Chapter 13
(Dice)
Rumors
The tavern's business rocked along like any in the Maule, a wagonload of geese and crockery careering downhill through the night. The babble of voices fought with the musicians' offerings on three assorted drums, two hammered dulcimers, and a bulbous semseer that produced whining trills. The serving maids in dark, ankle-length dresses with necks up to the chin and short white aprons hustled between crowded tables, holding clusters of pottery mugs overhead so they could squeeze through. Barefoot leather-vested dockmen mixed with fellows in coats tight to the waist and bare-chested men with broad, colorful sashes to hold up their baggy breeches. So close to the docks, vestments of outlanders were everywhere among the crowd; high collars from the north and long collars from the west, silver chains on coats and bells on vests, knee-high boots and thigh-high boots, necklaces or earrings on men, lace on coats or shirts. One man with wide shoulders and a big belly had a forked yellow beard, and another had smeared something on his mustaches to make them glisten in the lamplight and curl up on either side of his narrow face. Dice rolled and tumbled in three corners of the room and on a number of tabletops, silver changing hands briskly to shouts and laughter.
Mat sat alone with his back to the wall where he could see all the doors, though mostly he peered into a still untouched mug of dark wine. He did not go near the dice games, and he never glanced at the serving girls' ankles. With the tavern so crowded, men occasionally thought to share his table, but a good look at his face made them sheer away and crowd onto a bench elsewhere.
Dipping a finger in his wine, he sketched aimlessly on the tabletop. These fools had no idea what had happened in the Stone tonight. He had heard a few Tairens mention some kind of trouble, quick words that trailed off into nervous laughter. They did not know and did not want to. He almost wished he did not know himself. No, he wished he had a better idea of what had happened. The images kept flashing in his head, flashing through the holes in his memory, making no real sense.
The din of fighting somewhere in the distance echoed down the corridor, dulled by the wall hangings. He retrieved his knife from the Gray Man's corpse with a shaking hand. A Gray Man, and hunting him. It had to have been after him. Gray Men did not wander about killing at random; they had targets as surely as an arrow. He turned to run, and there was a Myrddraal striding toward him like a black snake on legs, its pasty-faced, eyeless stare sending shivers into his bones. At thirty paces he hurled the knife straight at where an eye should have been; at that distance he could hit a knothole no larger than an eye four times in five.
The Fade's black sword blurred as it knocked the dagger away, almost casually; it did not even break stride. "Time to die, Hornsounder." Its voice was a red adder's dry hiss, warning of death.
Mat backed away. He had a knife in either hand, now, though he did not remember drawing them. Not that knives would be much good against a sword, but running meant that black blade in his back as sure as five sixes beat four threes. He wished he had a good quarterstaff. Or a bow; he would like to see this thing try to deflect a shaft from a Two Rivers longbow. He wished he were somewhere else. He was going to die, here.
Suddenly a dozen Trollocs roared out of a side hallway, piling onto the Fade in a frenzy of chopping axes and stabbing swords. Mat stared in amazed disbelief. The Halfman fought like a black-armored whirlwind. More than half the Trollocs were dead or dying before the Fade lay in a twitching heap; one arm flexed and thrashed like a dying snake three paces away from the body, still with that black sword in its fist.
A ram-horned Trolloc peered toward Mat, snout lifted to sniff the air. It snarled at him, then whined and began licking a long gash that had laid open mail and hairy forearm. The others finished cutting the throats of their wounded, and one barked a few harsh, guttural words. Without another glance at Mat, they turned and trotted away, hooves and boots making hollow sounds on the stone floor.
Away from him. Mat shivered. Trollocs to the rescue. What had Rand gotten him into now? He saw what he had drawn with the wine – an open door – and scrubbed it out angrily. He had to get away from here. He had to. And he could also feel that urge in the back of his head; that it was time to go back to the Stone. He pushed it away angrily, but it kept buzzing at him.
He caught a snatch of talk from the table to his right, where the lean-faced fellow with the curling mustaches was holding forth in a heavy Lugarder accent. "Now this Dragon of yours is a great man no doubt, I'll not be denying it, but he's not a patch on Logain. Why, Logain had all of Ghealdan at war, and half of Amadicia and Altara, as well. He made the earth swallow whole towns that resisted him, he did. Buildings, people and all entire. And the one up in Saldaea, Maseem? Why, they say he made the sun stand still till he defeated the Lord of Bashere's army. 'Tis a fact, they do say."
Mat shook his head. The Stone fallen and Callandor in Rand's hand, and this idiot still thought he was another false Dragon. He had sketched that doorway again. Rubbing a hand through it, he grabbed up the mug of wine, then stopped with it halfway to his mouth. Through the commotion his ear had picked out a familiar name spoken at a nearby table. Scraping back his bench, he made his way to that table, mug in hand.
The people around it were the sort of odd mixture made in taverns in the Maule. Two barefoot sailors wearing oiled coats over bare chests, one with a thick gold chain close around his neck. A once fat man with sagging jowls, in a dark Cairhienin coat with slashes of red and gold and green across his chest which might have indicated that he was a noble, though one sleeve was torn at the shoulder; a good many Cairhienin refugees had come down far in the world. A gray-haired woman all in subdued dark blue, with a hard face and a sharp eye and heavy gold rings on her fingers. And the speaker, the fork-bearded fellow, with a ruby the size of a pigeon's egg in his ear. The three silver chains looped across the straining chest of his dark, reddish coat named him a Kandori master merchant. They had a guild for merchants in Kandor.
The talk ceased and all eyes swung to Mat when he stopped at their table. "I heard you mention the Two Rivers."
Forkbeard ran a quick eye over him, the unbrushed hair, the tight expression on his face and the wine in his fist, the gleaming black boots, the green coat with its gold scrollwork, open to the waist to reveal a snowy linen shirt, but both coat and shirt heavily wrinkled. In short, the very image of a young noble sporting himself among the commoners. "I did, my Lord," he said heartily. "I was saying there'll be no tabac out of there this year, I'll wager. I have twenty casks of the finest Two Rivers leaf, though, than which there is none finer. Fetch an excellent price later in the year. If my Lord wishes a cask for his own stock..." He tugged one point of his yellow beard and laid a finger alongside his nose. ". . . I am certain I could manage to —"
"You'll wager that, will you?" Mat said softly, cutting him short. "Why would there be no tabac out of the Two Rivers?"
"Why, the Whitecloaks, my Lord. The Children of the Light."
"What about Whitecloaks?"
The master merchant peered around the table for help; there was a dangerous note in that quiet tone. The sailors looked as if they would leave if they dared. The Cairhienin was glaring at Mat, sitting up too straight and smoothing his worn coat as he swayed; the empty mug in front of him was obviously not his first. The gray-haired woman had her mug to her mouth, her sharp eyes watching Mat over the rim in a calculating way.