Something stung his arm as the helmet slid off his head.
"Just a precaution," Clara told him. "You shouldn't have much of a contact reaction, but we never know for sure."
The agonies of the flesh receded. His incipient migraine died unborn. "That was something," he said. "I didn't want to come back."
"You've got the true linker touch, then," Hans told him. "They never want to go and they never want to come back."
"Eat big and get a lot of sleep," Clara said. "Contact takes more out of you than you think."
He shared three more extended sessions with Chub, and they became solid friends—within the limits of two such alien backgrounds.
His fifth training link brought him in touch with a creature calling itself a Judge of the Old Ones. The Judge was nothing like Chub. It was completely and truly alien. It entered his mind as coldly as a serpent, digging, exploring, till he felt like a bug under a microscope. It made no effort to teach him, nor did it chat, nor conceal its task of determining if he was fit to link with starfish. Moyshe was glad to break that contact, real-world pains notwithstanding.
He went into contact with the Old Ones twice more, and each was as chill and phlegmatic as the Judge. These were the passionless creatures Czyzewski must have had in mind when he had penned "The Old God." Their minds were exactly what benRabi imagined a god's to be.
Then there were two glorious, rollicking, fun days with Chub, who had been appointed his "permanent" link. Irreverent, Chub made the most libelous observations about the Old Ones Moyshe had encountered. BenRabi countered by trying to teach the starfish the concept of humor.
And then it was over. The dream came to an end.
"Good-bye, Moyshe man-friend," Chub said, setting benRabi's mind to echoing sadness. "I will think of you often, stranger than any man-friend."
"I'll remember you, too, Chub," Moyshe promised. "Try to catch me when I reach out in my dreams." He ripped upward on his exit switch.
Clara and Hans thought he was in pain and tried to give him a second pain shot, but he pushed them away. He let the tears flow. Then he hugged Clara. "Good-bye." He took Hans's hand. "I'm going to miss you both."
They stood and watched as, slump-shouldered, he shuffled out of Contact for the last time.
Nineteen: 3049 AD
The Homecoming
The days were gone. And with them most of the hours. He was down to his last few and still he had not contacted Kindervoort, still he had not found the courage to seize what he wanted. While he had slept Danion had dropped hyper preparatory to launching a service ship.
The starfish and sharks would be orbiting the remnants of the harvestfleet. Chub would be out there watching for the little steel needle that would take him away forever.
He lay in his bunk and remembered story time at the creche where he had lived as a small child. All those tales had had heroes who had never been indecisive, never been terribly afraid. But they had all come from a remote and probably unreal past.
There was little room for the self-assured Mouse types in this kaleidoscopic modern universe. Nowadays timidity was pro-survival.
He often wondered if Mouse was genuinely as cool as he appeared. He had to be bothered by something beside takeoffs and landings.
In two hours the service ship would leave for Carson's. What could he do? What should he do? He knew what he wanted, knew what Amy wanted, but still he teetered between the new commitment and the old. To betray Bureau secrets for personal gain, he felt, would constitute a self-betrayal.
It looked like he had picked up a bunch of new haunts to replace the ones he had conquered. The new ones at least made more sense.
His remaining time dwindled to an hour. His things were packed. He prowled his cabin like a beast caged, unable to remain still. And Amy sat on her bed, motionless, alternately sulking and subjecting him to verbal assaults. He had to get out, had to get away...
He went looking for his partner. Maybe Mouse could help. Paranoia had its merits.
They had seen little of one another after benRabi had begun mindtech training.
Mouse answered his door with pleased surprise. First thing he said was, "I was just going to look for you." His one hand was shaking. "Want to play a game while we're waiting?"
"All right." They could help each other. A game or two might relax them both.
"How's Amy taking it?"
"Like a trouper. A storm trooper." Mouse was awfully excited. His shakes were not always confined to his bad hand. Moyshe paid no attention. The usual pre-fly jitters, he thought.
"Did you hear what I found?" Mouse bubbled. "Been after it for years. I finally got it off one of our own people, a guy who carried it for luck." He displayed an ancient bronze coin with a hole in the middle. BenRabi judged it to be at least two thousand years old, Oriental, in good condition, but comparatively common. Certainly nothing special. Mouse's excitement began to puzzle him.
"Nice, I guess. Amy's really taking it worse than I expected." He glanced at the coin again, because Mouse kept shoving it in front of him. "You sure it isn't fake?"
"She'll get over it. They always do if you've loved them right. No, it's not fake." Mouse seemed disappointed about something. "You take white."
BenRabi tried to broach his problems over his almost ritualistic opening. "Mouse, I want to stay here."
Mouse looked at him strangely, as if with mixed emotions, as if he had been expecting this but hoping for something else. He fingered his coin nervously, replied. "Let's talk about it after the game. How about a drink? You look like you could stand to unwind."
A man about to undergo high acceleration and temporary weightlessness should not imbibe, but benRabi agreed. He needed something. Mouse went to a cabinet, got a bottle of something pre-mixed. While he hunted glasses, benRabi examined the cabin. Almost everything that was Mouse was gone, all the memorabilia that for a time had made the place his home. Everything but the ubiquitous chess set.
A glass broke. Mouse cursed, gathered the pieces, cursed again as he cut himself. "Why the hell aren't these things made out of plastic?"
"I wish you wouldn't use your bad hand." Then benRabi saw why he was. With his good hand Mouse was smearing something gooey over Security's bug. He then brought the drinks, resumed the game.
It was a slow one. Mouse was off his usual confident form. He had to study every move carefully. He kept fingering his coin as if he wanted to wear it out before boarding the service ship. BenRabi downed his drink, and several more, began to relax, to turn off the troubled part of his mind. He got involved in the game. For once he was holding his own. Mouse, despite his studiousness, remained remote, disturbed, and inattentive.
Mouse suddenly unleashed a series of rapid moves. BenRabi's queen went, and then, "Checkmate!"
The alcohol no longer helped. The defeat, so small a thing but so inevitable, suddenly became an analog of benRabi's whole life. His depression deepened.
A moment later, while fumbling the pieces into their box with his bad hand, Mouse said, "I kept this out so we could play on the way home. But now you say you want to stay."
"Yes. This is what I've been looking for... "
"I was afraid of that." Mouse turned. His fumbling had not been without purpose. His good hand clutched a Fisher weapon salvaged from Marya's cabin.
"You should've figured, Moyshe. You should've run to Kindervoort." Mouse was playing the game to its end. "Wheels within wheels, you know. We're still working for Beckhart. I can't just leave you."
Maybe he had known, down deep, he thought. Maybe he had come here so Mouse could make his decision for him.