debating with himself because there wasn’t any single obviously right way to do this. He worked the controls, setting up formations that broke the main body of the fleet into six sections, each composed of a mix of capital ships and escorts.

“Six?” Desjani asked, finally surprised.

“Yes. I want to avoid giving the Syndics the concentrated target they want. I also want to be able to employ our firepower against them, which I can’t if we’re in formations so much larger than our targets that a lot of our units are out of contact.” Geary hesitated, then mashed the control sending the orders to the fleet. “All units in the Alliance fleet, this is Captain Geary. New formation assignments are en route to your units. Formation execution will be at time two zero. I intend having each formation conducting passes against Syndic Force Bravo until it either flees the area of the hypernet gate or is destroyed.”

Desjani studied the information on her own display, eyes narrowed in thought. “Six formations. Each swinging past the Syndics in turn before arching out and coming around again. Like a huge wheel. We’ll simply pound them to pieces if they don’t move.”

“That’s the idea,” Geary agreed.

“You’ve put Dauntless back in Formation Delta,” Desjani observed.

“Yes.” He could tell Desjani was a bit miffed about that, about being fourth in line. “I think the Syndics are going to hold out for the first three passes. By the time the fourth formation approaches, which will be Delta, I believe they’ll do something. I want to have Dauntless there when they do.” Desjani smiled, as did the watch-standers on the bridge. Geary felt slightly guilty, knowing he’d also held Dauntless back because of the likelihood that the Syndics wouldn’t survive the first three formation passes and he was duty-bound to get Dauntless and the Syndic hypernet key safely home to Alliance space. Odds were that Dauntless would only be sweeping up the remnants of the Syndics.

Unless things went very badly and the Syndics started taking down that hypernet gate. In which case, key on board or not, Geary knew he had to be close to the scene.

“Kinetic rounds inbound,” the weapons watch announced in an almost bored voice. They’d already easily dodged a half-dozen attempts to target them, seeing the rounds approaching from such a long distance that the tiniest course correction or change in speed guaranteed a miss. “Origin from hypernet gate defenses.”

“We’ll give them something to worry about soon enough,” Desjani observed gleefully.

Geary briefly wondered what Captain Desjani would do for fun if the war somehow ended, and smashing Syndics was no longer an acceptable way to pass the time.

Dauntless’s maneuvering systems kicked in at time two zero, shoving her mass down and over to the place where she’d wait for the rest of Formation Delta to form around her. All around Dauntless the other ships of the fleet broke from the positions they’d held, as if an incredibly huge machine had just disassembled itself into component parts. The parts swung through space, weaving intricate patterns as they headed for new positions, the massive machine reassembling itself into six new machines, each a smaller version of the big machine they’d all once made up.

It took time for all of those ships to move across those distances, forming up so that the last formation in line was several light-minutes behind the first. The reassembly hadn’t quite finished when the weapons watch called out again. “Weapons system recommends launching kinetic rounds at Syndic Force Bravo in one minute.”

Geary nodded. “Do it.”

Geary’s rearrangement of the ships in the fleet had required the weapons system to rethink which ship should launch projectiles at what, but that required much less than a second of calculations. At exactly the optimum time, ships began automatically firing the barrage at the Syndic defenders of the hypernet gate.

Only three light-minutes still separated the leading Alliance ships from the Syndic defenders of the hypernet gate. At a velocity of.1 light, that meant thirty minutes, perhaps the longest half hour Geary thought he would ever experience. Talk about relativistic distortion. Time itself seemed to have slowed to a crawl.

“Syndic defenders conducting evasive maneuvers to dodge incoming kinetic rounds,” the weapons watch reported. “Systems report four of the Syndic battleships are changing their positions along predicted tracks.”

“They’re doing it,” Desjani murmured. “Just like you thought, Captain Geary.”

“Let’s see if they’ve got enough control of their ships to dodge,” he cautioned, feeling his guts tightening.

“Formation Alpha commencing firing pass on Syndic defenders. Syndic forces are firing.”

Geary centered his display on the action. Alliance destroyers and light cruisers swept in on either side, hammering the defensive units near the gate. With powerful shields, the units managed to shrug off the fire of the lighter units, but then heavy cruisers came past, tossing grapeshot out in tight firing patterns and following with barrages from their hell-lance batteries. The metal ball bearings of the grapeshot hit the weakened defensive shields, vaporizing on impact; then the charged particle spears fired by the hell-lance batteries ripped on through. Defensive unit after defensive unit reeled under hits, blown out of position and knocked out of action by impacts.

Meanwhile, the big warships in the center of Alliance Formation Alpha tore past the center of Syndic Force Bravo, the heavily damaged enemy battleships and battle cruisers still holding station opposite the center of the gate. The Alliance battleships Fearless, Resolution, Redoubtable, and Warspite hammered the hapless Syndics as they each passed closest to the enemy. The battleships had chosen to hold off firing grapeshot or specter missiles, depending instead on the massive hell-lance batteries they carried. Weak Syndic defensive fire glanced harmlessly from the battleships’ powerful shields, while volleys from the Alliance ships tore into the already battered Syndics. First one battleship blew up, then another, then two battle cruisers, leaving a single crippled battle cruiser holding the center of the Syndic formation.

Geary watched, rubbing his chin, waiting for what he thought was the inevitable Syndic reaction.

Another cheer broke his focus on the center of the Syndic formation. Geary swung his gaze over and saw one of the Syndic battleships that had been in good shape had taken a heavy kinetic round amidships and was reeling off at an angle. Moments later a Syndic battle cruiser took another hit, shattering its forward section and sending it tumbling. The Syndic automated control systems had indeed left the crews no way to dodge an incoming round.

To Geary’s surprise, Desjani wasn’t cheering. She looked angry, her face reddening. “They ought to be allowed to fight back,” she muttered. Suddenly aware of Geary’s eyes on her, Desjani shrugged in an embarrassed way. “As you said, sir, it’s not right if it’s just murder. Even if they are Syndics.”

He nodded. “We’ve got three more battleships to worry about as well as two battle cruisers capable of fighting.”

As Alliance fleet Formation Bravo lunged forward, the escorts from the Syndic flotilla leaped out to meet them. Geary held his breath, watching five heavy cruisers, a light cruiser, and nine Hunter-Killers charging straight at an Alliance formation holding four battle cruisers led by Captain Duellos in Courageous. With him was Formidable, Intrepid, and Renown, surrounded by ten heavy cruisers, six light cruisers, and a dozen destroyers. Still, Geary watched with concern, knowing the Syndics had enough firepower to cost him some ships if Duellos bungled it. Geary felt an almost overwhelming desire to punch his communications controls and tell Duellos what to do. But he was almost a couple of light-minutes from the unfolding battle, and those two minutes of time delay in his picture of events could prove critical. On top of that, of all his subordinates, he trusted Duellos, Desjani, and Cresida the most. I need to keep my hands off the communications controls. I need to let good people do their jobs.