Dan fought valiantly against the misery and hopelessness that threatened once again to drop him in his tracks. His only desire was to rescue Mirabeth, to get her away from Kelryn's hands long enough to exact revenge upon the bandit lord.
And then… and then what?
He didn't know. Of course, in the eight days since they had departed ruined Loreloch, Danyal had come to share some of the historian's sense of their task's importance. He recalled grimly the warning Foryth Teel had issued about the menace presented by the prospect of Kelryn Darewind's success.
Indeed, Dan had spent some of the last long nights thinking about those prospects. If the cruel bandit gained the power to travel through time, he could use that might to create an awful regime, a place devoted to violence and the worship of the vile, corrupt sorcerer.
The journey had been difficult as the five of them had made their way through rugged mountainous country. Yet the days outdoors had hardened them all, and they had learned to take advantage of what shelter they could find. Usually they had camped without a fire, unwilling to draw attention to themselves, for they all feared the great serpent whose lair was the object of their quest.
Huddling together under their two blankets, they had weathered the first blustery chill of autumn, determined to bring their quest to a successful conclusion.
Three times they had been brought to a halt as the kender was violently afflicted by one of his spells. Each had seemed, at least to Danyal, a little more severe than those that had come before. The first time Kelryn Dare-wind had been ready to kill the unfortunate kender. It had been Mirabeth who had quashed that idea, making it clear that she would sacrifice herself before she would allow it. Kelryn had been unwilling to relinquish his hostage, and for the first time, Dan had seen that the bandit lord was, in fact, as frightened as the rest of them of being left alone.
For hours following that attack, Emilo had been unfocused, his eyes haunted by memories that he could not- or would not-recall. On the next occasions, Kelryn had reluctantly, and impatiently, waited for the kender to regain his senses and mobility.
Fortunately they had seen no sign of the dragon. If Flayze had returned to his lair after destroying Loreloch, then he had either remained there or flown into a different portion of his territory. Now they regarded the mountain, sure that the monster lived here and anxious to find the safest route of ascent.
Danyal wondered for a moment if, now that they had discovered the location, Kelryn might try to kill them. The lad resolved that wouldn't happen without a fight. But apparently the bandit lord was still frightened of the prospects of going on alone.
"You will go first, along with the kender and the historian," Kelryn informed Dan. "The lass and I will follow along behind, just to make perfectly sure the rest of you stay honest."
"If you harm her…" Danyal didn't complete the threat, but the fury burned hot in his eyes. Kelryn Dare-wind merely shrugged.
"Let's see… we can ascend the peak just about anywhere," Foryth Teel suggested, anxiously changing the subject. "It doesn't look like a real tricky mountain to climb."
"I think we should follow that gully," Dan suggested, pointing to a ravine that scored deep through the rough ground on the mountain's lower slope. "At least we'll stay out of sight from the lair."
The others agreed, and they used the waning hours of daylight to reach the foot of the conical summit. The lake of steaming water was nearby, off to their left, and even from a quarter mile away they could see that the surface of the water actually boiled in places, bubbles gurgling explosively upward, a roiled swath of waves churning into steam. A thick plume of water vapor rose from the lake, shrouding the valley in a nearly eternal fog, and they were grateful for the added concealment, even as the clammy air kept the perspiration on their skin from dissipating and matted their hair and clothing into a perpetually damp mess.
Despite the boiling lake, the air chilled rapidly with the coming of night. A cool wind blew down from the heights, and their breath frosted in the air as the four companions and their brutal enemy started the ascent.
At least the gully proved to be a good choice of a route. Though they occasionally had to maneuver around large rocks or short, precipitous drops in the sloping floor of the ravine, the party was able to climb in a trench with walls rising twenty or thirty feet high to either side. For hour after hour, they made their way upward, pausing rarely for a few minutes of rest, but then immediately turning back to the challenges of the steep ravine floor.
By mutual, unspoken assent, Danyal led the way. He and Emilo were the most nimble of the companions, but in the last days, the kender had seemed to lose some of his bold, carefree nature. Dan wasn't certain whether this was because of the frequency and violence of the recurring spells, or because of concern for Mirabeth. In any event, the change had been dramatic and saddening.
The lad carried a loop of short rope, the line one of a few things they had salvaged from the ruins of Loreloch, and over the steep stretches of the climb, he braced himself at the top and dangled the rope as an added handhold for his companions.
In these sections, Kelryn Darewind climbed one-handed, keeping a tight grip on the knife and Mirabeth with the other. Any thoughts Danyal had about dropping the rope were quickly dashed when he saw that he would inevitably injure the lass as well as the bandit lord.
It was after midnight when, having just completed a fifteen-foot stretch of vertical ascent, they paused for another gasping rest. It looked to Danyal as though they were only halfway up the steep, high mountain, and he suppressed a twinge of fear, not wanting to imagine what would happen if daylight revealed them to be far from cover, fully exposed on this craggy summit of bare rock.
"Tsk – there's a hole here," Foryth said wearily. "I almost fell in."
A waft of steam in Dan's face was the first indication that there was a deep break in the ravine floor. Following the warmth, Danyal came around a large rock to see a black hole in the ground, a gap large enough for a person -but certainly not a dragon-to squeeze through. "Ifs a cave!" Danyal exclaimed. "It could be a vent for the dragon's lair," Foryth suggested thoughtfully, coming to stand beside the lad.
"Let's go in here, then," the lad suggested. The warmth of the air felt so good that for a moment he was able to quell the emotions of fear and hate that were raging in his mind.
The others agreed, so once again the human lad led the way. Danyal crawled on his belly, feeling the passage open up within a few feet of the first entrance. Trying to move silently, he reversed himself so that his feet were preceding him. Sliding on his rump, he came to a lip of stone. Despite the nearly complete darkness, he discerned a surface a short distance below his feet and was able to slide down until he was standing on a smooth, flat rock.
In short order, the others had joined him. Though they moved without speaking, each whisper of cloth scraping over stone, each scuff of a bootheel finding purchase on the floor, seemed like a loud, resonant noise in the still darkness. Kelryn tightened his grip on Mirabeth, and as Dan's face flushed, the lass looked at him with a mute plea. She wanted him to remain calm, and for her sake, he did.
Gradually Danyal realized that it was neither utterly still nor completely dark within the subterranean chamber.
"Go!" hissed Kelryn. "Lead the way!" A dull rumble of sound seemed to rise from the very rock itself. Indeed, it was not so much a noise as a vibration, a trembling that was apparent in the air and the firmament in equal portions. The ground seemed unsettled, and Dan wondered momentarily if the cave was on the brink of collapse. Still, the walls seemed solid, and on a practical level, the noise seemed likely to mask at least the small, incidental noises made by the four intruders. Furthermore, though the narrow entry passage screened all the ambient light of the night, there was a pale illumination that marked the curving outlines of a narrow, stone-walled cavern.