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Tas assumed that the older-looking of the pair was winning, because the pile of copper coins in front of him was quite a bit larger than the other soldier's. They seemed preoccupied with their game, so Tas trotted past them toward the iron door. At that moment the losing player must have made a particularly bad dice roll because he swore loudly and flung the dice across the room. Both guards looked directly at Tas.

"Whose dog is that?" asked the older guard. "I've never seen it before."

"I don't know," the second replied, "but it sure is a strange color. And look at that ridiculous shock of hair on its head. Hand me your knife, Duncan. I'm going to cut some of it off."

Duncan pulled a small knife from a scabbard tucked in his belt and extended it to his companion, but a threatening growl made them both pause. Duncan remarked, "I don't think he likes your idea, Jules."

"I'm sure he doesn't have the slightest idea what we're talking about." Jules took the knife.

"Rrrrr, rowff!" Tas bared his teeth.

Jules and Duncan regarded the dog with raised eyebrows. Both guards kept their sight locked on Tasslehoff while Jules handed the knife back to Duncan. Tas wagged his tail and smiled as best he could. Duncan handed the knife to Jules, and Tas growled.

Duncan flashed a hearty grin. "He's a smart one. If I didn't know better, I'd wager he understands every word we say."

Tas barked and trotted forward. Both men petted him warmly, and Jules even drew a scrap of dried meat from his pocket and offered it. Tasslehoff had not eaten for some time, and he gobbled it hungrily. He was surprised to realize that its flavor wasn't as strong on his long dog tongue as it would have been on his sensitive kender taste buds. After another round of petting, the guards retrieved their dice and resumed their game.

The kender-spaniel lay on the floor beneath the bench. Tas stayed there for a minute or two, until he was sure the guards were absorbed in their gambling again, then he stood and, under the pretext of exploring the room, slipped through the iron door.

Tas saw immediately that the back area of the jail had five cells. Each was closed by a heavy wooden door reinforced with iron bands. A small, barred window in each door let the guards peer through and into the cells. There were two cells on each side of the building and a fifth at the end of the hall.

Slowly Tas walked past the doors, listening at each for the sound of familiar voices. He heard Flint grumbling behind the second one. "That wizard fellow is pure evil. He's not going to let us out of here alive, after what we've seen. Do you think there's a chance Tas and Selana escaped that vicious shadow thing?"

Good old Flint, Tas thought, wagging his tail happily. Tas checked the gap between the door and the floor. The paving stones were rough and uneven, leaving substantial gaps in places. He glanced back over his shoulder: Jules and Duncan were still absorbed in their game. In a sudden impulse, Tas swirled himself into a hermit crab. This ought to be fun, he mused as he scuttled beneath the door.

Flint Fireforge looked toward the door when he noticed a clicking sound coming from that direction. A crab, with its spidery legs and clacking claws, was not at all what he expected to see. "Great gods! What in Reorx's forge is that awful thing?"

Tanis, who sat on the floor with his back to the wall, was more down to earth. "It looks like an old crab to me, but if you leave it alone, it probably won't bother us." Nonetheless Tas was amused to see Tanis rise to his feet.

"It's already bothering me," muttered Flint. "Anyway, I'm not going to tease it, I'm going to step on it." As the dwarf approached, Tas paused and then charged forward with his claws raised and clacking ferociously. The surprised dwarf skipped back to where Tanis stood. "Did you see that? It rushed me!" The two men stared with slack jaws.

"That does it. No big bug is going to push me around, today of all days. Move over by the door, Tanis, and get ready to cut it off in case it tries to make a break for it."

As Flint closed in, trying to keep one hobnailed boot poised and ready to stomp at all times, Tas had all he could do just concentrating on becoming a kender again. But he managed it with inches to spare. Amidst a whirlwind of color, the tiny crab was transformed into Tasslehoff Burrfoot, lying on his back and laughing so hard he clutched his sides.

"Ooh, Flint, you should have seen your face when I charged you! It was worth your weight in steel!"

Flint was hardly amused. He grabbed Tasslehoff by his vest and yanked him onto his wobbly legs. "What's going on here, kender? What kind of tricks are you up to?"

"No tricks, Flint. I'm here to get you out." Tasslehoff smoothed out the rumpled front of his vest and stepped back. "How did you like my entrance?"

Tanis peered through the window in the door to see whether the guards had noticed the ruckus, but nothing had changed in the outer room. He turned back to Tasslehoff. "What is going on, Tas? How did you do that?"

"Selana had a potion of poly-something-or-other, and we split it to keep from being recognized." Tas wiped the last remaining tear of laughter from his eye. "It's really great. You should try it sometime. I've been a bird and a spider and a mouse and all kinds of things."

"Where is Selana, anyway?" asked Tanis, peering through the small window in the door again, as if expecting her.

Tas became more somber. "It's a long, complicated story, but we were separated and now she's gone up into the mountains to follow that mage-he has the bracelet. I'd give you the details now, but I don't know how much longer this potion will last. Let's get away safely first. I'll tell you the whole story later, while we're on our way to rescue Selana."

Tanis and Flint nodded. "What's the plan?" Flint asked.

"Just watch." Once again Tas was immersed in swirling lights and turned back into an orange-and-ivory spaniel. He stepped up to the door and began barking, whining, and scratching at the heavy wood.

In the front room, Duncan and Jules interrupted their game and peered around, looking for the dog. "Sounds like he's back by the cells, Jules. Go see what the problem is and bring him out here." The younger guard got up reluctantly, but only after scooping the few remaining copper pieces he had left into a small purse, which he tucked into his belt. With the ring of keys from the wall, he unlocked the iron door and stepped back into the cell area. A moment later he was peering through the cell door and scratching his head.

"Hey, you two, how did that dog get in there with you?"

Flint said, "He crawled under the door." Tanis nodded and Tasslehoff kept right on barking.

"That's impossible," Jules stated flatly. "There's no way that dog could have gotten in there under the door. The crack isn't nearly big enough."

Flint's eyes narrowed down to tiny slits, and he waved his hands at the door. "You and I both know the door's locked, so you tell me how he got in here."

Duncan stepped back to join Jules. "How in hell did that dog get in there?" he wondered aloud, peering into the cell.

"We told you, he crawled under the door," Tanis repeated.

Flint added, "Get him out, would you? He's making an awful racket."

"If he crawled in, why doesn't he just crawl back out?" asked Jules.

"He's a dog, not a scholar-maybe he hasn't thought of it," Flint snorted. "It's obvious he doesn't want to be in here any more than I do. Can't you let him out so a fella could get a little sleep?"

"Yeah, sure."

Jules was reaching for the key when Duncan stopped him. The older guard drew his sword and stood opposite the cell door. "Now let him out."

Up to this point Tanis and Flint had no real idea what Tasslehoff had in mind, but they knew that the prospect of rushing two armed and armored men was not good. When the door opened, they stood placidly while Tas pranced out into the hall. Jules slammed the door shut and as he locked it, Duncan leaned in close to the window and said, "Enjoy your peace and quiet, boys."