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Chapter Fourteen

Strangely, tbe sky on the afternoon of Nuindai, tbe twenty- ninth day of Mishamont, was clearer, warmer, brighter than Guerrand remembered for spring on the island of Northern Ergoth. Or perhaps it was because any amount of sunlight seemed glaring to the mage after the gloom of Bastion.

Still, light seemed not to reach the streets where Guerrand walked in the silence of a dying village. No blessed breeze blew away the stench of shed skins left to rot wherever they fell. Guerrand looked all ways with his eyes but had difficulty concentrating over the pain in his heart.

The mage felt certain any clue to the plague's cure lay with the symptoms themselves. He needed to see the plague and all its ramifications firsthand. His dread of witnessing such pain was lessened only by his determination to end it.

Guerrand saw a few people trudging at a distance, dirty rags wrapped around their faces and feet, as if old linen could keep the sickness from invading their skin. Their heads they kept low, fearful that a polite meeting of eyes was invitation enough to the plague. The street and stoops were littered with the leavings of life, most of the shops closed, unswept, some of them boarded over. Bram had warned him of the village's growing dereliction, that some of the closures had occurred before the plague, but the warning did little to lessen the blow of seeing Thonvil so deserted. There was not even a dog or pig or chicken in sight, where once the street had daily seemed like a small spring fair.

Three mud huts, their roofs and timbers burned, huddled at the edge of the village. Guerrand looked over them, to where a thick, black flame licked the light blue sky. He vaguely remembered Bram saying Herus had advised the burning of clothing, tools, even the homes of plague victims in a futile attempt to stop the spread of what he didn't know at the time was a magical illness.

Guerrand's head snapped left at the sound of a wagon in the street. It was a trundling green thing pulled by an old, sway-backed horse. Two people sat upon the seat: one a young boy, the other of an age with Guerrand and vaguely familiar. Both jumped to the dirt road and clambered around the wagon. Removing one side, they began to unceremoniously shove one of the heavy, stone bodies piled in the cart to the soft, greening ground of the square.

"Hey, ain't we supposed to take these to the field on the north edge of town?" posed the younger of the two, who could be no more than ten years of age. "No more room here, and no one to dig holes for 'em anyway."

Ox CDcdusa plague

The father straightened his spine above the stone- stiff bodies in the wagon and rubbed his lower back. "Who cares where they go, boy? Dead's dead," he pronounced. 'The plague wouldn't a took 'em if they was good people, anyway. Not like us." He thumped his chest. "You 'n me been spared, boy, so's we get the pick of the houses they don't burn. You make sure everything valuable was off 'em?"

The boy nodded, patting a pouch at his waist.

Horrified by what he was witnessing, Guerrand tried to place the face and voice that seemed so familiar. Suddenly it came to him.

"Wint?" Guerrand called to the man, recalling him as the younger of the bullies he had chased from this very square for stoning a woman they claimed was a witch.

The man swung around in surprise at the sound of any voice. Thin lips drew back in recognition, exposing big box teeth. "You!" he gasped. Wint hooked his thumbs through his belt and cocked one scrawny hip in an effort to portray indifference. "They said you was dead, but I heard it whispered you brought this plague on us."

Guerrand looked at him levelly. 'Then I'd be afraid, if I were you."

The belligerent man squinted at Guerrand, an evil grin stretching the sparse whiskers on his hawkish face. "You got no power here anymore, DiThon," he snarled. "Yer brother and sister are crazy, the whole lot up there"-he tossed his head in the direction of Castle DiThon-"they're as poor as us common folk and sealed up like mice in a tomb."

Guerrand had so little regard for the man that he couldn't bring himself to be angry.

"Got nothin' to say, without yer brother the lord to protect you, eh?" the man taunted, looking with eager pride to see if his son was impressed with his bravado.

"You're still a bully and a blowhard, I see," Guerrand observed with sigh. "Apparently you haven't the courage or brains to succeed, so you wait in shadows to feed off the work of others." Guerrand fished around in his pack of components, found his sole caterpillar cocoon, then raised his robed arms. "Perhaps it's time you saw the world through the eyes of the rat you are."

Wint's chest had puffed out indignantly, and his hands curled into fists. But when Guerrand raised his arms, the man drew back slightly, looking both confused and more than a little worried. "Whatcha doin' there? I'm warning you, stop it!"

"What's the matter, Wint? No one to protect you from the witch?" Guerrand asked. Wint's face became a mask of horror as Guerrand continued the circle he'd begun with his arms. "Doduvasl"

Blue and green light sparked like the hottest fire above the wagon, and where Wint had stood was now a squealing brown rat. The creature's whiskered face sniffed at the edge of the wagon, then it leaped to the ground and skittered across the road, heading for the shadows between buildings. Wint's young son took one frightened look at Guerrand, jumped from the wagon, and scrambled after his father.

The mage looked upon the faces of stone in the wagon; a youngish woman, man, and an elderly matron who resembled the man in the nose and set of the eyes. They must have been the last of a family, which was why the three were being buried by strangers.

Wint aside, so much had changed since last Guerrand was in Thonvil. He began to walk, and before long his feet led him down the twisted side streets to one in particular he had traveled many times in his youth. He tripped over something squishy. Looking down, he saw the bloated body of a dead rat. The sight propelled him on even faster.

Guerrand rounded the last corner, where the rays of the sun never reached. Wilor the silversmith's storefront came into view. Though the shutters were closed, the silversmith shop wasn't boarded up like so many of the other stores around it. Guerrand recalled briefly that his father's old adventuring crony had threatened to retire those many years ago, when Guerrand had come to retrieve a trinket for Ingrid Berwick, and to talk of his brother Quinn's casket cover.

Suddenly the mage had a nostalgic eagerness to talk to the old silversmith. Perhaps Wilor knew something about the plague that might help Guerrand.

He well remembered the metalsmith's heavy door bearing its silver unicorn; it set the stall apart from the much more practical doors of the other merchants and signified Wilor's trade. Guerrand knocked tentatively on the door, then more loudly when no one answered. When still no one came, he looked over both shoulders before tugging at the ornate door and slipping inside.

Eleven anvils were silent in the modest shop, the small furnace cold. There was none of the usual haze hanging among the exposed rafters, no glowing bits of metal anywhere. Cold, black rods lay next to many of the anvils, a testament that they had been still for some time. A crucible of tarnished silver lay clamped in a long pair of tongs, waiting for a smith's practiced hammer.

Guerrand stood remembering the last time he'd been here. It had been the second time he'd met Belize, when his life had taken such a dramatic turn. His memories of that mad wizard were not pleasant, and he turned them away. He was about to leave entirely, convinced that Wilor and his heirs had moved on, leaving everything in midproject, when he heard a low but unmistakable groaning coming from somewhere beyond the room. He followed the noise to the back of the shop, where a heavy woolen curtain hung from hooks in the ceiling.