The priests went on, and Phariom kept them in sight as well as he could in the blind tangle of streets. The way steepened, without affording any clear prospect of the levels below, and the houses seemed to crowd more closely, as if huddling back from a precipice. Finally the youth emerged behind his macabre guides in a sort of circular hollow at the city’s heart, where the temple of Mordiggian loomed alone and separate amid pavements of sad onyx, and funerary cedars whose green had blackened as if with the undeparting charnel shadows bequeathed by dead ages.
The edifice was built of a strange stone, hued as with the blackish purple of carnal decay: a stone that refused the ardent luster of noon, and the prodigality of dawn or sunset glory. It was low and windowless, having the form of a monstrous mausoleum. Its portals yawned sepulchrally in the gloom of the cedars.
Phariom watched the priests as they vanished within the portals, carrying the girl Arctela like phantoms who bear a phantom burden. The broad area of pavement between the recoiling houses and the temple was now deserted, but he did not venture to cross it in the blare of betraying daylight. Circling the area, he saw that there were several other entrances to the great fane, all open and unguarded. There was no sign of activity about the place; but he shuddered uncontrollably at the thought of that which was hidden within its walls, even as the feasting of worms is hidden in the marble tomb.
Like a vomiting of charnels, the abominations of which he had heard rose up before him in the sunlight; and again he drew close to madness, knowing that Elaith must lie among the dead, in the temple, with the foul umbrage of such things upon her, and that he, consumed with unremitting frenzy, must wait for the favorable shrouding of darkness before he could execute his nebulous, doubtful plan of rescue. In the meanwhile, she might awake, and perish from the mortal horror of her surroundings... or worse even than this might befall, if the whispered tales were true....
III
Abnon-Tha, sorcerer and necromancer, was felicitating himself on the bargain he had made with the priests of Mordiggian. He felt, perhaps justly, that no one less clever than Abnon-Tha could have conceived and executed the various procedures that had made possible this bargain, through which Arctela, daughter of the proud Quaos, would became his unquestioning slave. No other lover, he told himself, could have been resourceful enough to obtain a desired woman in this way. Arctela, betrothed to Alos, a young noble of the city, was seemingly beyond the aspiration of a sorcerer. Abnon-Tha, however, was no common hedge-wizard, but an adept of long standing in the most awful and profound arcana of the black arts. He knew the spells that kill more quickly and surely than knife or poison, at a distance; and he knew also the darker spells by which the dead can be reanimated, even after years or ages of decay. He had slain Arctela in a manner that none could detect, with a rare and subtle invultuation that had left no mark; and her body lay now among the dead, in Mordiggian’s temple. Tonight, with the tacit connivance of the terrible, shrouded priests, he would bring her back to life.
Abnon-Tha was not native to Zul-Bha-Sair, but had come many years before from the infamous, half-mythic isle of Sotar, lying somewhere to the east of the huge continent of Zothique. Like a sleek young vulture, he had established himself in the very shadow of the charnel fane, and had prospered, taking to himself pupils and assistants.
His dealings with the priests were long and extensive, and the bargain he had just made was far from being the first of its kind. They had allowed him the temporary use of bodies claimed by Mordiggian, stipulating only that these bodies should not be removed from the temple during the course of any of his experiments in necromancy. Since the privilege was slightly irregular from their viewpoint, he had found it necessary to bribe them—not, however, with gold, but with the promise of a liberal purveyance of matters more sinister and corruptible than gold. The arrangement had been satisfactory enough to all concerned: cadavers had poured into the temple with more than their usual abundance ever since the coming of the sorcerer; the god had not lacked for provender; and Abnon-Tha had never lacked for subjects on which to employ his more baleful spells.
On the whole, Abnon-Tha was not ill-pleased with himself. He reflected moreover, that, aside from his mastery of magic and his sleightful ingenuity, he was about to manifest a well-nigh unexampled courage. He had planned a robbery that would amount to dire sacrilege: the removal of the reanimated body of Arctela from the temple. Such robberies (either of animate or exanimate corpses), and the penalty attached to them, were a matter of legend only; for none had occurred in recent ages. Thrice terrible, according to common belief, was the doom of those who had tried, and failed. The necromancer was not blind to the risks of his enterprise; nor, on the other hand, was he deterred or intimidated by them.
His two assistants, Narghai and Vemba-Tsith, apprised of his intention, had made with all due privity the necessary preparations for their flight from Zul-Bha-Sair. The strong passion that the sorcerer had conceived for Arctela was not his only motive, perhaps, in removing from that city. He was desirous of change, for he had grown a little weary of the odd laws that really served to restrict his necromantic practices, while facilitating them in a sense. He planned to travel southward, and establish himself in one of the cities of Tasuun, an empire famous for the number and antiquity of its mummies.
It was now sunset-time. Five dromedaries, bred for racing, waited in the inner courtyard of Abnon-Tha’s house, a high and mouldering mansion that seemed to lean forward upon the open, circular area belonging to the temple. One of the dromedaries would carry a bale containing the sorcerer’s most valuable books, manuscripts, and other impedimenta of magic. Its fellows would bear Abnon-Tha, the two assistants—and Arctela.
Narghai and Vemba-Tsith appeared before their master to tell him that all was made ready. Both were much younger than Abnon-Tha; but, like himself, they were outlanders in Zul-Bha-Sair. They came of the swart and narrow-eyed people of Naat, an isle that was little less infamous than Sotar.
“It is well,” said the necromancer, as they stood before him with lowered eyes, after making their announcement. “We have only to await the favorable hour. Midway between sunset and moonrise, when the priests are at their supper in the nether adytum, we will enter the temple and perform that which must be done for the rising of Arctela. They feed well tonight, for I know that many of the dead grow ripe on the great table in the upper sanctuary; and it may be that Mordiggian feeds also. None will come to watch us at our doings.”
“But, master,” said Narghai, shivering a little beneath his robe of nacarat red, “is it wise, after all, to do this thing? ... Must you take the girl from the temple? Always, ere this, you have contented yourself with the brief loan that the priests allow, and have rendered back the dead in the required state of exanimation. Truly, is it well to violate the law of the god? Men say that the wrath of Mordiggian, though seldom loosed, is more dreadful than the wrath of all other deities. For this reason, none has dared to defraud him in latter years, or attempt the removal of any of the corpses from his fane. Long ago, it is told, a high noble of the city bore hence the cadaver of a woman he had loved, and fled with it into the desert; but the priests pursued him, running more swiftly than jackals... and the fate that overtook him is a thing whereof the legends whisper but dimly.”