"Hop the Savant, sir, offers a wide and amazing range of febrifuges, tonics, simples, restoratives, specifics, cordials, balms, lenitives, philters, elixirs, potions, essences, ointments, salves, and rare oils at prices so ridiculously meager that they cannot be mentioned for fear the sanity of the seller would be questioned. Nostrums and quackery are the tools of those who practice chicanery, but from Hop come the true and potent only. Hop the Savant has a cornucopia of pharmaceutia for those who would be denied because of the price charged by those interested in lining their pockets, not aiding fellow beings!"

"I feel splendid!" Gord exclaimed, still in shock over the success of Hop's remedy.

"Fine! The ladies linger coyly near the door. All we must do is join them, slip out, and go around to the back — where the parlor and the ale are ready and waiting!"

Two days later Gord was sufficiently recovered to begin enjoying the countryside. He left early in the morning to fish with a local guide, or trek through the thick growth of the summer forest to hunt for roebuck, wolf, elk, bear, and rare aurochs. Strings of huge fish and various kinds of fat game went dally to the kitchen of the Score. Gord and Hop and the others favored by them dined on the choicest parts, while the remainder went into the bellies of paying customers, and the young thief was credited for the fare thus furnished. After many glorious days of such superb hunting and excellent angling, the credit for the viands he provided — and such fine provender it was — exceeded his cost of lodging by half again. Good this was too, for the excesses of the night, fees for guides, purchase of equipment, and various gratuities had reduced the contents of Gord's purse alarmingly.

"I fear I will have to be more restrained in my evening activities.'' he ventured to Hop at dinner one night.

"What? What's this you say? Ruin an already too brief holiday by self-denial? You have but a few days left, old campaigner! You and I must live those days - and nights - to the full!"

"Necessity is a harsh taskmaster, Hop. I admit I erred in bringing too few clinkers and those of too little value, but what is done is done."

"Bah! I'll lend you a few luckies to tide you over until you must depart"

Gord shook his head. "No, that is not acceptable. Hop. When I leave, I leave for time indefinite. I may never return, may never be able to repay you. The offer is kind and generous, but I must decline," he said adamantly.

"So. ... I respect that, Gord. I will not press you. But wait a bit, and Hop the Savant will devise another plan that will rid you of the onerous need for retreat and quiet contemplation of the night." He jumped up and went off to see to the running of the inn. Despite all else, the mountebank ran a well-ordered, efficient, and usually excellent establishment. It was a miracle he managed to do so, but Gord had come to expect this from the man.

A few hours later Hop returned. "Are you sure a few luckies wouldn't do?" Before Gord could respond, the mounteback noted his firm look of resistance. "You've been here often in the past, and there's every reason to suppose you'll return again, but I yield. Now, I have come up with something that will cost you nothing out of your purse. You and I, friend, will venture into the forest primeval this night to search by the light of a full moon for ... certain mushrooms."

Gord was intrigued by this, and tried to wheedle and pry, but Hop would say no more. He merely dashed off to complete one more inspection, serve a few libations to the patrons, jovially explain that he'd play and sing another time, and then he was back again.

"They enjoy it well enough, but none of those here truly appreciate the music I devise — save possibly yourself, Gord. Still, I must not tell them that, lest they take needless umbrage. Just as you venture to these parts, I too must make occasional pilgrimages to satisfy my spirit and play the chords and melodies I so love. Say, that's a thought! Perhaps we will meet again in Greyhawk!"

At that Gord laughed, for he doubted Hop would ever stray very much farther from the Score than Olgers Bend or Gawkes Mere. Or, if he did, the irrepressible mountebank would go on another journey to a faraway place — certainly many times farther away than Greyhawk. Hop was impulsive, and he was a man of extremes. Gord changed the subject. "Come on, you larcenous rogue, stop keeping me in suspense! Are we actually to go forth this night to seek fungi?"

"Yes," Hop said seriously. "I did not jest it is not quite time yet, but before the moon has risen we must be well away from here. Put on appropriate garb, bring your sword and dagger just in case, and meet me out in front in a bit — say an eighth of your candle."

Gord nodded and hurried off to get ready. Half an hour later he walked silently to the front of the inn. Hop detached himself from the shadows there. "Shall we be off?" he hissed to Gord in a conspiratorial tone.

"By all means. Hop, let us be on our adventure," Gord whispered back with a smile. The pair went out into the night, and the darkness quickly swallowed them.

"Ssssh," Hop said softly to Gord, for no good reason, after they had walked for almost an hour.

"Ssssshh yourself! I am making no noise but this whispering." the young thief retorted. Although the mountebank could creep quietly as a woodsman, he occasionally rustled some dead leaves, snapped a tiny twig, or made small sounds by brushing against the undergrowth. If Hop was nonetheless as quiet as a deer, Gord was as silent as a stalking cat. His training as a thief and his experience in the woods combined to make him practically perfect in this regard.

Gord motioned for the mountebank to lean close. "What exactly are we creeping up on?"

Hop spoke into Gord's ear in the same hushed tone with which the young adventurer had queried him. "The glen ahead has an ancient ipt, a twisted and strange growth of many trunks. The tree is the sole survivor of what must have been a great ring of ipts."

"Ipts? How do you know? If the place around the lone tree is now a glade, who can say what trees, if any, once stood therein?"

"I know. Local legends say it was a sacred grove in olden times," Hop said. "The proof, they claim, is that great rings of a huge fungus grow there now, each ring marking the place where once an ipt stood."

Gord assented, but only partly. "That faerie rings grow where once a tree did, I learned from Curley Greenleaf, a ranger and druld friend of mine. Still, this is no proof of ipts."

"When the rings are made of sprites' tables and atomies’ cups, it is proof, Gord."

Not having the foggiest notion what sort of fungi these were, Gord grunted noncommlttally. "Then we should press on, I suppose," he told his friend. "But why is it we creep up on mushrooms in the dead of the night?"

"The moon is rising! Come on, Gord, or we'll be too late," and Hop suited words to action by going on swiftly in the pale beams of Luna. The light of the waning half-moon afforded them better vision, and Gord had to hurry to catch up.

"I thought you mentioned something about a full moon," Gord whispered.

"Must have misspoke myself, old fellow. I meant whole," the mountebank whispered back.

"Whole?" Gord felt stupid at having to ask all of his questions, but he was determined to find out what this was all about, and a waning half-moon was neither full nor whole. "Will you please explain all of this?"

"Celene will rise soon, and when she joins Luna, the two halves will equal a whole. Then, and only then, dweomerdots shoot up. You and I, Gord, will be there to pluck the little devils up and steal away before the little folk come to do the same."

"Sprites and atomies, I suppose," Gord murmured, recalling Hop's earlier reference to what grew in the faerie rings. "Anyway, what in the hells are dweomerdots?"