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The man in the front shudders when I shoot at first, then gets used to it.

The real enemies wait for us at the road junction. Three cars are blocking the road, armed people are hiding behind them, one stands openly in a casual, self confident pose. He has rocket launcher in his hands.

Shit. I have heard that there is heavy weaponry in the station building somewhere but never bothered to check.

– What will we do? – asks my prisoner.

One should be an idiot to try to fight the gang like this alone, it's easier to submit yourself and sacrifice some of your weapons hoping to be let go after that.

– Slow down gradually. Stop after my third shot.

He nods silently.

The bandit with rocket launcher looks at us amused, waiting.

Abyss-abyss, I'm not yours… let me go, Abyss…

I looked at the picture accustoming myself. The bandit… cars… the back of my driver's head … the sight's cross in the middle of the screen.

The cheater I am.

I stretched my hand, touched the mouse, moved it along the pad. The cross slid along the screen.

Here we go.

I opened fire, shooting with the left mouse button and reloading the rifle with the right one. The bright yellow shells flew across the whole screen, the headphones rumbled. After I shot those three who were visible, I moved my shooting at the cars. It's not easier to hit the fuel tank in virtuality than in reality but when you shoot at the drawn silhouettes, this is the task for a kid.

deep Enter What the hell, didn't I tell you to stop?!

– Stop! – I shout to the driver.

He stops right before the burning cars and turns around. Even through the dark glasses of the mask terror and admiration can be seen.

– How did you do that?

– Get out.

He obviously waits for one more shot, but I plainly point at the bodies, both shot by me and killed in the cars' explosions. Go gather the weapons. He won't dare to try to shoot me now. The speed and accuracy demonstrated by me is practically impossible for an ordinary player, only for the diver… and an old doomer who is used to the mouse.

Doomers already were divided into 'keyboardists' and 'mousists'. The eternal argument who is cooler was never solved: virtuality had come.

Now I dot the "i's".

One of the bandits is still alive. His foul language is so colorful and intricate that his national origin is obvious. The player's face is covered with blood, one hand is partially ripped off, with the other one he tries to reach the first-aid set. Only 5% of strength had left in him but the set would save him.

I pad closer, he notices me, jerks and shouts:

– Who? Who are you, asshole?!

And another 'multistory' phrase follows.

– Gunslinger, – I reply aiming the rifle barrel at the swearer's forehead. I don't like when one curses like this. Either the girl or a kid could be in my body after all.

We have to spend at least five minutes to gather all the trophies. Now I'm equipped excellently: guns, the rifle with an optical sight, the carbine, the rocket launcher, first-aid sets, grenades, the armor vest. My prisoner is equipped no worse, he just doesn't have the rocket launcher.

It's impossible to drag away such a pile of iron in reality, but here we all are Rambos a little.

– Let's go, – I say to the prisoner, getting into the car. He understands without translation.. We drive along the highway, I can't resist and shoot one more trailer using the rocket launcher. Of course I leave the car firstly… Labyrinth"'s creators had a good sense of humor and I don't want to watch my insides on the car's ceiling at all.

The second level ends at the suburbs of the Twilight City. We leave the car together and save our result using the computer which is diligently working on the ruins of a small cottage. Only after this my fellow traveler calms down. I wave my hand to him and go towards the sever cover hatch. The most reliable way through the third level lies through shit. A few people use it, it's too disgusting despite the shower at the end of the level. But I don't care, I'll pass the sewer looking at the screen and moving the mouse.

– Hey! – shouts my fellow traveler behind me – Why did you need me? You are the coolest one I've ever met!

Maybe he expects the reply like 'it's easier together' or even an offer to go together further, but I didn't like that he almost crashed into burning cars, so I tell the truth:

– I don't know how to drive and it's too long to walk on foot.

He just stays by the computer, bewildered and overfilled with impressions. And quite well equipped for the beginning of the third level, by the way…

10

I pass 14 levels. In 7 hours. The legend was born today.

Corpses and ruins were left behind my back. Only on the 6th level I was delayed for a while: it's very-very new and unwonted. Then I was stuck on the 12th, I've encountered similar levels before but the arena is always the arena and crushing a hundred plus monsters is not like pushing three buttons.

Fortunately other players almost never interfere anymore. The rumors are creeping across "Labyrinth" crossing levels with the ease impossible even for divers. The deep is not an obstacle for rumors, nothing could ever stop them.

Rumors are diver's enemy but now they spread fear across and this works to my advantage.

By the end of the 14th level I realize that I can't stand it anymore, I get out of the deep for a moment and see that it's almost 7 am. It's only bad for computers to be shut down, the opposite is true for humans.

The 14th level is the city's sport center. The computer with the game menu was standing on the judges' table by the huge swimming pool where corpses of crocodile-like amphibious monsters were lazily swaying in clear water. It's quite difficult to kill those so I had to use the plasma gun to boil up the water in the pool. When the water cooled down, I dived in the stinky broth and waited for the pursuers for about 10 minutes: two hysterical players, the guy and the gal that followed me for three levels already. They were in hurry being sure that I'll leave the sport center immediately and stormed into the hall recklessly yet beautifully: the guy with the plasma gun by his belt and the gal with the carbine atilt. I launched a rocket at them, right from underwater and they both vanished in the fiery swirl.

I crawled out of the pool leaning upon the boiled monster's body and looked into the crater. Nothing was left there, the guy's plasma gun's energy cells had detonated.

– I'm the Gunslinger, – I say anyway. It had become a ritual already and I like good traditions.

I save my result: "Gunslinger, 14" and click the exit button: we'll do everything right and honestly, I'll have a rest and return, return for sure.

The hatch opens in the floor by the judges' table and after jumping into it I find myself in the changing room.

The exit from "Labyrinth" is as solemn and magnificent as the entrance, though it's a different solemnity, a cheerful one. The room with pink marble walls, bright sunlight in the ceiling window, soft armchair, the table with fruits and food, the huge carved redwood closet. I take off my armor, helmet, masking overalls and stuff it into my 'individual closet' together with the pile of weapons. Only I will be able to use the goodies I've earned when reentering "Labyrinth". I take the shower and change. That's it, time to go. I don't want to break the program, enough headaches for me, after all it takes just 5 minutes to get to the hotel and exit in a regular fashion.

The changing rooms' doors lead to the spacious hall with columns from where Deeptown's streets can be seen. This is the border between the Twilight City and the rest of virtuality, as vague as a sound barrier in the ocean.

The hall is usually empty: players leave their changing rooms without hurry and then, in groups or alone they go to nearby restaurant "BFG-9000" or to "Kakodemon" bar to drink for their victory or defeat…