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Shandril stared its Narm toppled heavily to the floor, body blazing. His screams ceased abruptly as his limbs flopped loosely on the stone. Then he lay very still.

Silence fell. The skull's attack had ceased even as Shandril's did. In horror, she stared down at her husband. The skull glided slowly forward to hang over her. It leered down, glowing, opened its mouth in echoing mirth-and then fell suddenly quiet, hanging motionless, its flames flickering and fading.

In a dark room deep in the High Hall of Zhentil Keep, Sarhthor, mage of the Zhentarim, sat at a black table and stared at a tiny skull that hovered above it. The skull was carved from human bone-from a bone of one Iliph Thraun, lord among liches. Small radiances swirled around it, chasing each other in little currents and eddies as Sarhthor bent his will against the far-off lich lord.

Sweat ran down his face, and his hands trembled as he stared fixedly at the carved skull. Wrestling with the cold will of Iliph Thraun across a great and echoing distance, Sarhthor reached deep and found strength he hadn't known was there- and held the lich lord from attacking Shandril.

Weeping, Shandril hurled herself on Narm, as she had done long ago in Thunder Gap. Dragonfire had ravaged him then-but this was spellfire. Lips to lips, flesh to flesh, she embraced him frantically, pouring healing spellfire into him.

Above them, the skull quivered, and its eyes flashed flame. Then it shook again, more feebly, and hung motionless.

The door opened suddenly without a knock, and Fzoul Chembryl, High Priest of the Black Altar of Bane, strode in. "What are you doing?" he asked coldly.

The miniature skull sank down to land softly on the table, and a weary Sarhthor looked up at him. "Lord Manshoon left this means to compel the lich lord with Art, and gave me orders to use it in his absence to prevent the lichnee from passing out of our control," he explained.

The wizard shook his head and wiped sweat out of his eyes. "I'm not the mage he is-and perhaps I lack some detail or secret to make this work, too; I can't seem to contact Iliph Thraun properly. The lich is there, all right-but it seems almost as though something greater stands against us, fighting me."

"Elminster?" Fzoul snapped, wondering who else could be interfering with the skull in Manshoon's absence. "Nay, nay; something greater. Bane, perhaps." Sarhthor said that with a straight face but inner pleasure; the priests of the Black Altar never like to be reminded of their rebellion against church authority-and how the Dark One himself might feel about it.

"Our Lord?" Fzoul's voice was harsh. He tried to scoff, bit it didn't sound convincing. The two men stared coldly at each other for a breath or two.

Then Sarhthor shrugged, and waved at the miniature skull lying motionless on the tabletop. "Try for yourself. My skill is not great enough to know clearly who it is."

Sarhthor took care to hide all signs of his inward smile as Fzoul silently but savagely spun around and stalked out.

The lich lord hissed suddenly, and its eyes lit with flame. Freed of the restraint from afar, it sank down to bite into Shandril's shoulder as she lay atop her husband. The spellfire that blazed from her pulsed and flickered as the skull began to drain her, hauling energy out of her reluctant body slowly at first, and then with greater speed.

A grim and blackened Thrulgar burst into the room then, at the head of a handful of white-faced but grimly loyal Evenor farmers. They clutched pikes and pitchforks, and sleepiness battled horror in their eyes as they stared at flying skull.

By then, the lich lord was strong enough to rise from Shandril and lash out with rays of stolen spellfire. The sudden flames hurled the men to blazing and broken deaths against the walls of the room.

Weeping amid the dying shouts and screams. Shandril lay sprawled atop Narm, feeling spellfire flowing steadily out of her. Twisting feebly, she tried to gather her will but could not stop the flow. The skull was draining her with frightening speed. A bright path of radiance, spellfire being sucked out of her forever, now linked her with the grisly thing as it floated low overhead, chuckling. Shandril struggled to pull free by willing a sudden surge of spellfire into the bone thing. It hissed at her in anger but the steady flow of its draining continued, and the fire within her was fading fast.

Narm lay lifeless beneath her. Shandril stared up at the grinning skull, and cold fear crawled along her spine. The only way to stop this skull slaughtering everyone in this town-in Cormyr, and even in Faerun-was to cut off its supply of spellfire.

And the only way to do that was to end her own life. Shuddering, Shandril crawled toward a dagger, fallen beside Thrulgar' s hand. The lich's spellfire suddenly flailed her as the skull realized her intent. It wanted all she had; she must not die yet. Tears nearly blinding her, Shandril gripped the weapon and slowly, determinedly, brought it to herself. Would dying hurt much? She swallowed, shut her eyes against sudden tears, and pressed the keen, cold edge against her throat…

The roar of spellfire that rose around her now was deafening. numbing; it shook her like a leaf… Could she complete the task? Angry spellfire thundered around her. Tears sizzled on her cheeks as the white heat dried them. She felt a sudden, chilling jab at her shoulder: the skull had set its teeth in her again. In the storm of flames, Shandril struggled on, trying to die…

Fourteen

SKULL UNLAID FORBEAR THEE

When death comes unlooked for, it finds a way into the strongest fortress. It does no good to set extra guards al the gates.

Asargrym of Baldur's Gate A Merchant Master's Life Year of the Blue Flame

"Ah, now we come to it, lass; 'tis time."

"Time for what?" Storm Silverhand had been drifting off pleasantly to that place of dreams where gods whispered to mortals. Elminster had finished his tale, and the stars still glimmered watchfully overhead.

"For ye to guard me – remember, ye came on this ride to guard me?"

Storm rolled over and smiled sleepily at him. "I still can't imagine what I can protect you against that you can't guard against better yourself."

Elminster patted her bare shoulder affectionately and said, "Stand guard over my body while I go dreamweaving."

"Dreamweaving? You?"

"I know no better way of putting ideas into the minds of sleeping folk to sway them into doing certain things without clumsy coercion or betraying my hand in it."

Storm nodded, stretched, and got up, shrugging on her leatherjacket. "I knew it was too soon to take off my boots," she said sweetly, stepping back into them with a sigh.

Elminster waved a hand. "Ye won't need them-who's to see thy bare feet, out here in the night?"

Storm smiled. "The ones who'll be attacking, of course."

Elminster shook his head at that, and smiled. "Ah, ye al-"

Then he broke off, swayed, and turned to her, his face suddenly grim. "I must attend to things, it seems," he said, snatching up his staff.

"Shandril?" Storm asked, her long sword already in her hands.

Elminster shook his head. "Narm. When I trained him, I linked to him-and I've just felt him die."

Storm's face paled. "Old Mage," she said quickly, "may I?"

Elminster inclined his head. "Of course." The mists took them.

They were in a room of stone, strewn with fallen farm splintered and tumbled furniture, and small plumes of smoke and dying flames. Elminster seemed to know where they were. He was staring not at Narm's sprawled body, but at who lay atop him: Shandril Shessair.

She lay curled on her side, unmoving. A human skull hovered over her, its teeth locked on her shoulder. The flesh there shrank as they watched, dwindling toward bare bones. There was a line of blood at Shandril's throat, and the knife that had made it lay fallen by her open hand.