Q'arlynd lowered the crystal. The figure vanished. He raised the crystal again, and saw that the hitherto invisible male still stood there. Staring at the ground. Not moving.
Paralyzed, perhaps?
No, not paralyzed. The male began walking in a slow circle, head down, as if searching for something on the ground.
Q'arlynd stared at him. "Lost something else besides your nerve, did you?"
Whatever the male was so intent on finding, it must have been valuable enough to warrant his full attention. He never even glanced in Q'arlynd's direction, even though Q'arlynd was plainly visible; all of his attention was focused on the ground.
Q'arlynd smiled and rendered himself invisible as well. When the male halted again, Q'arlynd teleported to a spot a few paces to his rear. The grass rustled slightly as Q'arlynd's feet touched ground. If the other male heard it, he gave no sign. He resumed walking, head down, staring at the ground, the tip of his staff dragging behind him. Q'arlynd studied him through his crystal.
Eldrinn-if that's who it was-couldn't have been more than three or four decades old. A mere boy. He wore an ornately embroidered piwafwi over pale gray trousers and a shirt that shimmered like spider silk. His waist-length, chalk-white hair was gathered in a silver clip at the small of his back. His skin was a lighter shade than usual; he probably wasn't pure drow. Q'arlynd could see a smudge of something black on the boy's high forehead that glistened like axle grease.
Q'arlynd's quiet divination revealed several magical items. The boy's staff glowed, as did his piwafwi, his boots, his hair clip, and the ring that must have been sustaining his invisibility.
By the look of him, the boy was a noble. Probably the son of a wealthy House, one with plenty of coin to purchase expensive magical items. That staff, for example, had a potent aura that spiraled up then down the length of pale wood, alternately filling, then draining from the tiny hourglass-shaped diamond suspended between the forked top of the staff. Q'arlynd fairly itched to get his hands on the thing. A staff with that level of magical potency must be worth at least a hundred thousand gold pieces. Two hundred thousand, even. A fortune, in one hand.
When the boy completed his circuit and turned in Q'arlynd's direction, Q'arlynd let his invisibility drop. When the other male spotted him, Q'arlynd would bow and offer the services of a simple spell that might prove useful in the search. If that didn't work, well… the glass rod was concealed in his hand, ready for use.
Eldrinn, however, paid Q'arlynd no heed. There seemed to be something wrong with him. His eyes looked flat, lifeless. His mouth hung slack; spittle dribbled from one corner. He stumbled slightly, then stopped and shook his head like a surface elf who had spent too long in Reverie. Then he began walking again, plodding along, still staring at the ground.
Every few steps, he mumbled. Q'arlynd could just barely make out the words.
"Bag," the boy slurred. "Mus' geddid bag.'"
Q'arlynd had no idea what it meant, but he was certain of one thing, the fellow posed no threat. If startled, he wasn't in any condition to blast Q'arlynd with a spell.
Q'arlynd dispelled the invisibility that cloaked the other male. Then he lowered his crystal and said in a soft voice, "Eldrinn?"
The boy blinked. He briefly lifted dull eyes to Q'arlynd, then dropped them again and resumed his shuffling. He brushed past as if Q'arlynd wasn't there.
The boy looked like the victim of a feeblemind spell-something only a cleric's prayers or a magical wish could cure. Q'arlynd had neither at his disposal just then.
Q'arlynd stroked his chin and watched the other male tromp circles in the grass. The boy wore an amulet around his neck. Q'arlynd walked beside the boy and lifted the adamantine disc from his chest, curious to see if it bore a House glyph. It didn't. There was, however, an arcane symbol on it that Q'arlynd immediately recognized: "Divination."
Q'arlynd let the amulet fall back against the boy's chest. He understood, now, the lack of an insignia on the dead soldier. The boy-and the soldier who had accompanied him there-were from Sshamath, a city ruled by a conclave of wizards rather than the matrons of noble Houses. The amulet was the College equivalent of a House insignia in a city where House names were seldom used.
Q'arlynd shook his head, not quite believing the coincidence. Sshamath was the city where he hoped to make his new home. Maybe-and this was a disturbing thought-his finding Eldrinn had been more than mere coincidence. Had one of the gods arranged this meeting? Q'arlynd couldn't think of a single deity who might take an interest in him, however. He'd failed to attract the attention of Mystra's Chosen and had betrayed instead of aided Eilistraee-though that had led to the death of Vhaeraun. And yet…
Something on the ground caught Q'arlynd's eye. A crystal, winking at him in the moonlight. It was about half the length of his little finger. Hexagonal in cross section, it tapered to a point at each end. Pale blue at one end, it darkened along its length to blue-green. The crystal had fallen into tall grass; but for the moonlight glinting on it, Q'arlynd never would have spotted it.
He waited until the other wizard had walked past the crystal, then cast a divination. The crystal shone with an aura that was almost blinding-a magical radiance that made even the staff's aura seem dim in comparison. Q'arlynd whistled softly as he realized what the crystal must be. A kiira. A lorestone. He wet his lips nervously. The gods only knew what ancient spells it might contain.
The lorestone had to be what the boy was looking for. It had probably been the cause of his mental affliction. A damp black smudge on the side of the crystal matched the one on the boy's forehead.
Q'arlynd levitated the crystal into his pouch and tied the pouch shut. He wasn't about to touch the crystal with his bare hands-not after what it had, in all likelihood, done to the boy.
His prize secure, Q'arlynd drew his dagger and halted the boy by grasping his shoulder. Then he touched the point of his dagger to Eldrinn's chest. One quick push to drive the dagger home, and the staff, the piwafwi, and all the other magical items would be his. Yet for some reason, Q'arlynd couldn't bring himself to do it. Perhaps because Eldrinn's eyes looked so trusting-they reminded Q'arlynd of the look his younger brother had given him, just before Q'arlynd betrayed him.
Q'arlynd lowered his dagger and sighed. Just a short time on the surface, and he was going soft. That's what keeping company with Eilistraee's priestesses did to a male. Made him soft.
But perhaps it was just as well, he told himself. Killing the boy could have brought unwelcome consequences. Though Eldrinn was young, and likely just a novice, someone from his College might come looking for him. If evidence was found of his murder… well, a master of divination would quickly uncover the drow who'd done the deed.
Q'arlynd sheathed his dagger and let the boy trudge in a circle again. As Eldrinn passed him on his circuit, Q'arlynd reached out and plucked the staff from his hands. The boy let it go without protest. Easy as that.
Resting the staff against his shoulder, Q'arlynd waited for Eldrinn to circle back again. He'd remove those magical items, one by one, then leave the boy for the creatures of the High Moor to finish off, he thought. But then he realized that idea, too, had its drawbacks. Monsters didn't carry off magical items; they left them scattered about next to the kill. Any master of divination worthy of the title would take one look at the ravaged body and immediately search for the missing items. Especially for something as powerful as the boy's staff.
Q'arlynd let his hand fall. No, there was only one thing to be done. Teleport Eldrinn back to Sshamath, his magical items unpilfered.