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Casmir spoke icily: "Silence, enough! I will deal with you later."

He gave an order: "Bring me Zerling!" He turned to Suldrun. In times of rage or excitement Casmir kept his voice always even and neutral, and he did so now. "You seem to have disobeyed my command. Whatever your reason it is far from sufficient."

Suldrun said softly: "You are my father; have you no concern for my happiness?"

"I am King of Lyonesse. Whatever my one-time feelings, they were dispelled by the disregard for my wishes, of which you know. Now I find you consorting with a nameless bumpkin. So be it! My anger is not diminished. You shall return to the garden, and there abide.

Go!"

Shoulders sagging, Suldrun went to the postern, through, and down into the garden. King Casmir turned to appraise Aillas. "Your presumption is amazing. You shall have ample time to reflect upon it. Zerling! Where is Zerling?"

"Sire, I am here." A squat slope-shouldered man, bald, with a brown beard and round staring eyes, came forward: Zerling, King Casmir's Chief Executioner, the most dreaded man of Lyonesse Town next to Casmir himself. King Casmir spoke a word into his ear.

Zerling put a halter around Aillas' neck and led him across the Urquial, then around and behind the Peinhador. By the light of the half-moon the halter was removed and a rope was tied around Aillas' chest. He was lifted over a stone verge and lowered into a hole: down, down, down. Finally his feet struck the bottom. In a succinct gesture of finality, the rope was dropped in after him.

There was no sound in the darkness. The air smelied of dank stone with a taint of human decay. For five minutes Aillas stood staring up the shaft. Then he groped to one of the walls: a distance of perhaps seven feet. His foot encountered a hard round object.

Reaching down he discovered a skull. Moving to the side, Aillas sat down with his back to the wall. After a period, fatigue weighted his eyelids; he became drowsy. He fought off sleep as best he could for fear of awakening... At last he slept. He awoke, and his fears were justified. Upon recollection he cried out in disbelief and anguish. How could such tragedy be possible? Tears flooded his eyes; he bent his head into his arms and wept.

An hour passed, while he sat hunched in pure misery.

Light seeped down the shaft; he was able to discern the dimensions of his cell. The floor was a circular area about fourteen feet in diameter, flagged with heavy slabs of stone. The stone walls rose vertically six feet, then funneled up to the central shaft, which entered the cell about twelve feet over the floor. Against the far wall bones and skulls had been piled; Aillas counted ten skulls, and others perhaps were hidden under the pile of bones. Near to where he sat lay another skeleton: evidently the last occupant of the cell.

Aillas rose to his feet. He went to the center of the chamber and looked up the shaft. High above he saw a disk of blue sky, so airy, windswept and free that again tears came to his eyes.

He considered the shaft. The diameter was about five feet; it was cased in rough stone and rose sixty or even seventy feet— exact judgment was difficult—above the point where it entered the chamber.

Aillas turned away. On the walls previous occupants had scratched names and sad mottos. The most recent occupant, on the wall above his skeleton, had scratched a schedule of names, to the number of twelve, ranked in a column. Aillas, too dispirited to feel interest in anything but his own woes, turned away.

The cell was unfurnished. The rope lay in a loose heap under the shaft. Near the bone pile he noticed the rotted remains of other ropes, garments, ancient leather buckles and straps.

The skeleton seemed to watch him from the empty eye-sockets of its skull. Aillas dragged it to the bone pile, and turned the skull so that it could see only the wall. Then he sat down. An inscription on the wall opposite caught his attention: "Newcomer! Welcome to our brotherhood!"

Aillas grunted and turned his attention elsewhere. So began the period of his incarceration.

Chapter 12

KING CASMIR DESPATCHED AN ENVOY to Tintzin Fyral who, in due course returned with an ivory tube, from which the Chief Herald extracted a scroll. He read to King Casmir: Noble Sir: As ever my respectful compliments! I am pleased to learn of your impending visit. Be assured that our welcome will be appropriate to your regal person and distinguished retinue which, so I suggest, should number no more than eight, since at Tintzin Fyral we lack the expansive grace of Haidion.

Again, my most cordial salute!

Faude Carfilhiot, Vale Evander, the Duke.

King Casmir immediately rode north with a retinue of twenty knights, ten servants and three camp-wagons.

The first night the company halted at Duke Baldred's castle, Twannic. On the second day they rode north through the Troagh, a chaos of pinnacles and defiles. On the third day they crossed the border into South Ulfland. Halfway through the afternoon, at the Gates of Cerberus, the cliffs closed in to constrict the way, which was blocked by the fortress Kaul Bocach. The garrison consisted of a dozen raggle-taggle soldiers and a commander who found banditry less profitable than exacting tolls from travelers.

At a challenge from the sentry the cavalcade from Lyonesse halted, while the soldiers of the garrison, blinking and scowling under steel caps, slouched out upon the battlements.

The knight Sir Welty rode forward.

"Halt!" called the commander. "Name your names, your origin, destination and purpose, so that we may reckon the lawful toll."

"We are noblemen in the service of King Casmir of Lyonesse. We ride to visit the Duke of Vale Evander, at his invitation, and we are exempt from toll!"

"No one is exempt from toll, save only King Oriante and the great god Mithra. You must pay ten silver florins."

Sir Welty rode back to confer with Casmir, who thoughtfully appraised the fort. "Pay," said King Casmir. "We will deal with these scoundrels on our return."

Sir Welty returned to the fort and contemptuously tossed a pack of coins to the captain.

"Pass, gentlemen."

Two by two the company rode by Kaul Bocach, and that night rested on a meadow beside the south fork of the Evander.

At noon of the following day the troop halted before Tintzin Fyral, where it surmounted a tall crag, as if growing from the substance of the crag itself.

King Casmir and eight of his knights rode forward; the others turned aside and set up a camp beside the Evander.

A herald came out from the castle, and addressed King Casmir.

"Sir, I bring Duke Carfilhiot's compliments and his request that you follow me. We ride a crooked road up the side of the crag, but have no concern; the danger is only to enemies. I will lead the way."

As the troop proceeded, the stench of carrion came on the breeze.

In the middle distance the Evander flowed across a green meadow where rose an array of twenty poles, half supporting impaled corpses.

"That is hardly a welcoming sight," King Casmir told the herald.

"Sir, it reminds the duke's enemies that his patience is not inexhaustible."

King Casmir shrugged, offended not so much by Carfilhiot's acts as by the odor.

At the base of the crag waited an honor guard of four knights in ceremonial plate armor, and Casmir wondered how Carfilhiot knew so closely the hour of his coming. A signal from Kaul Bocach? Spies at Haidion? Casmir, who had never been able to introduce spies into Tintzin Fyral, frowned at the thought.

The cavalcade mounted the crag by a road cut into the rock, which finally, high in the air, turned under a portcullis into the castle's forecourt.

Duke Carfilhiot came forward; King Casmir dismounted; the two pressed each other in a formal embrace.