"And for me… ?"
Aelfred smiled broadly. "You can stand forward watches with me. When that Dana of yours wasn't railing at me, she was telling me how good you are with a crossbow." He leaned forward to poke an iron elbow into Teldin's ribs. "I think you've impressed the lady, Teldin my lad."
Teldin laughed out loud. "In your dreams," he responded.
*****
Routine aboard the good ship Probe was very different from that aboard the Unquenchable, Teldin found quickly. For one thing, there was a routine. For a ship in space, there's no such thing as night and day, but diurnal creatures such as humans operate best on a regular cycle of about twenty-four hours. Thus the ship's day was divided into three watches, each eight hours long. At any time of day or night the major crew positions were manned. There were always lookouts standing watch on forecastle and sterncastle, gunners always lounged about near their weapons turrets, and there were always at least two officers in the chart room within the hammership's bow. The crew included three helmsmen, so that one was always awake and sitting in the major helm positioned in the lower bridge. The forty-five crew members-fifty including Teldin and the gnomes-stood one watch in three so that all had sixteen hours for sleep and relaxation out of every twenty-four. The sole exceptions appeared to be Aelfred and Estriss, who seemed always to be on the bridge or wandering about the ship, and the helmsman and head navigator, Sylvie.
Teldin had seen Sylvie at a distance but hadn't yet had a chance to speak with her-a condition that he promised himself he'd remedy at the earliest opportunity. She was a half-elf, as slender and supple-looking as a willow tree. Her face was finely chiseled, with pale skin that was silken-smooth. Teldin had never seen her actually smile, but she always seemed just on the verge of doing so, and she had a habit of brushing her flowing silver hair back from her slightly pointed ears that he found somehow enchanting. Every time he found some excuse to visit the chart room on the cargo deck she was there, poring over some chart or other, or discussing the ship's course with Aelfred or Estriss.
Meals were served at eight-hour intervals, and there was no distinction between dawnfry, highsunfeast or evenfeast. How could there be, when one-third of the crew had just risen, one was in the midst of a watch, and the third was getting ready to bunk down? Crew members who were on watch ate meals at their stations; those who were off duty ate in the two galleys. One of these was situated in the stern, directly below the sterncastle turret, the other in the lobe that extended from the port side of the main deck near the bow. Although it was traditionally reserved for the officers and senior crew members, Aelfred had reassured Teldin that he was welcome to eat here when he wasn't standing watch. Teldin was glad to accept the invitation. The officer's galley-or "mess," as it would have been called in the army-boasted a large, oval port of thick glass. This was one of the "eyes" that Teldin had noticed when he'd first seen the ship, and it gave a spectacular view of the star-studded void through which the ship sailed. Teldin quickly discovered there was something almost magical about sitting in a warm, lantern-lit room while gazing out into the cold vastness of space. Whenever he wasn't on duty or asleep, he'd often find himself drawn either to the galley or to the officers' saloon on the opposite side of the ship.
The only member of the Probe's crew who never ate in either of the galleys was the captain himself. Estriss spent several hours each day in his private cabin, and what he did there was a matter of speculation among the crew. Some said he never slept, just spent his time poring over old scrolls and musty boob that he kept in a chest beneath his small desk. Others claimed that he spent his time in dreamless sleep, empty white eyes open, while he hung a hand's span above his bunk. The one thing that was never a subject of discussion was the captain's eating habits… particularly after the kobold was no longer seen around the ship.
In the forward galley, while enjoying two relaxing meals each day-which, to his surprise were unsurpassedly delicious-Teldin had the chance to meet and talk with other members of the crew. Although none was as outgoing toward him as Aelfred had been, he'd found two who were willing to pass time in conversation. One was Sweor Tobregdan, a mercenary warrior who'd joined the ship in much the same way as Aelfred-as an alternative to having his head part company with his neck-and was now second mate and directly below Aelfred in the Probe's chain of command.
The other was Vallus Leafbower. Vallus was a high elf who hailed from the world of Oerth, in Greyspace, and a wizard some power and repute. Although the elf seemed to prefer listening to speaking, Teldin had managed to extract the fact that he'd signed on aboard the Probe as helmsman simply because he was curious about the rest of the universe. "After five hundred years of exploring the world of Oerth," the white-haired elf had told him in his quiet voice, "I came to realize that another five hundred would be insufficient to learn all there was to know about my home. I looked up into the sky and knew there were other worlds out there. It was then that I decided it would please me more to know something of many worlds than everything of one."
Teldin's eight-hour shift of duty usually involved standing on the bow platform next to the forward catapult, the gnomish crossbow in his hands, scanning the skies for potential enemies. It would have been stultifyingly boring if it weren't for conversation with other members of the crew. There was never any enemy for him to look out for and nothing at which to shoot his crossbow-which was just as well, he thought, since his first two accurate shots probably were nothing more than luck.
So it was, on the fourth day since joining the Probe's crew, that Teldin was standing at his duty station, leaning on the rail, and gazing at the planet Zivilyn as it was passing to starboard. It was Horvath who'd first mentioned this planet to Teldin, during his first days aboard the Unquenchable, and who'd described the gargantuan orb's wondrous beauty. At the time, Teldin had put the gnome's description down to an attempt to awe the "dirtkicker." Now he had to admit that Horvath hadn't done the world justice.
At this distance, Zivilyn filled almost half of Teldin's field of view, a massive globe streaked with all the colors of an insane painter's palette. Myriad bands, each its own hue, circled the planet. Some were broad stripes, others lines that looked as thin as a hair. The edges of the wider bands were rippled, turbulent, and some of the smaller striations seemed almost braided. Although no actual motion was visible-the ship was much too far away-the sensation of chaos, frenzied movement, and cataclysmic forces at work was almost overwhelming. In the upper hemisphere of the planet, near the right-hand limb, was a spiral that could only be a storm of some kind. Darker than the surrounding clouds, this vortex was made up of traces of many colors, blurred together like smeared paint. It was like the storm that Teldin had seen over Krynn as the gnomish dreadnought had climbed out of the atmosphere, and, in comparison to the diameter of the planet, looked hardly larger. Aelfred had told him, though, that the entire world of Krynn could vanish down the vortex of this storm without touching either side.
Zivilyn had twelve moons, he'd learned, perhaps even a thirteenth that had been sighted once but not yet had its position properly charted. Four of them were visible now, just as points of light that seemed brighter-and somehow nearer- than the stars. Each of those moons was a world in its own right, he'd been told, only slightly smaller than Krynn itself. If Krynn is a world scaled for humans, Teldin thought, then Zivilyn is a world for the gods themselves.