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The stair took him down ahead of the crew quarters, through a section that was open with gantries either side. The decks below were similarly open down to the bilge, to give access for the crane above. He departed the stair on B Deck, strolling along a corridor between the reifications’ staterooms, and could not help slowing his pace to peer in through an open door. Inside he observed a dead woman swabbing her shrivelled breasts with a sponge soaked in blue balm, felt slightly sickened by the sight and quickly moved on before she spotted him. Then, encountering a squad of four armed Kladites marching down the corridor, he stood aside and eyed them suspiciously.

Reaching the third mainmast, Sturmbul took the spiral stair down to the maintenance deck. Here, he had been told, was stored every conceivable component that might be required, barring an entire new ship, of course. He sniffed the familiar smell of newly cut wood and glanced back through a wide sliding bulkhead door, beyond which were stored stocks of planking, beams, sheet bubble-metal, and some of the ship’s larger components, on either side of a wide gangway supplied with rails and pallets for shifting those heavier materials. Further beyond lay the open section through which larger items could be craned up above. Ahead of him were machine shops where they could make new items: cutting and shaping wood and metal into the most minuscule item if necessary. He waved at Lumor and Joss, who were joyously shoving a lump of wood into a robotic router and tapping things into the machine’s console. The misshapen object coming out of the other end appeared utterly useless, and it was obvious the two were playing around, but he thought it better not to berate them just yet. He glimpsed, in partitioned booths, the planers, lathes, mills and other machines less familiar to him as he moved on.

The next bulkheads, sectioning off the stair of Mainmast Two, led through to a storeroom containing smaller items. Cages were filled with a shipwright’s cornucopia; one was packed full of monofabric. Boxes contained metal and wooden fixings; other items rested on long racks, all clearly labelled: cablemotor mizzen staysail 1B, pulley—standard, cable clamp… the list went on and on. Yet more racks contained components for the cabins: taps, sinks, light panels and other electrical fittings. He moved past these, and spotted Rymund standing before a cage containing a miscellany of bottles and cans.

‘All right, Rymund?’

‘Just seeing what we got here, Sturm.’

Sturmbul glanced at the notescreen in Rymund’s hand. ‘And what we got?’

‘Seagourd resin, paints, greases and oils—all the usual—but we’ve got glues that could stick a giant leech to the Big Flint, also solvents and acids and a shitload of other stuff I’m still trying to figure. Here, wood metalizer—you got a rotten beam all you do is soak it in this stuff and a few minutes later it’s full of a steel fibre grid.’

‘You got a rotten beam,’ said Sturmbul huffily, ‘and you ain’t been doing your job right.’

‘Just what it says here.’

Sturmbul snorted and moved on, entered the stair at Mainmast One, then at the next bulkhead pressed his hand against the panel beside the heavy door, which admitted him to a more secure area. He was allowed in here for inspection purposes, but was immediately aware of the swivel-mounted camera with its underslung laser. He eyed a locked cage containing QC hand lasers, some laser carbines and energy canisters. Just what was left—the rest of the armoury the Kladites carried constantly.

Other open cages about him contained reification spares and medical equipment, and Sturmbul guessed they were stored here simply because there was space to spare. He moved further on through, the camera tracking him. It was a standard security camera: large enough to be seen and by its obvious presence prevent wrongdoing.

The next door admitted him to an area containing two immense water tanks and a desalination plant—the latter an upright cylinder made of brushed aluminium. From this pipes punched down through the deck, some of them eventually opening into the sea below. Other pipes connected to the water tanks, and a wider one exited sideways through the hull. He had already seen this last pipe spewing salt sludge waste as the plant filled the tanks with fresh water refined from the sea. He listened hard for the sound of pumps, but heard none. This was Polity technology: if it made any noise, that meant something was going wrong.

Rather than now go on to the less interesting chain lockers, Sturmbul climbed down a ladder into the misnamed bilge. This area rose three decks in height, with partial decks and enclosed areas scattered all around it. There were many items and mechanisms here that he could only guess about. Fat cylindrical bubble-metal shrouds he felt sure concealed Polity technology. Similar, though larger, shrouds covered something far back in the stern, where in any other ship the engines might be positioned. He guessed what lay hidden there was not something Bloc or Lineworld Developments would want Windcheater to know about. On a railed deck directly opposite him, he observed racks of laminar storage batteries which connected to solar panels up in the rigging, and thereby fed all the electrical systems of the ship. Along with them, also connected into the system, were a couple of squat, sealed chrome cylinders. No one had told him what these were for, but the fact that they required a pure water feed from the desalination plant above led him to suspect they were fusion plants. A section of the bilge, at midships, was utterly sealed off. He guessed that was where they kept the submersible no one was supposed to know about. But there were many other things here of which he knew nothing: many concealed machines, hidden corridors, strange nooks and sealed compartments.

He stepped off the ladder and walked across the gratings, eyeing the lower hull and the massive keel, confirming for himself that this place was misnamed, for the bilge contained not a single drop of sea water. He moved forward along aisles, checking corridors, finding his way to the hull wherever he could and rapping it with his knuckles. Nearer the bows, below the chain lockers, he almost got lost in the twists and turns, odd corridors, ladders and different levels rising amid concealed machines. When he heard a sound of chains, he wondered what had gone wrong. Why were they dropping the anchor again? But the sound was not from the locker above, but nearby.

He turned towards it and died.

Eventually.

* * * *

The leech was coiled up like a giant slug poisoned by a huge slug pellet. Captain Ambel inspected it while behind him Peck pumped a cartridge into his shotgun’s breech and eyed the surrounding sea. Deep wounds had been burnt into the creature’s front end—not injuries it might naturally have received in the depths. The Captain walked down alongside the length of this hill of slimy flesh, slapping the flat of the machete blade against his leg. When he reached what he considered the correct position on its body, he stabbed the machete in and drew it across for three metres, like opening a zip. The purple and yellow lips of the cut everted under pressure from inside, but the spill of ichor was thick and sluggish. He reached out and touched the raw flesh. It was cool. The leech had been dead for at least a day. Nodding to himself, he chopped downwards at one end of the long slash, and more inner flesh bulged out. When he then sliced down from the other end, a great meaty flap peeled down and the edge of the leech’s translucent intestinal sac bulged out, packed with unidentifiable lumps. He sliced across this, and quickly stepped back as dissolving chunks of heirodont flesh avalanched out, before being blocked by something larger. The half-digested head of a small molly carp oozed into view, tatters of translucent flesh clinging to its skull, its eyes gone and the jagged teeth in its mouth revealed dripping and gleaming. Another hack, and the carp slid out over the stinking mass and flopped over on the grey sand.