"I am not especially delighted with it myself, Raaymmonnd," Zhaarnak replied mildly. "Unfortunately, I do not see an alternative."
"Truth," Least Fang Meearnow'raalphaa agreed glumly, and the Tabby carrier commander and Rear Admiral Janet Parkway, his human counterpart, exchanged grim looks.
Unhappy as Prescott might be, Meearnow was even less happy, although for somewhat different reasons. Like every Orion carrier commander, he disapproved in principle of the gunboat. He was far too canny a tactician to reject the innovation, even if it had come from the Bugs, but he regarded it as no more than a clumsy substitute, fit to be adopted only by those species so handicapped by nature as to be incapable of true fighter operations.
But however little he might care for the weapon system, he wasn't about to underestimate the effectiveness of massed gunboat attacks, especially upon starships during the first moments after a warp transit. Not only was the effectiveness of shipboard weapons degraded by the addling effect of transit, but so were the electromagnetic catapults of Meearnow's beloved carriers. In those brief instants of vulnerability when no weapon could fire and no fighter could launch, the shoals of gunboats with which the Bugs routinely smothered warp points could be lethal.
"The SRHAWKs should blunt of the worst of the threat without this sort of desperation tactic," Prescott argued, yet he heard a note of obstinacy in his own voice, a stubborn resistance to accepting Shaaldaar's proposal based less on logic than on acute discomfort with the entire notion.
"Yes, they will blunt the worst of the threat . . . if they perform as their developers hope and if the Bahgs react to them as we hope," Zhaarnak agreed, and his vilkshatha brother nodded in unhappy acknowledgment of his point. "We dare not rely upon those hopes, however. Certainly not before we have had the opportunity to test them in actual battle. And we do know that we cannot task the SBMHAWKs with the anti-gunboat role this time."
Prescott nodded once more. The sheer scale of the fixed fortifications the Bugs had thrown up on the far side of the warp point to Home Hive Three had stunned even the most pessimistic Allied analyst. As of the last RD2 report, they had emplaced no less than two hundred and seventeen OWPs, supported by just over sixty of their specially designed warp point defense heavy cruisers. The cruisers were extremely slow, but that was because they'd been designed as little more than slightly mobile weapons barges whose sole function was to back up more conventional fortifications. That made each of them considerably more dangerous than any normal starship design of the same displacement would have been.
Nor were the fortresses and cruisers alone. No Allied analyst was prepared to explain why the Bugs failed to make the same heavy use of laser buoys and IDEW that the Alliance did. Prescott certainly wasn't, but that didn't mean he couldn't be grateful for that particular Buggish blindspot. Unfortunately, they compensated to some degree for the oversight by the sheer density of the minefields they routinely employed.
Those inevitable clouds of mines had been duly laid to cover the approaches to this warp point, and the fact that it was a closed warp point made it even worse. Still, there were ways to deal with mines, even on closed warp points. Besides, that much had been anticipated. The numbers of fortresses being picked up by the RD2s had not, and they were the true reason for Sixth Fleet's disquiet. Even now, it was less the sheer number of OWPs the Fleet must confront than the speed with which they'd been assembled which had taken Sixth Fleet's intelligence types by surprise. Everyone had seen ample previous examples of the resources the Bugs were prepared to commit to defensive works, but in the past, they'd always been slower to emplace fortifications in forward star systems. Certainly, they'd never been able to equal the speed with which the Terran Federation's Fortress Command could do the same thing.
This time was different. They'd obviously assembled the core of their new fortress shell by simply towing the OWPs which had guarded the star system's other warp points into position to cover this one. But that accounted only for a relatively small percentage of the total number of forts now placed within weapons range of it. Obviously, they'd taken a page from the Terran playbook and shipped the individual fortresses forward as component parts, to be assembled on site. It was something they'd done before, but this time they'd set records for construction speed that not even the Federation's technicians could have equaled.
And that was the crux of the problem which had brought the senior flag officers of Sixth Fleet to this conversation. The numbers of fortresses waiting to resist them left them no choice but to commit the full fury of their SBMHAWKs against the OWPs. Which, in turn, meant that few or none of those SBMHAWKs could be used for the task of suppressing the combat space patrol of gunboats the Bugs routinely maintained to cover the warp point.
The SRHAWKs might provide at least partial compensation, although as Zhaarnak had just pointed out, they remained an unproven concept. Personally, Prescott expected the new system to prove much more effective than its detractors predicted, and much less effective than its proponents hoped. Not that he didn't approve of the somewhat devious thinking behind it. Or of the notion of hoisting the Bugs by their own petard . . . literally.
The Arachnids had introduced what the Allies had code-named the "suicide-rider" at the Battle of Alpha Centauri. As usual, it was a tactical concept which emphasized their alienness: a sizeable antimatter containment field and the equipment necessary to manufacture the large quantity of antimatter intended to go into it just before battle. It required relatively little internal hull volume, yet if a ship mounting it managed to perform a successful ramming attack, the ensuing explosion was invariably lethal to the attack's target. While not very effective at catching targets which were capable of evasive maneuvers, it had demonstrated its effectiveness against immobile OWPs and cripples only too convincingly.
It had a secondary effect, as well, for the sheer power of the explosion was sufficient to damage starships and forts even without striking them directly if they were in sufficiently close proximity to the blast. And as a sort of tertiary side effect, it was capable of completely destroying any fighter, gunboat, mine, buoy, or small craft which found itself within the blast zone when it went up.
The Gorm were widely and correctly noted for a methodical, logical approach to problem solving, and not for leaps of the imagination or sudden flashes of inspiration. Yet it was the Gorm who'd come up with the notion of applying the same principle-with a few modifications-to the Bugs. The initial suggestion had languished for several months without attracting much support, until the Ophiuchi, who'd lost more than a few strikefighter pilots to suicide-riders and the blast effect of small craft kamikazes overloaded with antimatter, heard about it. They thought it was a marvelous idea, and after some strenuous lobbying, the OADC had convinced the TFN's BuWeaps to devise what looked exactly like a standard SBMHAWK carrier pod, right down to ECM which duplicated its active sensor emissions, but was, in fact, stuffed to the gills with an antimatter charge almost twenty percent the size of that carried by a suicide-rider. The idea was that since the Bugs used their gunboat CSPs to attack and destroy SBMHAWKs before the pods could stabilize their systems, find their targets, and launch their missiles, those gunboats would also swoop down on the SRHAWKs, attack them . . . and be destroyed in the resultant explosion.