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"We'd better go to Ware," said Bane. "I don't think we've got any choice."

"We've got lots of choice," said Pismire. "It's just that we've got to choose to go to Ware."

Glurk saddled up Acretongue. "Interesting times ahead," he said gloomily.

Bane took a last look around the sugar clearing.

"She's here ... somewhere," he said.

"Everywhere," said Pismire. "Everywhere there's a choice to be made."

There was a faraway look in Bane's eyes. "What must it be like," he said, "to know everything that could happen?"

"Terrible," said Pismire. "Now, come along. Bane? I said come on ... "

CHAPTER 14

Snibril had led the search, after the storm. They'd sifted through the rubble of the place. They'd gone down into Underlay, roped together, and shouted out the names of those who were lost. They'd found nothing.

But as Pismire would have pointed out, finding nothing was better than finding ... something.

Then they'd discovered the tracks in the distant clearing. Lots of creatures had come up. It seemed to Snibril that there had been someone else following them, someone who had lain low for a while in the bushes ... but everything was covered with dust shaken down by the storm, and it was hard to be sure. The tracks, such as they were, led south.

The Munrungs had helped Brocando's people rebuild walls and things, even though the rock itself was now visibly leaning over. And, as someone said, if Fray came again at least they now knew how to get into Underlay. Nothing would get them there.

Snibril thought about this as he rode Roland through the hairs, looking for any more tracks.

We can always go into Underlay, he thought. We can stop being people. We can just grub around in the dark.

The Deftmenes think that no enemy is too big to fight, but we never even see Fray.

The Dumii don't think like that. They think that if an enemy is too big, you should find a smaller enemy.

Maybe Pismire is right. We can't stop Fray. But at least we can stop being frightened of Fray.

"I'm going to Ware," he told the tribe that evening. They looked at him in horror. Technically, Glurk was still chief ... if he was alive. If he wasn't, then Snibril was chief. Glurk's children were all too young. No-one wanted to lose another chief.

"You can't leave us," said Dodor Flint, who was the tribe's shoemaker. "You're the leader."

"Ware's important," said Snibril. "We'd just be simple hunters if it wasn't for the Empire."

The Munrungs looked at one another.

"We are simple hunters," said Flint.

"Yes, but at least we know we are," said Snibril. "Anyway, we've got more complicated."

"That's true," said Crooly Wulf, who was nearly as old as Pismire. "People don't hit one another over the head with clubs as much as they did when I was a boy. There's more arguing."

"That doesn't mean we're better people!" said Flint.

Crooly Wulf rubbed his head. "I dunno," he said. "People are taller now. They don't groan so much, either."

"Huh! But the Deftmenes don't have anything to do with the Dumii," said Flint. "And they manage."

"They fight them," said Snibril, simply. "It's amazing how things rub off, even when you fight people. Ideas like ... like not just killing people all the time, that sort of thing."

A Deftmene put up his hand.

"That's true," he said. "The king always used to throw people off the rock in the old days."

"He still does," said another Deftmene.

"Yes, but he doesn't laugh about it so much. And he says he's doing it for their own good."

"See?" said Snibril desperately. "The Dumii have an effect. Even if you're their enemy. I'm going south. Perhaps I can find the others. Perhaps the Empire can help us."

"Yes, but you're our leader-" Flint began again.

"Then I'm going to lead!" snapped Snibril. "Who else is coming?"

Some of the younger Munrungs raised their hands.

A Deftmene stood up. "Will there be fighting against impossible odds?" he said.

"Probably," said Snibril.

"Right! Count us in!" A lot of Deftmenes nodded. Another one said: "And will we get a chance to fight to the death?"

"You might get a chance to fight to the enemy's death," said Snibril.

"Is that as good?"

"Better."

"Right, then. We're with you!"

In the end three hundred and fifty Deftmenes and fifty Munrungs volunteered to go. On the Rock their families would be as safe as anywhere in the Carpet, they agreed, but someone had to stay. Anything could happen.

Four hundred, thought Snibril. Who knows how many we're going to face?

On the other hand, since we don't know how many we're going to face, four hundred might be just enough.

Always choose a bigger enemy. It makes him easier to hit.

We must go to Ware, It's where we all began, in a way. It's where people first realized that there may be a better way of doing things than hitting one another on the head.

CHAPTER 15

It was two days later.

In a grove of red hairs on the borders of the blue land seven wights were fighting mouls. It was unheard of for wights to be attacked.

They never carried weapons, apart from the ones they were making for sale.

This moul pack was large, and led by a chieftain more cunning and wily than most. What he wanted was more weapons. Wights looked easy prey.

He was beginning to regret this decision.

The wights didn't carry weapons, but they did carry tools. And a hammer is a weapon, if you hit a head instead of a nail. They were standing around their big varnish-boiler and fighting back-hammering back, and using varnish ladles as clubs, and bits of burning hair as crude spears.

But they were outnumbered. And they were all going to die. They knew it.

There was someone watching who knew it too.

Culaina the thunorg watched from deep in the hairs. It would be impossible to describe how a thunorg sees things. It would be like trying to explain the stars to a fish. How can it be said that she watched the fight a million times, all at the same instant, and every time the wights lost?

It's the wrong description. But it will have to do.

But among all the outcomes there was just one, as alone as a pearl on a seashore of black sand, that was different.

She turned without moving, and concentrated on it-

The hairs erupted people. The mouls turned to fight, but suddenly they were between two enemies.

The Deftmenes and the Munrungs had found an unbeatable fighting method. The tall Munrungs stood behind the small Deftmenes and fought over the top of them; no enemy had much of a chance on two levels at once.

It was a short fight, and a terribly effective one.

After a few minutes, the remaining mouls ran for it. Some of the new attackers broke away to follow them.

And then it was over-in this pearl-on-a-seashore time, when someone whose whole life was a choice had been close enough to choose.

Athan the kilnmaster, leader of this band, looked up with horror as a white horse trotted through the lines of his rescuers. There was a small figure riding it.

"How can this be! We were supposed to die!" he said. "All of us!"

"Did you want to?" said Snibril, dismounting.

"Want? Want? That doesn't come into it," said Athan, throwing down his hammer. From out in the hairs came the screech of a moul.

"You changed things," said Athan. "And now terrible things will happen-"

"They don't have to," said Snibril, calmly. "Nothing has to happen. You can let things happen. But that's not the same. We're going to Ware. There's Munrungs and Deftmenes and a few other refugees we picked up along the way. Why not come?"