"FitzChivalry!" Starling emphasized my name by hitting me between the shoulder blades.
"What?" I asked her absently.
"Keep moving! I can't cling here much longer, my calves are cramping!"
"Oh." I found my body and climbed the remaining distance to the lip of the road. The flowing Skill made me effortlessly aware of Starling behind me. I could feel her placing her feet and gripping the scraggly mountain willow at the edge of the cliff. I stood for an instant on the lip of the road's edge. Then I stepped down, onto the smooth surface of the road, slipping into its pull like a child slipping into a river.
The Fool had waited for us. Kettricken was at the head of the line of jeppas, looking back anxiously to watch us join them. I took a deep breath and felt as if I were gathering myself together. Beside me, Nighteyes suddenly flipped my hand with his nose.
Stay with me, he suggested. I felt him groping for a firmer grip on our bond. That I could not help him alarmed me. I looked down into his deep eyes and suddenly found a question.
You're on the road. I didn't think animals could come on the road.
He gave a sneeze of disgust. There's a difference between thinking an action is wise and doing it. And you might have noticed that the jeppas have been traveling on the road for some days.
It was too obvious. Why do the wild animals avoid it then?
Because we still depend on ourselves for survival. The jeppas depend on humans, and will follow them into any danger, no matter how foolish it seems to them. Thus they have not the sense to run from a wolf, either. Instead they flee back to you humans when I scare them. It's a lot like horses or cattle and rivers. Left to themselves, they swim them only if death is right behind them, from predators or starvation. But humans convince them to swim rivers any time the human wishes to be on the other side. I think they are rather stupid.
So why are you on this road? I asked him with a smile.
Do not question friendship, he told me seriously.
"Fitz!"
I startled, and turned to Kettle. "I'm fine," I told her, even as I knew I was not. My Wit sense usually made me very aware of others around me. But Kettle had walked up right behind me and I'd not noticed until she spoke to me. Something about the Skill road was dulling my Wit. When I did not think specifically of Nighteyes, he faded into a vague shadow in my mind.
I'd be less than that, were I not striving to stay with you, he pointed out worriedly.
"It will be all right. I just have to pay attention," I told him.
Kettle assumed I was speaking to her. "Yes, you do." Pointedly she took my arm and started me walking. The others had gone ahead. Starling was walking with the Fool, and singing some love ditty as she walked, but he was looking over his shoulder worriedly at me. I gave him a nod and he nodded back uneasily. Beside me, Kettle pinched my arm. "Pay attention to me. Talk to me. Tell me. Have you solved the game problem I gave you?"
"Not yet," I admitted. The days were warmer, but the wind that blew past us now still brought the threat of ice on the higher mountain peaks. If I thought about it, I could feel the cold on my cheeks, but the Skill road bade me ignore it. The road was steadily climbing now. Even so, I seemed to walk effortlessly on its surface. My eyes told me that we were going uphill, but I strode along as easily as if it were down.
Another pinch from Kettle. "Think about the problem," she bade me curtly. "And do not be deceived. Your body labors and is cold. Simply because you are not constantly aware of it does not mean you can ignore it. Pace yourself."
Her words seemed both foolish and wise. I realized that by hanging on to my arm, she was not only supporting herself but was forcing me to walk more slowly. I shortened and slowed my stride to match hers. "The others seem to take no harm from it," I observed to her.
"True. But they are neither old nor Skill-sensitive. They will ache tonight, and tomorrow they will slow their pace. This road was built with the assumption that those who used it would be either unaware of its more subtle influences, or trained in how to manage them."
"How do you know so much about it?" I demanded.
"Do you want to know about me, or about this road?" she snapped angrily.
"Both, actually," I told her.
She didn't answer that. After a time she asked me, "Do you know your nursery rhymes?"
I don't know why it made me so angry. "I don't know!" I retorted. "I don't recall my earliest childhood, when most children learn them. I suppose you could say I learned stable rhymes instead. Shall I recite for you the fifteen points of a good horse?"
"Recite for me instead 'Six Wisemen Went to Jhaampe Town'!" she snarled. "In my days, children were not only taught their learning rhymes, they knew what they meant. This is the hill in the poem, you ignorant pup! The one no wise man goes up and expects to come down again!"
A shiver walked down my spine. There have been a few times in my life when I have recognized some symbolic truth in a way that stripped it down to its most frightening bones. This was one. Kettle had brought to the forefront of my mind a thing I had known for days. "The Wisemen were Skilled ones, weren't they?" I asked softly. "Six, and five, and four… coteries, and the remains of coteries…" My mind skipped up the stair of logic, substituting intuition for most of the steps. "So that's what became of the Skilled ones, the old one we could not find. When Galen's coterie did not work well, and Verity needed more help to defend Buck, Verity and I sought for older Skilled ones, folk who had been trained by Solicity before Galen became Skillmaster," I explained to Kettle. "We could find few records of names. And they had all either died, or disappeared. We suspected treachery."
Kettle snorted. "Treachery would be nothing new to coteries. But what more commonly happened is that as people grew in the Skill, they became more and more attuned to it. Eventually the Skill called them. If one were strong enough in the Skill, one could survive the trip up this road. But if she were not, she perished."
"And if one succeeded?" I asked.
Kettle gave me a sidelong glance, but said nothing.
"What is at the end of this road? Who built it, and where does it lead?"
"Verity," she said quietly at last. "It leads to Verity. You and I need know no more than that."
"But you know more than that!" I accused her. "As do I. It leads to the source of all Skill as well."
Her glance became worried, then opaque. "I know nothing," she told me sourly. Then, as conscience smote her, "There is much I suspect, and many half-truths have I heard. Legends, prophecies, rumors. Those are what I know."
"And how do you know them?" I pressed.
She turned to regard me levelly. "Because I am fated to do so. Even as you are."
And not another word on the subject would she say. Instead, she set up hypothetical game boards and demanded to know what moves I would make, given a black, red, or white stone. I tried to focus on the tasks, knowing that she gave them to me to keep my mind my own. But ignoring the Skill-force of that road was rather like ignoring a strong wind or a current of icy water. I could choose not to pay attention to it, but that did not make it stop. In the midst of puzzling out game strategy, I would wonder at the pattern of my own thoughts and believe them — not my own at all, but those of another whom I had somehow tapped. While I could keep the game puzzle in front of me, it did not stop the gallery of voices whispering in the back of my mind.
The road wound up and up. The mountain itself rose nearly sheer on our left, and dropped off as abruptly on our right. This road went where no sane builders would have placed it. Most trade routes meandered between hills and over passes. This one traversed the face of a mountain, carrying us ever higher. By the time the day was fading, we had fallen far behind the others. Nighteyes raced ahead of us and then came trotting back to report that they had come to a resting place, wide and level, where they were setting up the tent. With the coming of night, the mountain winds bit more fiercely. I was glad to think of warmth and rest, and persuaded Kettle to try to hurry.