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"Did you notice how the ghouls fought?" Gerrard asked amazedly. "I got the distinct impression they were servants of some higher being."

Sisay worried her lip a little. "Cho-Manno had warned me that the road to Ouramos was protected by the dead comrades of Ramos-his soldiers who were burned alive when he fell flaming from the sky. I'd just taken the comment as a bit of folklore, but perhaps he meant these ghouls. I should have passed on the warnings."

Gerrard smiled appreciatively, patting her shoulder. "Your reticence was understandable, but from now on, if you remember any more of Cho-Manno's warnings, make sure you tell us. In a legendary land, myth may prove truer than truth."

*****

None of the party was seriously injured, but the claws and teeth of the foul beings had evidently been infected with the water of the swamps. Next day, Sisay and Fewsteem both ran high fevers. The party camped in the shadow of cliffs far removed from the fens. Gerrard soaked a rag in canteen water and pressed it to Sisay's forehead. Chamas performed a similar service for Fewsteem. They spent a miserable, uncomfortable day and night before the two ill travelers had recovered sufficiently to move on.

The next day, much to their relief, they left both swamps and cliffs behind. They had reached the top of a large plateau. The land stretched before them, dotted with clumps of trees and other vegetation. On the far horizon was a ridge of mountains, their tops capped with snow. Looking back, the party could see they had come through a long series of broken defiles that led down to the eastern plains. That night, they found plenty of wood for a fire and built a cheerful blaze to guard against the brisk wind that swept over this higher land.

Sisay and Fewsteem huddled close to the fire. Both had recovered from their infection, but neither was as hardy as before the ghoul attack. Against the darkness, the flames made fantastic, leaping shapes. Tahngarth picked up a long stick from the ground and stirred the fire. A shower of sparks spat and leaped up, rising into the ebony sky. To himself, the minotaur chanted softly a Talruum battle song. Gerrard looked at him with affection.

"What are you smiling about?" asked Sisay, a blanket wrapped tightly about her.

"I was just thinking," Gerrard returned.

She moved a bit closer to him on the log. "About what?"

Gerrard rubbed his chin, feeling the rough bristle of his beard. "I've forgotten how much I miss this."

"Miss what? Sitting miles away from your home with nothing to eat but dry rations, nothing to do but hope you'll make the next day's march without some disaster, nothing to wear but the clothes on your back that you haven't washed for a week." Sisay wrinkled her nose. "I hope to the gods we find a stream tomorrow. You need a bath."

Gerrard laughed. "I know. You're pretty ripe yourself. No, that's not what I meant."

"What, then?"

He waved a hand around him. "All this. Companionship. Searching for something but not knowing whether you'll ever find it." He shook his head. "Nothing. Never mind."

Sisay put a hand on his arm. He could feel the tough calluses on her palm. "I know what you mean. Believe me, I do. There's something special about the search itself, even if you don't find what you're looking for. I think sometimes that's what I was really looking for, rather than for the Legacy. I was looking for… for the looking itself. Is that stupid?"

"No. No, it's not." Gerrard turned and looked Sisay full in the face. Since he'd found her in Volrath's Dream Halls, this was the first time he'd looked closely at her. Fine lines surrounded her eyes. A tiny streak of gray had appeared in her hair. A delicate scar-almost a decoration, it was so fine-ran from the edge of her mouth back along the line of her jaw to her ear. Her skin was weather roughened, not the fine blush that mantled Hanna's face. Yet it had a kind of unearthly beauty that was all Sisay's own. Her eyes were brown, set deep in her face, filled with pain, with joy, with a kind of wild hope.

"Do you know something?" Gerrard asked. "Rath made you stronger. Made you wiser. More beautiful."

"It's the power of hate," interrupted Takara, sitting nearby, tossing pebbles sullenly in the fire. "Hate makes you stronger, wiser, more beautiful."

Without looking at the Rathi, Gerrard shook his head. "No. There you're wrong. Hate eats you up from the inside. It makes you weak and stupid and ugly. It's hope that makes you strong. There were two ways to survive Rath-hate and hope. Only hope makes heroes."

*****

The next two days, the road wound among trees of increasing girth and height, with branches that began fifty or sixty feet up the trunk. They were of a kind completely unfamiliar to anyone in the party. In some places, the path was completely overgrown. It took all of Tahngarth's and Sisay's tracking skills to keep them going in the right direction.

From the lower branches of the trees, moss draped like tattered clothing, casting mysterious shadows across the path. Wherever upper branches let" sun penetrate to the forest floor, lizards scuttled across the roadway or sunned themselves on rocks.

At night the party lit fires that drove back the shadows but attracted thousands of huge moths. During the still watches of the night, the rumble of vast hooves came from the forest, and huge pairs of eyes gleamed distantly with reflected firelight. It was easy enough for watchmen to stay awake, but no beast ever came close enough to be identified.

On the second day in the forest, they came upon the ruin of a large stone tower among the trees. Its walls were limned with moss and ivy, and the roof had fallen in. When new, the tower must have been impressive, but now it was merely a sad reminder of a long-ago glory. The crew found themselves speaking in hushed tones as they examined the ruins.

It was Ilcaster who drew Gerrard's attention to the glyph carved in the stone arch.

The Benalian examined it carefully. "Yes. No doubt about it. It's another Thran glyph. Whoever built this place knew something about the Thran." Gerrard looked about them at the tall trees, silent witnesses to the unknown past. "I think," he said finally, "we can safely say we've entered Ouramos."

The following day saw the number and size of the ruins increase. The Thran glyphs engraved on the fallen edifices were now so common that they ceased to provoke comment. The buildings were closer together, bigger and more impressive, but all were in a state of decay and ruin.

Gerrard saw Sisay looking about her with a slightly puzzled expression. "What's the matter?" he asked.

She pointed to a series of walls that extended along one side of the path for a quarter mile before ceasing abruptly. "These ruins. There's something odd about them."

Gerrard glanced around. "I don't see it."

"That's right," chimed in Tallakaster from behind them. The large blond sailor, bare to the waist, shifted his pack on massive shoulders. "I mean, Cap'n, if you were standing out here all alone for years, you'd be falling to pieces too."

Sisay chuckled. "I daresay you're right. But that's not what I mean. They're not just falling to pieces; they've been destroyed."

"What do you mean?" asked Gerrard.

"I mean something happened to this city."

"Like Ramos falling on it from the sky?"

"Well, perhaps a figurative Ramos. The myth might mask a historical truth. Look." Sisay grabbed Gerrard's arm and led him toward the wall. She touched the stone, which crumbled beneath her fingers. She rubbed her fingertips, and the stuff turned to a white powder.

"I've seen something like this before, on Dominaria." She pushed a few of the stones, and they fell with a thump to the forest floor. "This wall's been blasted by sudden heat-"