Neither man could possibly finish these last portions served, and when the remainder was cleared, both belched and grinned. As if by magic, small plates with various sorts of greens were placed before them. Gord’s nose detected vinegar, fine oil, and pepper. Gellor speared the leafy bits and ate them with relish, and Gord followed suit. The stuff was tasty and removed the greasy mutton aftertaste from his mouth. Soon the plate was clear of all but a few stray bits of parsley and cress. At last they were finished, thought Gord, but he was mistaken once again! The astonished Gord was served a trencher of thin, white bread, a dozen cheeses were put before them, and a crock of butter placed between the pair.

As more wine was poured, Gellor said, “Tubb, you continue to amaze me, I must admit. Where did you find these wonderful cheeses? I haven’t seen their like in years!”

Tubb only beamed and hurried off to serve his other customers. Gellor enlightened Gord as to the nature of several of the small wheels and rounds on the table. One was a goat cheese from far to the west, Ket, actually. Another, one with great holes and a sharp, vaguely nutty flavor, was Perrenlander. Still another was a creamy and delicious, but very smelly, one made by the Frustii and known as Djekul for the town of its origin. Best of all, Gord liked an ivory-colored cheese with greenish marbling through its center. His companion informed him it was called Wickler, from the Yeomanry. Just after this array came some diminutive tarts of various sort-berry, nut, and mincemeat. At last it was really over, and the thoroughly stuffed patrons sipped brandy and groaned.

“How could such a place exist?” Gord demanded of Gellor. “And how came you to find it? Never have I eaten such!”

The one-eyed man smiled sardonically and shrugged.

“No, no! Tell me.”

“Come on, my boy,” he replied. “Think you seriously that everyone here has always been a lowly thief or always dwelt in such a pest-hole as Stoink?”

Ruminating on the full meaning of those remarks, Gord joined Gellor in a stroll around Holdroon to settle their meal and work off its attendant lethargy. After all, they had come here for more than a banquet.

Chapter 16

Near midnight they entered the Double Dagger. The rundown building was packed with roistering men, and no one noticed two more of the same sort when they entered. The hall was long and relatively narrow, and Gord and Gellor spent a fair amount of time slowly working their way from front to rear, pausing now and then to get fresh flagons and join briefly in a conversation or a game. If anything, the tavern became more crowded with the passage of time, but while there were many patrons there were few worthy of attention from pickpocket or cutpurse. Risking detection for the sake of gaining sufficient money to merely supply themselves with drinks during the exercise seemed foolish and wasteful. Gord was just getting ready to suggest that they move on to some more promising place when a group of loud and laughing newcomers attracted his attention. The young thief knew that their boisterousness was by design, not from excess drink, although most observers would deem it otherwise. Gord signaled to Gellor, and the pair moved closer to see what was going to happen.

The newcomers were soon dispersed along the length of the place, joking, buying drinks, and talking. A bit of eavesdropping revealed that the fellows were ostensibly recruiting for their brigade of mercenaries. The sum being offered for enlistment-a lucky a head-was almost too good to be true, and vague promises of little fighting and much loot were too general to be real. That the recruiting was actual, however, could not be doubted, for a score or more were convinced and left with some of the newly arrived men to enlist immediately and get the coin-which would buy them another hundred drinks, or a wench, a jug, and plenty left for another carouse.

Gellor signaled to Gord to carefully watch the apparent leader, one who referred to himself as Flatchet. That one, and two others who looked like lieutenants, spent most of their time asking casual questions and listening attentively to the slurred replies, prompting now and then, and directing. That was indeed of note.

The pair moved closer, feigning being fairly under the weight of much strong ale. Soon both were part of a circle of people discussing the affairs of the Free Lords (as the rulers of the petty bandit states referred to themselves), and particularly the recent incursions of the Horned Society into Wormhall and Warfields, the two westernmost territories of the Bandit Kingdoms, which were both currently occupied by forces beholden to the evil Hierarchs. After the assemblage gave forth a smattering of oaths of vengeance upon these dreaded masters of the Horned Society, talk turned to criticism of the desultory nature of the warfare being waged, ostensibly for the purpose of dislodging the invaders and impaling the puppet rulers they had placed over the conquered territories.

Then, with but a few words spoken with the air of one who knows, Flatchet planted in the listeners’ minds the impression that it was the Tenha Host, not the Hierarchs of the Horned Society, that had really started the trouble. One of the bandits nodded agreement, stating that had the damned Tenhites not brought their bun-blasting cavalry across the Zumker River, thus invading the sovereign bandit states of Grosskopf and Fellands to the northeast, then no trouble with the up-till-then friendly Horned Society would have occurred.

Taw, one of the two lieutenants, asked why in hell everyone was mad at the Hierarchs anyway. After all, the Black Duke of Tenh held lands rightfully belonging to the Free Lords. The sodder had started the trouble, gained from it, and was getting off rover-free, while two former allies fought one another!

Agreement with this line of reasoning was emphatic and loud, and soon the whole place was passing the idea around and asking just what fighting with the Hierarchs did but help enemies like Urnst, the Shield Knights, and the hated Tenhites.

This revelation seemed totally new to the bandits, and the effect it had was startling. Gord thought that before another day passed, there would be mutterings all the way to Ratswharf about taking vengeance upon the Duke instead of fighting with their virtual cousins from across the Ritensa. Then, the talk came round to Gellor and Gord.

“You two seem pretty quiet,” Flatchet noted. “How about allowing me the pleasure of refilling your jacks with our host’s good ale, and telling us your line of work?”

Gellor did not speak up right away, but Gord was less reticent. “I am Gord,” he said, “the captain of a small company of free-swords lately come here after visiting the Palish.” Here he paused for a breath and grinned ruefully. “I was hoping to recruit a few men myself,” he said. “The dirty dungeaters of the Pale took a few good friends from our company. It seems that you are better equipped with speech and coin than I, so you observe me listening and learning.”

“What company is that?” Flatchet asked smoothly.

“Ever hear of the Grey Beggars?” Gord offered. When Flatchet showed no immediate sign of recognition, he continued. “No? Maybe you know some of the locals who were with us for a time. Finn? Bogodor?”

The questioner thought for a moment. “Finn… is he tall? Or a short one?”

“Tall. And Bogodor had a lot of orcish in him. Hard to forget, once you see him,” Gord added with a touch of sarcasm.

“Yeah, those two I’ve heard of, but not the company,” said Flatchet.

“No surprise,” drawled Gord. “We came out of the Flinties where the Gamboge Forest meets ’em. Had to move north from there, though, because the Nyrondese were getting pissed at our successes.”