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"That is a noble prospect."

Trewan disclosed even more elaborate schemes. "Casmir intends to be King of the Elder Isles; he claims lineage from the first Olam.

King Audry also pretends to the same throne; he has Evandig to validate his claim. I also can claim lineage from Olam, and if I were to make a great raid and take Evandig for my own, why should I not aspire to the same realm?"

"It is an ambitious concept," said Aillas. And many heads would be lopped before Trewan achieved his purpose, so thought Aillas.

Trewan glanced sidewise at Aillas from under his heavy brows. He drank a goblet of wine at a gulp and once more became taciturn.

Presently Aillas went out on the afterdeck where he leaned on the taff-rail and watched the afterglow and its shifting reflections on the water. In another two days the voyage would be over, and he would be done with Trewan and his irritating habits: a joyful thought!... Aillas turned away from the taff-rail and went forward to where the off-watch crew sat under a flaring lamp, a few gambling dice, one singing mournful ballads to the chords of his lute. Aillas remained half an hour, then went aft to his cubbyhole.

Dawn found the Smaadra well into the Straits of Palisidra. At noon Cape Palisidra, the western tip of Troicinet, loomed into view, then disappeared, and the Smaadra now rode the waters of the Lir.

During the afternoon the wind died, and the Smaadra floated motionless, with spars rattling and sails flapping. Toward sunset the wind returned, but from a different quarter; the captain put the ship on a starboard tack, to sail almost due north. Trewan gave vent to his dissatisfaction. "We'll never make Domreis tomorrow on this course!"

The captain, who had adjusted to Trewan only with difficulty, gave an indifferent shrug. "Sir, the port tack takes us into the Twirles: 'the ships' graveyard.' The winds will drive us to Domreis tomorrow, if the currents do not throw us off."

"Well then, what of these, currents?"

"They are unpredictable. The tide flows in and out of the Lir; the currents may swing us in any of four directions. They flow at speed; they eddy in the middle of the Lir; they have thrown many sound ships on the rocks."

"In that case, be vigilant! Double the lookout!"

"Sir, all that needs doing already has been done."

At sunset the wind died again and the Smaadra lay motionless.

The sun set into smoky orange haze, while Aillas dined with Trewan in the aft cabin. Trewan seemed preoccupied, and spoke hardly a word during the entire meal, so that Aillas was glad to depart the cabin.

The afterglow was lost in a bank of clouds; the night was dark.

Overhead the stars shone with brilliance. A chilly breeze suddenly sprang up from the southeast; close-hauled the Smaadra beat to the east.

Aillas went forward, to where the off-watch entertained itself.

Aillas joined the dice game. He lost a few coppers, then won them back, then finally lost all the coins in his pocket.

At midnight the watch changed; Aillas returned aft. Rather than immerse himself immediately in his cubbyhole he climbed up the ladder to the afterdeck. Breeze still filled the sails; wake, sparkling and streaked with phosphorescence, bubbled up a-stern.

Leaning on the taff-rail Aillas watched the flickering lights.

A step behind him, a presence. Arms gripped his legs; he was lifted and flung into space. He knew a brief sensation of tilting sky and whirling stars, then struck into water. Down, down, into the tumble of wake, and his chief emotion was still astonishment.

He rose to the surface. All directions were the same; where was the Smaadra? He opened his mouth to yell, and took a throatful of water. Gasping and coughing, Aillas called out once more but produced only a dismal croak. The next attempt was stronger, but thin and weak, hardly more than the cry of a sea-bird.

The ship was gone. Aillas floated alone, at the center of his private cosmos. Who had cast him into the sea? Trewan? Why should Trewan do such a deed? No reason whatever. Then: who?... The speculations faded from his mind; they were irrelevant, part of another existence. His new identity was one with the stars and the waves... His legs felt heavy; he twisted in the water, removed his boots, and let them sink. He slipped out of his doublet, which was also heavy. Now he remained afloat with less effort. The wind blew from the south; Aillas swam with the wind at his back, which was more comfortable than with the waves breaking into his face. The waves lifted him, and carried him forward on their surge.

He felt at ease; his mood was almost exalted, even though the water, at first cold, then tolerable, once more seemed chilly.

With disarming stealth, he began to feel comfortable again. Aillas felt at peace. It would be easy now to relax, to slide away into languor.

If he slept, he would never awaken. Worse, he would never discover who had thrown him into the sea. "I am Aillas of Watershade!"

He exerted himself; he moved his arms and legs to swim; and once again became uncomfortably cold. How long had he floated in this dark water? He looked up to the sky. The stars had shifted; Arcturus was gone and Vega hung low in the west... For a period the first level of consciousness departed and he knew only a bleary awareness which started to flicker and go out... Something disturbed him. A quiver of sentience returned. The eastern sky glowed yellow; dawn was at hand. The water around him was black as iron. Off to the side, a hundred yards away, water foamed around the base of a rock. He looked at it with sad interest, but wind and waves and current carried him past.

A roaring sound filled his ears; he felt a sudden harsh impact, then he was sucked away by a wave, picked up and thrown against something cruelly sharp. With numb arms and sodden fingers he tried to cling, but another surge pulled him away.

Chapter 10

DURING THE REIGNS OF OLAM I, Great King of the Elder Isles, and his immediate successors, the throne Evandig and the sacred stone table Cairbra an Meadhan occupied place in Haidion. Olam III, "the Vain," moved throne and table to Avallon. This act and its consequences came about as an oblique result of discord among the arch-magicians of the land. At this time they numbered eight: Murgen, Sartzanek, Desmei, Myolander, Baibal-ides, Widdefut, Coddefut and Noumique.* Murgen was reckoned first among his fellows, by no means to the satisfaction of all. Sartzanek in particular resented Murgen's austere inflexibility, while Desmei deplored his strictures against meddling with affairs of the countryside, which was her sport.

*Whenever the magicians met together, another appeared: a tall shape muffled in a long black cape, with a wide-brimmed black hat obscuring his features.

He stood always back in the shadows and never spoke; when one or another of the magicians chanced to look into his face they saw black emptiness with a pair of far stars where his eyes might be. The presence of the ninth magician

(if such he were) at first made for uneasiness, but in due course, since the presence seemed to affect nothing, he was ignored, save for occasional sideglances.

Murgen made his residence at Swer Smod, a rambling stone manse in the northwest part of Lyonesse, where the Teach tac Teach sloped down into the Forest of Tantrevalles. He based his edict on the thesis that any assistance rendered to a favorite must sooner or later transgress upon the interests of other magicians.

Sartzanek, perhaps the most capricious and unpredictable of all the magicians, resided at Faroli, deep inside the forest, in the then Grand Duchy of Dahaut. He long had resented Murgen's prohibitions, and contravened them as flagrantly as he dared.