He floated downward through the floor and did the same on the ground floor, where most of the guards were quartered, and in the dungeon, where a few guards kept watch over prisoners. Then he floated up through the floor and did the same on the third floor, which featured a large central room around which lay the chambers of underpriests and lesser mages. In moments, that entire floor too was cloaked in green. He moved up to the next floor and repeated the process, this time painting in green the rooms of the senior priests and wizards.

A sudden rush and blur of sound told him that time had resumed. He was in the uninhabited, large central room on the fourth floor. Other than an endless series of wall murals depicting the Dark Sun reading the Cyrinishad, the room featured nothing other than several doors, four pillars, and two stairways, one leading up and one down.

He imagined the surprise the inhabitants of the tower must have felt-between blinks, the rooms they occupied had lit up with a green glow. From below, he heard alarmed shouts. No doubt someone was rushing for one of the tower's many alarm bells.

A door to his left flew open and a priest in his night clothes, but with a blade clutched in his hand, burst out. He looked through and past Vhostym and padded toward the stairway.

Vhostym put the priest out of his mind, repeated the word of power, and again stopped time. The priest froze in mid stride. Vhostym floated up through the floor to the fifth story. There, he found almost the entire level to be a single, open chamber dedicated to the wretched rites of Cyric the Dark Sun. Inlaid tiles formed a sunburst in the center of the chamber, on which sat a pedestal of white stone shaped like a jawless skull. Vhostym could feel the magic in the room as a tingle on the nape of his neck. Wrought-iron braziers with skull motifs stood in each corner. A score or so of skeletons in plate armor lined the walls. Vhostym ignored it all and placed his abjuration gems.

He floated to the only room off the ceremonial chamber-the bedchamber of Olma Kulenvov, the highest-ranking cleric in the tower. The embers from a dying fire lit the chamber, and Olma slept comfortably in her opulent, carved ash bed. Vhostym dropped a binding gem, activated it, and exited through the roof.

Each corner of the tower's roof featured an external observation ledge. Vhostym cast a holding ward on the doors that led to each of the posts. Three guardsmen stood on each ledge, immobile between moments. Vhostym rapidly cast a series of spells that conjured a cloud of noxious green fumes over each post. The clouds of gas appeared over and around the guards. The men were dead but did not yet know it. They existed between the last two breaths of their lives. When time resumed, the men would inhale the choking fumes and die painfully.

Vhostym flew down to the ground and cast a spell at the feet of the guards on the exterior of the tower. The evocation summoned a small, spinning ball of potential energy that would explode after a delay, the length of which Vhostym chose as he cast: a fifteen count. Then he cast another holding ward on the drawbridge and double doors.

No one would be allowed to escape the tower.

He sank below the surface of the vale, blind while he traveled through solid rock, until he reached the beginning of the broad, earthen tunnel that linked the western tower with the eastern. Timbers set at even intervals supported the ceiling. A simple incantation twisted the wood of the score or so timbers near Vhostym. They shattered, shooting splinters and chunks of jagged wood in all directions. Several passed through Vhostym's form.

The sudden loss of support caused the roof of the tunnel to sag, crumble, finally to collapse. There would be no escape through it either. Vhostym returned to the surface and examined his handiwork.

He had turned the temple into a tomb. Those outside it would be dead when time restarted, and those within could not escape.

He waited, eager to begin.

After less than a ten count, the blurry rush of sound and motion told him that time had resumed. It was time to kill.

* * * * *

Cale, Jak, and Magadon stood on the maindeck of Demon Binder, looking at one another.

They had a ship, still cutting through the sea, but had no one to man it.

"What now?" Jak asked.

Cale thought about it and made his decision.

"We take a moment to free the slaves, then find the slaadi and kill them. Right now." To Magadon, he said, "You have a link with Riven?"

Magadon nodded. "Erevis, are you certain? Riven said he would signal us when the time was right."

"Mags," Cale said, "Mask wanted the slaadi to escape and they escaped. That's all I am going to give Riven and that's all I'm going to give Mask. We want the slaadi dead for our own reasons. Mask's are ... incidental to those."

Jak's eyebrows raised but he held his tongue.

Magadon blanched and shook his head. "I should have such nerve when it comes to speaking of my own father."

Cale knew that Magadon was born of Mephistopheles, an archdevil. The guide did not even care to speak his father's name.

"Mask isn't my father," Cale said.

"No," Magadon agreed, though the word sounded more like a question than a statement.

To Jak, Cale said, "Go release the slaves, little man. See if any of them can sail this ship to take the rest back to land. We are leaving as soon as they're out."

Jak nodded. "I saw keys for the cages on one of the corpses." He turned and sped off.

"Show me, Mags," Cale said.

Magadon furrowed his brow in concentration and a rosy glow haloed his head. He held out his hand to Cale. Cale took it, felt his mind meet Magadon's, and saw what the guide saw through Riven's eyes. .. .

They were on a ship sailing its way through the night and the dark water. A soft, inexplicable green glow shrouded the entire vessel. Cale had no notion what it was. The ship sported three masts to Demon Binder's two, and its sails were triangular rather than square.

Riven stood on the maindeck and looked out over the sea. An enormous peak exploded up from the sea behind the ship. Sheer sides rose from the waters and extended toward starry skies. A single tower on a high promontory was backlit by the starlight.

Cale knew the name of the island, though he had never seen it before. Everyone who lived near the waters of the Inner Sea had heard of Traitor's Isle. Sailors used the island and its magical tower as a distance marker. Cale let the mental image of the ship sink into his mind. He extended his senses to feel the shadows aboard and. . . .

Felt nothing.

He tried again but still could not feel the shadows aboard the other ship. Something was blocking him.

The green glow. It was somehow blocking his ability to transport himself aboard. He clenched his fists in frustration. He considered trying to transport them into the water near the ship, but dismissed the idea. Even a small mistake in the transport could leave them alone on the open sea. Besides, even if he could put them next to the ship's hull, how then would they get aboard?

"What is it?" Magadon said.

"A problem," Cale answered, and left it at that. He released his hold on Magadon and considered.

He looked toward the hold. Jak had hung a rope ladder from the top of the hatch. One by one, the freed slaves climbed up it and stood on deck. They wore only ragged tunics and trousers. All were bootless. All had a tenday's growth of beard on their faces. Many coughed or swayed on their feet.

Their gazes went to the dead and unconscious Thayans, still scattered about the deck, to Cale, to Magadon. Most gave hard smiles and nods.

They stood about near the hatch, obviously unsure what to do. Other than the coughing, they looked to be in decent health, nothing like the slaves Cale had seen in Skullport.