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"What if the hunter kills you?" Ratboy whispered. "You have all the answers. Then what do I do?"

"Don't play the idiot with me." His companion glared down at him icily. "No mortal hunter is going to kill me. Now get inside. We have little time, and I won't be caught at sea when the sun rises."

Ratboy swallowed down the urge to hiss back as he inched to the alley's edge. This was the best time to attack. If all went well, they would catch the household asleep, complete their task, sink the hunter's body in the bay, go back home, and the cursed sun would be halfway to noon before anyone knew something was amiss. Rashed's intelligence was not in question, only his manner. He treated everyone like a servant-except Teesha.

Without another word, the urchin slipped across the street to the corner nearest a front window. Rashed had already tricked Magiere into saying that all the nobleman's friends, as patrons, were welcome. Although her meaning could be ambiguous, the invitation was legitimate. Peering through the shutters, he saw no hint of a light in the dark common room. The fire in the hearth was scattered but still smoldering, embers glowing softly.

Ratboy drew out a shining, thin-bladed dagger and slipped the point between the shutters' edges. He quickly jimmied the inside window latch and silently swung it open. Too easy. He thought a hunter would have had better locks. Ratboy clenched the blade between his teeth as he slid up onto the sill. He didn't plan to lose a second fight if the dog attacked him. He'd cut the beast's throat immediately. Rashed had said "no noise," but as for "no blood," well, let Rashed try to fight that damn hound. The pompous long-shanks would quickly change his mind.

Testing the air for any scent of the living, Ratboy found the common room was still too rank with the odor of sweat-stained sailors, ale, and burnt meat. No one was at the tables, no one was by the fire. Rashed had probably crossed the roof and slipped inside by now. Perhaps all would go according to Rashed's plan.

Ratboy dropped quietly down on the wooden floor, crouching low and peering over the tabletops across the room. A light shimmer caught in the corner of his vision, and he turned his head, craning his neck.

The silverish hair was light enough to spot in the dark. At the near end of the bar sat the half-elf facing toward the stairs and drinking from a tarnished tin cup. He was about to sip again, then seemed to think better of it and lowered the cup. His hand dropped off the bar.

His head turned, and he looked directly to where Ratboy crouched in the dark.

Ratboy felt his insides roll over. Of course, a half-elf's night vision would nearly match his own. He wondered if he could throw his dagger fast enough to kill the half-blood before any alarm was raised. Then he heard a flutter in the air racing toward him and he ducked back against the wall.

A stiletto struck the tabletop where his head had been, point stuck deep as the blade quivered briefly on impact. An eerie, high-pitched snarl filled the room, emanating from amidst the furniture at the far side of the hearth. The silver hound sprang upon a tabletop, its eyes focused directly on Ratboy.

Rashed sheathed his sword and scaled the inn's wall effortlessly, hardened fingernails clawing into planking cracks and crevasses.

This entire affair was far too rushed, without care, grace, or planning. Given time, he would have visited the inn three or four nights in a row, noting the routines of its inhabitants, who slept in what room and what hour they retired, who locked up at night, who couldn't sleep, and where the hunter kept her sword. He would have learned many things. Now he was forced to enter blindly and seek out his target.

He crept along the roof's edge, looking for a suitable window through which to enter, preferably not the hunter's bedroom window, for fear of waking her and giving her a chance to bolt for the door. Hanging over the edge, he peered through a window where the curtains had not been drawn. The room inside was large enough for a double bed, various chests, and a chair. The empty bed meant someone was still up and about, and he felt an urgency settle upon him. Ratboy had his orders-to be silent and bloodless-but it wouldn't be the first time if he blundered, stumbling upon someone downstairs and awakening the whole household. Then Rashed saw a little blond-haired girl sleeping upon a floor mat at the foot of the bed. By the rhythm of her breathing she was deep in slumber and would not wake at his entrance. She had nothing to fear from him anyway. He'd never yet found a need to prey upon a child.

The window had no lock, and in seconds, he dropped quietly into the room. He stepped past the child and cracked the bedroom door to peer out. The hall lay empty. There were only two other doors and the staircase downward, so his search would be quick. He stepped out, closing the door behind him.

An unnatural, wailing snarl rose up the stairs from below and crawled over his skin. It was followed by manic snarls and the snap and shatter of wood.

The door at the end of the hall swung open. Rashed froze.

Her hair hung loose around her shoulders, but she was still dressed in breeches and a leather vest. Howls and snarls and the echoes of a wild fight below in the common room were now loud and clear. The hunter's eyes widened.

"You-" she said in surprise.

Before she could finish, Rashed crossed the distance between them and slammed his weight against the door as she tried to shut it. They both tumbled into the room.

Leesil drew his other stiletto out of his sleeve, feeling a rush of shame at being caught so unaware. Half-crouched, he scuttled between the tables and moved roundabout toward the open window. The skulker had gotten all the way into the room before he'd even noticed. Perhaps he was just caught off guard. It couldn't have been the drink.

Chap was in midair, lunging, and the intruder tried to kick the table in front of him out of his way. The dog lost his targeted landing spot and hit the teetering table with his front paws. The angled table legs snapped under the sudden weight, and Chap smashed down upon the intruder in a tumble of shattering wood. The crash and enraged snarls from Chap hammered in Leesil's ears, followed by a pain-filled yelp.

"Chap, back! Get off!" Leesil yelled, pulling aside chairs to reach the skirmish.

The dog did break off, but only because his opponent kicked him, sending the animal spinning across the floor on his back until he toppled two chairs and became entangled in them.

"Stay back!" Leesil ordered the dog, and then he inched toward the window and tried to peer over the slanted top of the table's remains.

The intruder rose up in an unnatural gliding motion. Enough moonlight spilled in between open window shutters to show dark lines running down the side of his face-Chap's claw marks. Leesil stopped when he saw the intruder's features.

It was Ratboy, the dusty beggar from the road outside Miiska. Leesil settled back one step, the stiletto poised and ready.

"Didn't get enough of us the last time?" Leesil asked.

Ratboy put a hand to his cheek, running his fingers along the wounds as if unsure of them. Then he stared at the blood in his hand.

"My… face," Ratboy whispered. The expression of shock and pain washed over him.

His eyes turned as lifeless as a corpse's, and Leesil remembered how the last time this beggar boy had seemed an uncanny creature rather than human-and all the more unsettling for his human appearance. Amidst the clatter of toppled chairs, Chap scrambled to his feet, moving forward for another assault.

"No, Chap," Leesil snapped, trying to keep Ratboy in sight and still turn his head slightly to see if the dog obeyed.