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They found the main door open, a fact that bothered Kestrel almost as much as the eerie rhythm, like a giant heartbeat, coming from within. Pa-pum. Pa-pum. It was an ominous greeting, to say the least. While the others speculated about the source of the faint noise, she spent twenty minutes searching the doorway for traps. Finally Corran, eager to investigate, simply walked through the entrance. He turned around, unscathed. "Sometimes a lucky break is just a lucky break, Kestrel."

She rolled her eyes. Sometimes. Not often. And based on previous experience, not in this fortress. Kestrel hung back as the others brushed past her into a small courtyard containing the statue of some long-forgotten dwarven hero. An archway led to a larger, open area beyond dotted with more statues.

Pa-pum. Pa-pum.

She scanned the walls, floor, and ceiling once again. Dwarves would not leave the front door-even the front door of a building they were abandoning as they fled the city-hanging open. The last one out would have closed the door and extinguished the lights. There had to be something she wasn't seeing.

Pa-pum. Pa-pum.

Corran cast an impatient glance her way. "Are you coming or not?"

Still suspicious, she relented. "Coming."

The moment she stepped through the doorway, an iron door clanged down behind her. Damn it all! How had she missed that? She let fly a stream of expletives against crafty dwarven engineers. "Lucky break, my arse! I told you it was too easy to get in here!" Before her companions could answer, she turned her back on them to study the iron door. She had a feeling they would be using a different exit.

Pa-pum. Pa-pum.

"Kestrel, we're inside now." Corran's voice grated on her nerves. "Let's find Harldain-I'm sure he can tell us how to get out."

"Just give me a minute!" she snapped. Corran was probably right, but the undiscovered trap had bruised her pride.

"Suit yourself. We're going on ahead."

"You do that." Arrogant, insufferable jerk… She heard him leave, heard the others following, all except Durwyn, whose presence she yet sensed, though some feet away. He waited quietly as she continued to examine the door.

Pa-pum. Pa-pum.

Less than a minute later, his voice broke the stillness. "Uh, Kestrel?" Durwyn spoke softly, probably afraid of irritating her further.

She tried to tamp down her annoyance and keep her tone even. "Yes, Durwyn?" From behind, she heard the warrior rattling around. He was closer than she'd thought. Good grief-was he deliberately scraping his armor across the stone floor? She tried to block out the noise and concentrate on her task, running her hand along the smooth iron door.

Pa-pum. Pa-pum.

"I'd turn around if I were you."

A sense of dread shot through her. She spun on her heel to face him.

And found herself looking straight into the eyes of a dwarf.

The statue in the center of the courtyard had come to life. The bearded champion, armed with a two-handed axe, stood between her and Durwyn. The dwarf stared at her, his expression inscrutable. She stared back as her mind raced. Should she slowly circle toward Durwyn? Say something to the animated statue?

Pa-pum. Pa-pum.

The dwarf winked. Mischief somehow twinkled in his cold stone eyes. Kestrel released the breath she didn't know she'd been holding and allowed the muscles in her shoulders to relax.

He leaped off the pedestal to attack.

The stone guardian swung his weapon in a wide arc meant to catch Kestrel in the midriff. Instinctively, she dropped to the floor and rolled to one side. The blade struck the door with a deafening clang! that left a dent in the iron.

She paled at the display of strength. A single blow from the dwarf could crush even Durwyn or cleave her in half. He came at her again, raising the axe high in the air this time.

She rolled once more, then jumped to her feet The dwarf's axe struck the floor, sending rock chips flying. The ring of steel on stone echoed off the walls.

Pa-pum, pa-pum. The mysterious thumping continued, but her own heart beat double time. She noted that the statue's movements, though deliberate, were slow. Durwyn had moved forward to aid her, but she grabbed his arm instead. "Let's find the others!" She tugged on his hand, urging the big man to abandon the fight. If the dwarf followed them, at least they could face him with help.

They darted through the archway-only to discover an even worse scene. Corran, Faeril, and the two sorcerers were locked in combat with three more animated statues, and other figures nearby seemed to be stirring to life. Kestrel's gaze swept the fortress ward. At least two dozen dwarven sculptures were scattered about the grounds. They couldn't possibly fight them all.

Pa-pum. Pa-pum.

Across the embankment, another iron door stood open. If they could reach it and close it behind them, they would be safe from the statues-though with that strange, perpetual thumping noise ringing off the walls, who knew what lay on the other side? Kestrel heard the first dwarf catching up to them, and a swing from one of the other statues had just narrowly missed Corran's head. It was a chance they would have to take.

"There are too many statues!" she shouted, hoping the others would hear her over the sounds of combat. "We have to outrun them!" The sorcerers were launching their magical volleys from a distance. They should have no trouble dropping their attack to flee. Corran and Faeril, on the other hand, might require aid to disengage from combat.

"I've never retreated from a battle," Corran declared, parrying another blow. Kestrel was surprised his warhammer hadn't snapped under the force of the statue's strike.

Anger welled within her. Would Corran rather die than listen to her? Durwyn nearly jerked her off her feet as an axe whistled past her ear-the first dwarf had caught up to them. The blow struck a granite fountain, sending huge chunks of rock scudding across the ground.

"Abandon this one!" Durwyn called out. He pushed her forward, turning around to guard their backs. "Go, Kestrel! Lead the way. I'll be right behind you."

Would the others follow? She had no time to speculate. With a quick survey and a split-second decision, she darted across the ward.

Pa-pum. Pa-pum.

Durwyn shadowed her steps. He paused, however, to pick up a large chunk of granite, which he launched at the legs of Faeril's opponent. The statue tottered, ceasing its offensive just long enough for the cleric to break free of combat and join the retreat. Ghleanna and Jarial also followed.

They had to dodge the blows of several already-animated statues before reaching terrain where no guardians yet stirred. Kestrel steered as far as possible from statues that had not yet awakened, hoping to minimize the number of attackers. The likenesses were positioned, however, so that no intruder could bypass them all. Every hundred paces or so they awakened another one.

Pa-pum. Pa-pum. The thumping grew louder as they traversed the ward. Whatever was making that noise, they were running toward it.

At last, they reached the second iron door. As they ducked inside, Kestrel quickly scanned the interior for the source of the thumping sound. Spotting nothing, she turned around to see whether Corran had joined them.

"Damn him!" She could have spat nails. The paladin remained behind, stubbornly trying to hold his ground. Before she could stop him, Durwyn headed back to aid Corran. "Durwyn! No!"

The fighter could not return the way they had come, for by now the statues Kestrel's party had awakened were fully animated. He was forced to chose a less direct path, rousing new guardians in the process. He reached the beleaguered paladin just in time to block a strike that would have hit Corran from behind.

Damn Corran D'Arcey to the Abyss! His arrogance now endangered Durwyn as well. The statues were closing in on them-and those that weren't headed toward the door where Kestrel and the others stood watching.