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Grom nodded. "I understand."

His attack was sudden and swift, Gorehowl already slicing the air as he leaped forward. But Hurkan was an experienced warrior and for once he was thinking clearly — he dove to the side, the axe shrieking past his shoulder, and then spun, his massive fist catching Grom across the cheek. The blow sent a jolt of pain through him, but Grom ignored it. Hurkan grabbed a warclub dropped by one of the warriors he'd killed and swung it toward Grom. Grom danced aside, the club narrowly missing his chest, and lashed out again. Gorehowl caught Hurkan across the upper right arm, carv­ing open the flesh.

Grom was vaguely aware of the gathered orcs watching, waiting to see who won. He knew more than just his own life hung upon the outcome of this battle, but he could spare no more than a passing thought for such a thing if he were to be the victor.

Hurkan was proving to be a worthy foe. The big Bonechewer chieftain was as large as Orgrim Doomhammer had been and almost as fast. And when he was thinking, Hurkan was no fool but a wily old warrior, one who could read an opponent and anticipate his moves. He proved that as he ducked another swing and came up beneath it, slamming both hands into Grom's chest and sending him stumbling back several paces.

But the moment of clarity had passed. Already Grom could see his foe's eyes beginning to roll back, and foam flecking his lips. Hurkan's breathing was be­coming labored, his strikes more powerful but also less controlled. Grom easily ducked or blocked the wild swings, although his arms strained with the effort. Grom bared his teeth in a savage grin, feeling the bloodlust rise within him. It wanted to control him, as it con­trolled Hurkan. But Grom would not let it. He was the master, not it. It was time to end this. He ducked be­neath Hurkan's latest swing, filled his lungs, and thrust his head forward into the Bonechewer's face.

His black-tattooed jaw opened almost impossibly wide and a violent, gut-wrenching scream pierced the air. Hurkan's own scream was a bass counterpoint as he clapped huge hands to his bleeding ears and dropped to his knees in agony. Blood spurted from his nose and eyes and dripped from his open mouth. Grom's legendary war cry mutated into a laugh of tri­umph as he swung Gorehowl in a smooth arc, separat­ing Hurkan's head from his massive shoulders.

The body continued to move, its arms flailing for a moment. For a second it paused, as if listening with some other senses, then pitched forward to the ground. It lay there, twitching slightly

Grom stared at it, grinning, then kicked the body over. Fortunately, the prize he had come for was undam­aged. He looked at the skull for a long moment, remem­bering Gul'dan, remembering Ner'zhul. Remembering all that had happened over the last few years. Then he pulled a thick cloth bag from his belt and dropped it over Gul'dans skull, scooping the grisly item up safely Teron Goreflend had spoken with Grom before he left, and the death knight had warned Grom not to touch the skull directly. While Grom disliked and distrusted the death knight, an unnatural thing somehow returned from death and wearing a human corpse for flesh, he did heed the warning. Gul'dan had been dangerous enough in life that Grom could easily imagine the warlock's remains still having power in death.

Straightening with Gorehowl in one hand and the bag in the other, Grom looked out over the assembled orсs. "Who now speaks for the Bonechewer clan?" he demanded loudly.

A tall, powerfully built young orc pushed his way forward. He wore a belt fashioned from orc spines and bracers carved from the spine segments of an ogre. A heavy spiked club rested across one shoulder. "1 am Tagar Spinebreaker," he announced proudly, though his eyes shifted uneasily to Hurkan’s body before re­turning to Grom. "I lead the Bonechewers now."

Grom gestured with the bag. "I have taken the skull. Now I will ask you, Tagar Spinebreaker: Will you join with us, or will you join Hurkan?"

The new Bonechewer chieftain hesitated. "Before I answer, I have a question for you, Grom Hellscream. You ask us to follow Ner'zhul. Why have you chosen to do so? You once said he created all our troubles!"

So, the brute wasn't as stupid as he looked. Grom decided he deserved an answer. "He did create all our troubles,'" Grom replied, "by handing control to this traitor"—he gestured with the bag—"and letting Gul'dan do whatever he chose without obstruction. But before that Ner'zhul was wise, and advised the clans well. And he first forged the Horde, which is a great thing.

"I follow him now because he has sworn to reopen the Dark Portal. I should have been there before, slaughtering humans on Azeroth, but Gul'dan pre­vented it. Now I will have my chance." He laughed. "Ner'zhul has told me that Gul'dan's skull is a neces­sary ingredient in the rite to open the portal. Sweet it is to me that Gul'dan, who denied me before, will now be the key to my opportunity. That, Bonechewer, is why I follow Ner'zhul.

"Now — the choice is yours. Rejoin the Horde. Or"—he raised Gorehowl again, and spun it so it sang, an undulating dirge of blood and chaos—"we slaughter you all, down to the last suckling babe. Right now." He tilted his head back and roared, the pounding overtak­ing him. Behind him, his warriors started to chant, stomping their feet and swinging their weapons to add to the rhythm, until the very plain shook with the sound.

Grom licked his lips and raised his axe, then met Tagar's wide eyes. "Which will it be?" he growled. "Gorehowl longs to shriek again. Shall it taste human flesh … or Bonechewer?"

CHAPTER FIVE

“A what?" Turalyon, General of the Alliance forces, paladin of the Silver Hand, stared in utter baf­flement at the tiny figure who sat before him.

"A rat problem!" the gnome exclaimed.

"When you said there was an issue with wildlife that was threatening to derail the entire tram construction project," Turalyon said slowly, "I assumed you had run into difficulties with the subterranean lake, or perhaps the creatures in . . ." Turalyon's voice trailed off. "You did say 'rat'?"

"Indeed!" Tinker Gelbin Mekkatorque, head of the project to construct a mechanical transportation sys­tem that would eventually link Stormwind and Ironforge, shuddered.

"Horrible things, those vermin. Some bodies we've found were this big!" Mekkatorque spread his hands about six inches apart. Granted, on that tiny frame, that was a substantial amount, but still… the engineer had called an emergency session with the general of the Alliance over a rat problem?

Turalyon still wasn't quite sure what to think of the small beings who were good friends with the dwarves. If Mekkatorque, who had come to Stormwind a few years ago with the full endorsement of the dwarven king Magni Bronzebeard himself, was any indication, they were a curious bunch. Mekkatorque talked fast and used terms that Turalyon was utterly unfamiliar with, and struck him as a jovial fellow. The gnome rep­resentative didn't even reach Turalyon's hip when standing, and was all but swallowed by the large chair in which he was now ensconced. The table was level with his bright eyes, and at one point, Mekkatorque let out an exasperated huff and simply climbed atop it to point at the blueprints he had unfolded within two minutes of his arrival.

"They've completely infested the prototype, chew­ing through the wiring here, here, and here," Mekka­torque continued, stabbing a tiny finger down at the blueprints. "We can't extract it or even get in to repair it without losing more good people to those vile crea­tures. The last team we sent in after it… well, it wasn't a pretty sight." His large eyes looked solemn.

Turalyon nodded. The idea of a tram had struck him as brilliant when it was first proposed shortly after the Second War. Progress on rebuilding Stormwind was being made, but slowly — it was a long and danger­ous trek from Ironforge to Stormwind, and King Bronzebeard had chafed at the delay in getting supplies to his allies. Turalyon felt out of his depth at the time, and still had that reaction every time Mekkatorque came to him with updates or problems. He was a pal­adin, a warrior by fate and a priest by training. He knew little enough of simple construction, and this "tram" was quite beyond him. Especially when Mekka­torque talked so fast.