Pulser fire met them, and two of his people went down. But the third triggered a burst from her grenade launcher. The grenades whipped through the opening and exploded in a rippling snarl of light and fury, and the grenadier charged behind them.
They were only flash-bangs, light concussion weapons intended to stun and incapacitate, not to kill. Not because anyone felt any particular compassion for the people beyond that doorway, but because it was absolutely essential that they capture the equipment beyond it intact. Jesus Ramirez had already lost nineteen people on his way here, and he was determined to make their sacrifice count.
"Go! Go! " someone screamed, and another half dozen men and women lunged through the shattered door on the grenadier’s heels. Flechette guns coughed and bellowed, pulsers whined, and a single grenade—not a flash-bang this time, but something heavier—exploded thunderously. And then one of his people poked her head back out.
"Objective secure, Commodore!" she shouted. "We’ve got some blast damage, but nothing we can’t fix!"
"Maravilloso! " Ramirez pumped a fist in congratulations and loped forward, already reaching for his hand com.
"Commodore Ramirez has the control site, Commodore!" Senior Chief Barstow announced, and Honor felt the fierce flare of triumph rip through the skeleton crew still aboard the shuttle. It had taken almost twenty minutes longer than the ops plan had hoped for, because Ramirez’s group had gotten bogged down in half a dozen tiny, vicious firefights on its way in. But what mattered now was that the commodore had done it! He now controlled the ground base to which all of the planet’s orbital defenses were slaved. He couldn’t use them yet—even if he’d captured the control site completely undamaged, which was unlikely—because none of them knew the security codes. But they would have time to figure the codes out later, especially with Horace Harkness to tickle the StateSec computers, and what mattered for right now was that the Peeps couldn’t use them, either.
She stabbed the com stud again.
"Cub, this is Wolf. You are go. Repeat, you are, go!"
"Cub copies go, Wolf," Geraldine Metcalf’s voice replied. "We’re on our way, Skipper."
Half a planet away from Camp Charon, Shuttle Two screamed straight up with Geraldine Metcalf and Sarah DuChene at the controls. Master Chief Gianna Ascher, who had been the senior noncom in Prince Adrian’s combat information center, manned her tac section, with Senior Chief Halburton as her flight engineer. It wasn’t the first time Metcalf and DuChene had taken this shuttle into action, but this time they were running late, and they glanced at one another grimly as the sky beyond the cockpit windows began to turn dark indigo.
"Well?" Citizen Lieutenant Commander Proxmire snapped at his hapless com officer.
"Sir, I can’t get a response from anybody down there," Agard replied unhappily. "Base Ops went off the air almost immediately, and all I’m picking up now is a bunch of encrypted transmissions I assume are combat chatter. I can’t tell who’s saying what to who, but you can see for yourself how it looks."
He gestured at the holo display, and Proxmire bit his lip. The courier boat didn’t carry a true tactical section, for she was completely unarmed. But she had a fairly respectable sensor suite, and the sky over Styx was cloudless and clear. That was enough to let them generate a needle-sharp view of events there, and his stomach knotted at what he saw. The fire, smoke, and chaos was even more widespread, but the display projected the icons of armored vehicles moving out of the vehicle park. Unfortunately, they seemed to be firing on SS positions, not the attackers. And if anything had been needed to confirm who was in control of them, that damned assault shuttle wasn’t firing at them. In fact, it was providing them with fire support!
He shook his head numbly. Surely this was impossible. It had to be impossible! He still had no idea at all who those people were or where they had come from, but they’d taken barely forty minutes to overrun the most critical sectors of the base. The garrison was cut off from its heavy weapons—for that matter, the attackers were using its own weapons against it!—and simple numbers meant very little against someone who controlled the air and had all the heavy firepower.
But as long as the shuttle stayed occupied down there, it wasn’t bothering Proxmire. And as long as he was free to go summon help, it didn’t really matter whether or not the enemy—whoever the hell he was—managed to overrun the base.
"Impellers in thirty-five seconds, Skipper!" his harassed second engineer reported, and he smiled thinly.
"There she is, Gerry," Lieutenant Commander DuChene murmured as the courier boat’s icon appeared in her HUD.
"Got it," Metcalf acknowledged, adjusting her heading slightly. "Gianna?"
"I’ve got her, Ma’am," Master Chief Ascher replied, "but these sensors are pure crap." She sniffed disdainfully, and despite her own tension, Metcalf grinned. She and Ascher had worked together aboard Prince Adrian for almost two T-years, and she knew how proud the master chief had been of the people and equipment aboard her lost ship.
"Just tell me what you can, Gianna," she said.
"I can’t—" Ascher began, then stopped dead. There was a moment of silence, and her voice was flat when she spoke again. "Her impellers are hot, Ma’am. She’s already underway."
"Shit!" Metcalf breathed, and looked at DuChene. "Have you got a shot, Sarah?"
"Not a good one," DuChene replied tensely.
"Talk to me about accel curves, Gianna!" Metcalf commanded.
"We’ve got the velocity advantage now, but she’s got a deeper compensator sump and a hell of a lot more brute power than us, Ma’am. She can pull about five hundred and thirty gees to our four hundred, but our present velocity is about four thousand KPH—make it sixty-seven KPS—and hers is only about twenty-seven KPS. Current range is one-three-point-three-five k-klicks, and she’ll match our velocity in a little over thirty-one seconds, so we’ll equalize at range one-two-point-seven-two k-klicks. After that, she’ll pull away from us at one and a quarter KPS-squared."
"Sarah?" Metcalf looked back at DuChene, and the lieutenant commander chewed her lip for a moment, then sighed unhappily.
"These birds weren’t designed to kill starships—not even small ones," she said, and Metcalf nodded impatiently. She was a tactical officer herself. But she was also a better pilot than DuChene, and the missiles were DuChene’s responsibility. "I can take her out, but it’ll be an awful long-range shot for our weapons at this range, especially if she knows they’re coming and takes evasive action. But if we’re only going to close the range by six hundred klicks..."
She paused, and Metcalf nodded in grim understanding while her thoughts flickered like lightning, considering options and outcomes, weighing and discarding alternatives.
Courier boats didn’t mount point defense, and they weren’t equipped with the sophisticated electronic warfare suites of warships. But the shuttle didn’t carry the nuclear and laser warheads which warships normally fired at one another, either. Even its limited number of impeller-head missiles, designed for combat with other small craft, had been expended during the breakout from Tepes. Those which remained were intended primarily for short-range work against planetary targets, and they all carried chemical warheads, and that was the problem. Although those warheads were many times as efficient as any chemical explosives from pre-Diaspora history, they still required direct hits, and at this range, scoring a direct hit against a non evading target would be hard enough with ground attack missiles. Worse, stopping anything the size of that courier boat would require multiple hits, not just one. All of which meant that at this range, they would have to fire without warning to prevent the target from taking evasive action or rolling to interpose its impeller wedge... and they couldn’t reduce the range enough to change that.