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Verna rubbed her thighs when she realized they were trembling. She had killed people, and the Prelate knew it. She had killed Jedidiah. She wished she had brought something to drink; her throat felt as if it were turning dry as dust.

I understand, she wrote at last. / will do what I must.

I wish I could give you better guidance, Verna, but right now I don't know enough. Events are already rushing ahead in a torrent. Without direction, and probably on sheer instinct, Richard has already taken precipitous action. We are not sure what he is up to, but from what I gather he already has the Midlands in an uproar. The boy doesn't rest for a minute. He seems to make up his own rules as he goes.

What has he done? Verna asked, fearing the answer.

He has somehow taken command of D'Hara, and has captured Aydindril. He has declared the Midlands alliance dissolved, and demanded the surrender of all lands.

Verna gasped, ft is the Midlands that must fight the Imperial Order! Has he lost his mind? We can't afford to have him bring D'Hara and the Midlands to war!

He has already done it.

The Midlands isn't going to surrender to him.

From what I gather, Galea and Kelton are already in his fist.

He must be stopped! The Imperial Order is the threat. It is they who must be fought. We can't allow him to start a war in the New World — the diversion could be fatal.

Verna, magic is marbled through the Midlands like a juicy roast. The Imperial Order will steal that roast one slice at a time, as they did the Old World. Timid alliances will balk at starting a conflagration over one slice, and let it go instead, then the next slice will be taken in the name of appeasement and peace, and then the next, all the while weakening the Midlands and strengthening the Order. While you were gone on your journey, they took all of the Old World, in less than twenty years.

Richard is a war wizard. It is his instincts that guide him, and everything he has learned and holds dear forge his actions. We have no choice but to trust in him.

In the past, the threat was a single individual, like Darken Rahl. In this, it is a monolithic threat. Even if we could somehow eliminate Jagang, another would take his place. This is a battle of beliefs, fears, and ambitions of all people, not a single leader. ft is much the same as the way people fear the palace. If a leader came to the fore, we could not eliminate the threat by eliminating the leader; the fear would still be in people's heads, and taking their leader would only intensify their belief ihat they are justified in their fear.

Dear Creator, Verna wrote back, then what are we to do?

There was a pause for a time. As I said, child, J don't have all the answers. But / can tell you this: In this, the final trial, we all play a part, but it is Richard who is the key. Richard is our leader. I don't agree with all the things he does, but he is the only one who can lead us to victory. If we are to prevail, we must follow him. I am not saying we cannot try to advise and guide him in what we know, but he is a war wizard, and this is the war he was born to fight.

Nathan has warned that there is a place in the prophecies called the Great Void. If we end on this fork, he believes that there is nothing beyond for magic, and thus no prophecy illuminating it. Mankind will go off forever into that unknown without magic, Jagang wishes to take the world into that void.

Remember this above all else: No matter what, you must remain loyal to Richard. You can talk to him, advise him, reason with him, but you must not fight him. Loyalty to Richard is the only thing keeping Jagangfrom your mind. Once a dream walker has your mind, you are lost to our side.

Verna swallowed. The.stylus shook in her hand. / understand. Is there anything I can do to help?

For now, the things I have already told you. You must act quickly. The war has already charged ahead of us. I hear there are mriswiih in Aydindrii"

Verne's eyes opened wide at the last of the message. "Dear Creator," she sale aloud, "give Richard strength."

CHAPTER 31

Verna squinted in the light. The sun was just up. She groaned as she rose from the overstuffed chair and stretched her cramped muscles. She had corresponded with the Prelate late into the night, and then, too tired to go to her bed, had curled up in the chair and fallen asleep. After Verna had heard about Richard and the mriswith in Aydindril, the two had written back and forth about palace business.

The Prelate answered countless questions Verna asked about the running of the palace, the way things worked, and how to handle her advisors, administrators, and other Sisters. The lessons Ann imparted were eye-opening.

Vema had never realized the extent of palace politics and how nearly every facet of palace life and law revolved around it. A Prelate's power was derived in part from making the correct alliances, and using duties and power carefully assigned to control opposition. Divided into factions, responsible for their own niche and given wide leeway in narrowly denned areas, the more influential Sisters were diverted from joining in opposition to the Prelate. Information was granted or withheld in a carefully controlled process, keeping opposing groups balanced in influence and power. This balance kept the Prelate the pivot point, and in control of palace objectives.

Though the Sisters couldn't remove a Prelate from office, except for treason against the palace and Creator, they could mire the workings of the palace in petty bickering and power struggles. The Prelate had to control that energy and focus it to worthwhile goals.

It seemed that running the palace, doing the Creator's work, was really handling personalities and their attendant feelings and sensibilities, rather than simply assigning tasks that needed to be done. Verna had never viewed the running of the palace in this way. She had always seen them as one happy family, all intent on the Creator's work, running smoothly on direction from the Prelate. That, she had learned, had been because of the deft handling of the Sisters by the Prelate. Because of her, they all worked to a purpose, seeming to Verna to be satisfied with their part in the scheme of things.

After the talk with Annalina, Verna felt even more inadequate at her post, but at the same time more prepared to rise to the task. She had never known the vast extent of the Prelate's knowledge about the most trivial of palace matters. It was no wonder that Prelate Annalina had made the job look so easy; she was a master at it — a juggler who could keep a dozen balls in the air at once while smiling and patting a novice on the head.

Verna rubbed her eyes as she yawned. She had gotten only a few hours' sleep, but she had work to do, and couldn't lie about any longer. She tucked the journey book, all its pages wiped clean, back into her belt and headed back to her office, stopping along the way to splash water from the pond on her face.

A pair of green ducks swam closer, interested in what she was doing mucking about in their world. They circled about a bil before deciding to preen themselves, apparently content that she had no interest other than to share their water. The sky was a glorious pink and violet in the new day, the air clean and fresh. Though deeply worried about what she had learned, she also felt optimistic. Like everything around her in the light of the new day, she felt as if her mind had been enlightened, too.

Verna shook the water from her hands as she fretted about how she was going to discover which Sisters were sworn to the Keeper. Just because the Prelate had faith in her, and had ordered it, that didn't mean she would succeed. She sighed, and then kissed the Prelate's ring, asking the Creator to please help her figure out a way.