“Sugar?” she called, but either the goblin could not hear or he was maliciously ignoring her, because there was no reply but the echo of her own voice-sounding small and very lost-rebounding glassily between the great stalactites.
All at once a shudder went through the ground, and Maddy lurched forward, holding out her hands to steady herself. Dust and stone fragments, dislodged by the upheaval, pattered onto her back. She was just straightening up again when a second tremor struck, and she was flung against the wall as a slab of rock the size of a haunch of beef dropped from the ceiling.
Instinctively Maddy threw herself into a connecting tunnel. Stalactites fell like spears from the roof of the main chamber as the whole mountain seemed to shudder to its roots. But although Maddy was showered with dust and particles of rock, the tunnel roof held, and as the tremor died away-sounding to Maddy like the rumble of a distant avalanche over the Seven Sleepers-she put her head out of the tunnel mouth and looked around.
Maddy, of course, knew all about earthquakes. It was the World Serpent at Yggdrasil’s Root-or so Crazy Nan had always maintained-grown too large for Netherworld to contain, shaking out his coils into the river Dream. In time, said Nan, he would grow so large that he would circle the world, as he had in the days before Tribulation, and he would gnaw right through the World Tree’s roots, causing the Nine Worlds to collapse one by one, so that Chaos would have dominion over all things forever.
Nat Parson had a different tale: according to him, the tremors were caused by the struggles of the vanquished in the dungeons of Netherworld, where the wicked (meaning the old gods) lay in chains until the End of All Days.
One-Eye denied this and spoke of rivers of fire under the earth and avalanches of hot mud and mountains boiling over like kettles, but this seemed to Maddy to be the least likely explanation of all, and she was inclined to believe that he had exaggerated the tale, as he did so many things.
Nevertheless, she was sure that an earthquake had caused the tremors, and it was very cautiously that she left the safety of the tunnel mouth. The stalactite chandelier had partly collapsed, leaving a treacherous rubble of shattered pieces in the center of the chamber. Beyond it was nothing but stillness and silence, apart from the distant after-echo and the dust that filtered from the trembling walls.
“Sugar?” called Maddy.
There was no reply, but she thought she heard a scuffling sound, far away to her right.
“Sugar?”
Once more there was no reply. Stepping out into the hall, Maddy thought she saw him, just for a moment, about a hundred steps ahead; then he dodged beneath a broken archway and was gone.
Quickly she cast Naudr again, but her concentration had been broken by the earthquake, the light was failing, her feet suddenly felt too far away, and she realized, too late, as the shadows rushed in, that she had fallen victim to the goblins’ oldest trick.
Sugar had never meant to guide her toward anything. Instead, without ever quite disobeying her, he had allowed her to move deeper and deeper into the perilous passages under the Hill, sapping her strength and waiting until her endurance gave way and her power over him failed and he was able to seize an opportunity to make his escape, leaving her alone, exhausted, and lost in the tumbled passageways of World Below.
3
It was lucky for Maddy that she was a sensible girl. Anyone else might have tried to feel their way through the unlit passageways, moving blindly further and further into the tortuous guts of the Hill. Or called for help, bringing who knows what from the darkness.
But Maddy did not. Though she was afraid, she kept her head. Her glam was used up, which was bad enough, but she was almost sure that sleep would replenish it-sleep and (if she could get it) food. The short tunnel in which she had taken shelter seemed safe enough; it was warm and there was a sandy floor. Groping her way, she found it again and settled there to rest.
She had no idea what time it was. It could be night in World Above or even morning. But here there were no days, and time seemed to have a life of its own, stretching like a weaver’s thread into a loom that wove nothing but darkness.
Tired as she was, Maddy was certain she wouldn’t sleep. Every few minutes the floor trembled beneath her, dust fell from the ceiling, and there were other sounds, rustlings and patterings just outside the tunnel mouth that to her overstretched imagination sounded like giant rats or great cockroaches chittering over the fallen stones. Still, at last, her fatigue got the better of her fears. Curled up on the floor with her jacket around her, she slept.
It might have been three, or five, or even twelve hours later; there was no way of telling. But she felt rested; Sól at her fingers shone out without a moment’s hesitation, and although she was hungry-and fiercely stiff from lying on the floor-she felt a rush of pleasure and relief as the colors sprang to life around her once again.
Standing up, she looked out from the tunnel’s mouth. She could see that the darkness was not complete. There was no phosphorescence in the walls at this lower level, but the red glow from the caves was more noticeable now, like a reflection of fire against a bank of low cloud, and the violet signature she had followed so far was brighter than ever, leading straight toward the distant glow.
Of Sugar there was no sign, except for a signature too dim to be of use. It was likely that on his return, he might give the alarm, but that couldn’t be helped. No, thought Maddy; the only thing she could do was continue downward, following the direction of the violet trail, and hope that she might find something to eat-her last frugal meal seemed a very long time ago now.
Beyond the cavern the passage branched out into two forks, one larger than the second, still lit with that dim, fiery glow. Without hesitation Maddy followed it; it was warmer than in the higher caverns, and as she moved gradually downward-the incline was small but unmistakable-she thought she could hear a sound, far below her, like the low hishhh in the shells One-Eye brought her from the shores of the One Sea.
Coming closer, she realized that the sound was not constant. It came and went, as if carried on a gusting wind, at intervals of five minutes or so. There was a smell too, which grew stronger as she neared its source, a curiously familiar laundry smell with an occasional whiff of sulfur, and now there was a film of steam on the walls of the passage and a new slickness to the floor, which suggested that she was approaching its source.
Even so, she must have been walking for almost an hour when the passage came to its end. During that time there had been several small earth tremors, which had caused no damage, the rushing sounds had grown progressively louder, and the air was fugged with steam and fumes. The glow came brighter now-bright as sunlight but bloodier and less constant-bright enough to obscure any colors, if there had been any to follow.
Instead Maddy followed the light, and as the passage opened out, she found herself entering a cavern larger than any she had ever seen or dreamed of.
She guessed it to be close to a mile in width, with a ceiling that soared away into shadow and a floor of cindery, tumbled rock. A river ran through it-she could see a gully at the far end of the cavern into which the water disappeared-and in the center, there was a round pit with a furnace at its heart, clearly the source of the reddish light.
As she stepped into the cavern, there came a rushing sound, and a great plume of steam, like the boiling of a million kettles, erupted from the fire pit, sending her scurrying for the safety of the passageway. The laundry smell intensified; sulfurous steam enveloped Maddy in a burning shroud, and the fissures and passageways of World Below shrieked and bellowed like the pipes of a giant organ.