“No,” Drust smiles. “We should all be so self-sacrificing, but most are not and I am no exception. I do this for personal reasons.”
The druid returns Drust’s smile. “Whatever they are, I wish you luck. If you can close the tunnel between this world and the Demonata’s, boatloads to come will praise your name in the lands west of here… or in the lands of the dead.”
Both druids look at the boat and those boarding it. Only a couple remain on the shore now, untying the ropes which hold the boat in place. It’s unlike any boat I’ve ever seen, long and narrow, tall poles sprouting from the middle to hold large sails. It’s hard to see how it stays afloat.
“What of your companions?” the druid asks, looking around, his gaze coming to rest on me. “Do they seek sanctuary with us? There are a few places left. If they wish to take their chances, we can give them berth.”
Drust glances at me, then speaks to the others. “If you want to go, I won’t stop you. But I might have need of you in the days and nights to come. Remember—if I fail, your people will pay the price.”
“Tir na n’Og,” Goll whispers, his good eye sparkling as he studies the boat. “To go there now… to live forever, having come this close to death…”
“It would be a just reward for an honest life,” Fiachna says softly. “You should go, old friend.”
Goll’s lips part. He breathes out the word, “Aye.” But then his face hardens and he barks a laugh. “No. Tir na n’Og’s for the beautiful and magical—not an ugly old warhorse like me! Anyway, what would I do there for all eternity? Play hurling with giants?” He turns and winks. “Ten years ago, maybe. But I’d feel like a fool if I went now. And what if they find nothing but sea? I’ve been on those waves before—and never as sick in all my life!”
“Anybody else?” the druid asks politely. He’s still looking at me, a small frown creasing his forehead.
“I would give much to hunt in the fabled forests of Tir na n’Og,” Lorcan sighs dreamily. “But I can’t abandon my clan, not until the demons have been defeated or I lie dead. Next year, if we succeed, I’ll return and ask for passage then.”
Goll nudges Connla playfully. “How about you, young king? We know how vain you are. In Tir na n’Og you’d keep your looks and never grow old.”
Connla sneers. “Give up a kingship here to be a peasant there? I think not!”
“You sound very certain of your kingship,” Goll murmurs. “Do you know something we don’t?”
Connla flushes. “Of course not. I was just… I mean…” He coughs and glares at Goll. “I don’t have to explain myself to the likes of you!”
“Peace,” the druid says before the pair start to argue in earnest. “If you do not wish to travel with us, I must take my leave. Night is almost upon us and we mean to depart before the demons attack—they come here often, the braver monsters, in search of rich pickings.”
“We have delayed you too long already, brother,” Drust says, bowing. “Go, and may the grace of the gods go with you.”
“Our thanks—and may the gods bless you in your honourable quest,” the druid says. He returns the bow, nods at the rest of us, then makes his way to the boat. The creatures holding the ropes untie the last of them as he approaches. By the time he reaches the shoreline the ropes have been cast off and the boat is drifting away from the land. The druid increases his pace and jumps to the deck of the boat, propelling himself through the air with magic. He waves to us before settling down and facing the bow, which points like an arrow straight at the setting sun.
We watch as the boat moves off, sails rising smoothly, catching a magical wind. The boat shoots ahead at an incredible speed, leaving hardly any wake, a speck on the horizon within minutes, then—to my eyes at least—gone.
There’s a long, thoughtful silence. All eyes are on the dimming sun, scanning the point where sea meets sky, straining for one final glimpse of the boat and its cargo of giants and fairies.
Then Goll shatters the mood by clapping Drust on the back. “So, druid,” he drawls, “where shall we cast for tonight? Your friends are safe from the demons and undead at sea, but we’re somewhat exposed out here, aye?”
Drust looks around, blank-eyed for a second. Then he focuses. “Aye. It would not do if we were caught in the open. We will be safe further down the coast—there is a place protected by rare Old Magic—but we must move fast if we are to get there before night.”
“Can’t we stop and cast a masking spell?” I ask.
“No,” Drust says, starting forward, faster than he’d been walking earlier. “You heard the warning—demons come here.”
“Demons are everywhere,” Fiachna says.
“Aye,” Drust agrees. “But only the brave go where beings of magic congregate. And a brave demon is usually a powerful demon. I wouldn’t trust our spells to hide us from their gaze. Now march and save your breath—if we fail to make our destination in time, you might need to fight tonight, and the monsters you lock arms with will be fiercer and harder to kill than any you’ve faced before.”
THE GEIS
The day is in its final stages when we come to a cliff high above the sea. We’ve been climbing for the last half hour, out of sight of the waves. Now we stop, stunned by the new view. The cliff drops straight beneath us, as though the land had been cut away with a godly knife. I take an instant step back, terrified I’m going to fall. Most of the others retreat instinctively too.
But Drust isn’t afraid. He breaks into a smile and points towards a row of cliffs, jutting out into the sea like gigantic fingers. It’s amazing scenery. Even Goll hasn’t seen anything like this—he was further north when he came to the coast as a young man. We gawp, astonished.
“There,” Drust says. “The third Jutland from the end—that’s where we’re going.” He looks at the sun, then the land around us. “We should be fine. Demons don’t like the throb of Old Magic and usually avoid it. But let’s not tarry, just in case.”
We push on, moving downhill now, following the coastline. Seagulls are settling in their nests for the night, cawing and screeching. Some rabbits watch us from a safe distance. Even further beyond the rabbits, a small, rugged pony grazes alone. I can’t see it lasting long by itself out here in the demon-pillaged wilds.
At the foot of the dip there’s hard, level ground. It’s possible to crawl forward on your stomach and look down directly over the edge of the cliff. Drust doesn’t pause—he’s not interested in the view, intent on reaching the third jut of land—but the rest of us can’t resist the opportunity to gaze upon the sea from such a spectacular viewpoint. Lying on our stomachs, we wriggle forward to the end of the world and a sight that surpasses any I ever dreamt about in the past.
Unbelievable. With my chin resting over the edge, and the rest of my body hugging the cliff edge for dear life, it’s as if I’m suspended in mid-air, looking down at the sea as a bird or god must. I see the heads of seagulls nestled in the rock. The white of the waves as they batter the base of the cliff, visible even in the dim light of the advanced dusk. The rolling, crashing sounds. The scent of birds and salt.
The urge to throw myself over the edge is strong. To die so beautifully, so perfectly… to fly for a handful of seconds… become part of the sea, dashed against the rocks until I’m nothing, then swept away to the Otherworld in the company of fish, mermaids and all the other creatures of the deep…
I ignore the suicidal urge, but it’s difficult. I suppose people who live along the shore grow hardened to this call of the sea. But it’s dangerous for land-dwellers like us. When I look up, I see misty expressions on the faces of the others, which prove I’m not alone in my desire to cast myself off.
But there’s something else in those expressions which I feel too—triumph. Though I’m tempted by the call of the sea, I resist. It can’t claim me. In a way I’m stronger than the waves and I feel good about that. Smug, even.