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"Who goes?" she called. The top eye in the middle of her forehead squinted in the dusky gloom.

"The Cabal is here," Chainer said.

"And everywhere," the guard replied. All three eyes now squinted. "Azza, old girl, is that you?"

Azza coughed again, then reared up, almost tossing Chainer off her back.

The left eye winked at Azza while the other two oriented on Chainer. "And you must be Skellum's boy."

"I am Chainer. I seek an audience with the First. I have urgent-"

The guard held up her hands. "Easy, little brother." She grinned, and Chainer saw that her teeth were serrated, like her nails, and they too matched the color of her hair.

"We've been expecting you." The guard stepped aside and waved the mounted pair in. "Proceed to the Great Hall. You will be met there and escorted to the First. Azza," she added, "don't let him wander off on his own."

Azza growled, more annoyed than angry, and the guard laughed. As the great dog padded into the manor, the guard winked at Chainer with all three of her eyes in succession.

Unlike the offices in the administration building, the interior of the manor was decidedly still and silent. The First used the manor primarily for advanced rituals and to receive important guests. All of the Cabal's actual work was conducted in the streets, in the homes and offices of syndicate executives, or in the arena. Apart from a handful of visible guards, there were very few people between the entranceway and the Great Hall. Chainer gazed around as Azza bore him on, taking in the ornate decoration, the trophy displays of wealth and prestige, and the simple, sheer power humming from the gemstone chandelier. Overwhelmed, Chainer lowered his eyes and focused on Azza's muscular neck. He was being admitted to the manor, escorted into the presence of the First, and, he reminded himself, he carried the finest treasure yet at his side.

"Eyes up, little brother." Skellum waited for them near the fireplace at the center of the Great Hall. Before Chainer could hail his mentor, Azza sat down and tossed him off with a short shrug of her shoulders. She bounded up to Skellum.

"Of course I'm fine," Skellum held his hand out, and Azza sniffed it. She quickly sniffed the air around him and then barked happily. "No problems, I take it?" Skellum nuzzled Azza behind the ears, but he raised his voice to address Chainer as well.

"None, mentor-" Azza interrupted Chainer with a long, low, warning growl. When he quickly fell silent, she tossed her head under Skellum's hand and prodded him gently with her muzzle. She looked back at Chainer and barked once, angrily.

"I'll get to that," Skellum said. Azza barked again, and in three great thundering leaps, she was face-to- face with Chainer.

She let out another slow, deep growl. With his complete and utter attention, she stared into his eyes for a moment, coughed, and then kissed him sloppily once from chin to forehead. Chainer was only dimly aware of her bounding away, back out the front gate.

"What was that all about?"

Skellum had not moved, and he stared at Chainer meaningfully. "She likes you. She's not usually that affectionate." "Before that. The barking. The growl."

"She's also mad at you for opening your mouth in front of that Order officer."

"She what? But-"

"As am I, little brother," Skellum said. "Or were you simply unaware of how carefully I had put things together in order to help you? Did you think it was easy to arrange for an interview with the First on short notice? So easy that you could taunt an enemy before he was defeated? Is it a simple matter to arrange safe passage through half the city while simultaneously mustering enough tooth and claw to back down an Order officer and his entourage? Did you think of these things when you opened your mouth? Did any of this cross your mind at any time, little brother?"

"No, Master."

Skellum's eyes sparkled when he smiled. He double checked to make sure Azza was gone. "Me, neither. That's how I'm able to perform such miracles, my boy. I don't know what's impossible."

Chainer laughed in relief, but caught himself. "Master, I regret taunting the toy soldier before he was beaten. I will do better."

"And better still," Skellum said, his silky voice gone cold again. "You killed that warty little bird."

"Yes, Master."

"You killed it."

"Yes."

"Killed it." Skellum's voice was fading, and Chainer waited a moment before clearing his throat.

"Yes, Master. I killed it."

Skellum shook his head. "Very bad. I'll have to explain why, but you'll have to explain first." He looked up brightly. "Ha, ha. You'll have to explain… first!" He shook his head, smiling.

Chainer had seen Skellum fade out before, but it was usually much later in the evening, when his thoughts were not so ordered and his control began to slip. He gently took his master's hand and pulled him a step forward, spinning his hat so that a gap was by Skellum's ear.

"Master Skellum," he said evenly, "we are meant to see the First now. You have to take me to him."

"Don't touch my hat!" Skellum flinched. "Hm? Chainer! There you are." Skellum yanked his hand free and quickly reoriented his hat so he could see out of both eyes. "Right you are. We're to see the First. You've got the… er. What is it you've got again?"

"A fabulous treasure."

"And you've got this fabulous treasure with you?"

"Right here."

"Keep it handy. You remember the most important rule?"

"No one may touch the First."

"Very good. And tonight, young Chainer, there is something else. The First is very interested in what you have to show him. In what you have to say, but that just means he'll be even more difficult to impress. If you had passed him at a formal dinner and said, 'Hey, look at this fabulous treasure,' it would have been an easy sell. But we've asked for a special audience, a great inconvenience to a busy man like him. We must tread lightly.

"Do not speak to the First unless he speaks to you. If he approaches you, stand perfectly still. Don't do anything that might annoy him, and for Kuberr's sake, don't flail around or duck away from him. The last man to do that was killed, reanimated, and propped up in the smoking lounge for five years, so guests could put their cigars out on his forehead. You may want to spend the next half-decade as a zombie ashtray, but I don't. For both our sakes, stand still and listen."

"All right, Skellum, all right," Chainer sputtered.

Skellum's eyes went cold again. " 'Master.' You call me 'Master.' What do you call me?"

Chainer was taller than his mentor, but Skellum had a way of peering up from the gaps in his hat with his cold, angry eyes that was ten times more threatening than sheer size.

"Master. I'm sorry, Master."

"I'm serious, Chainer. One slip and we both go down. Currently, the First thinks very highly of me, and I'd like to keep it that way."

"I understand, Master Skellum."

Skellum smiled and gave his hat a spin. He stopped it, unhooked it, and tucked it under his arm with a flourish.

"Then let's go."

*****

They were admitted to the antechamber outside the First's study. They were not searched or magically bound from doing their host harm, as an outsider would have been. There were nonetheless a dozen armed humans and monsters standing ready in the First's private chambers.

The room was dark, lit only by black candles atop tall silver poles. The First stood with his arms behind his back at the far end of the room, under a massive oil painting of himself in formal robes. Four human men and four human women in matching blouses moved constantly around him, translating his commands and his movements into a complicated dance. His attendants were the only ones allowed to approach him, and even they maintained a safe distance at all times to keep from brushing against him. Two of the eight had the outline of a skull etched in bone-white on the front of their black blouses. The other six had a yellow skeletal hand. The First raised his arms high and wide, and his attendants spread out beside him, then moved forward to interact with his guests.