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He waved to the crowd and moved back into his room, followed by the frenzied cheers of desperate folk.

“It’s worth a thousand gold if it’s worth a plug copper,” Queaser argued, shaking the figurine in front of the unimpressed expression of Rodrick Fenn, the most famous pawnbroker in Luskan. Languishing beside the many others who dealt with the minor rogues and pirates of the city, Rodrick had only recently come into prominence, mostly because of the vast array of exotic goods he’d somehow managed to wrangle. A large bounty had been offered for information regarding Rodrick’s new source.

“I’ll give ye three gold, and ye’ll be glad to get it,” Rodrick said.

Queaser and Skerrit exchanged sour looks, both shaking their heads.

“You should pay him to take it from you,” said another in the store, who seemed an unassuming enough patron. In fact, he had been invited by Rodrick for just such a transaction, since Skerrit had tipped off Rodrick the night before regarding the onyx figurine.

“What d’ye know of it?” Skerrit demanded.

“I know that it was Drizzt Do’Urden’s,” Morik the Rogue replied. “I know that you hold a drow item, and one the dark elves will want returned. I wouldn’t wish to be the person caught with it, to be sure.”

Queaser and Skerrit looked at each other again, then Queaser scoffed and waved a hand dismissively at the rogue.

“Think, you fools,” said Morik. “Consider who—what—ran beside Drizzt into that last battle.” Morik gave a little laugh. “You’ve managed to place yourself between legions of drow and Captain Deudermont…oh, and King Bruenor of Mithral Hall, as well, who will no doubt seek that figurine out. Congratulations are in order.” He ended his sarcastic stream with a mocking laugh, and made his way toward the door.

“Twenty pieces of gold, and be glad for it,” Rodrick said. “And I’ll be turning it over to Deudermont, don’t you doubt, and hoping he’ll repay me—and if I’m in a good mood, I might tell him that the two of you came to me so that I could give it back to him.”

Queaser looked as if he was trying to say something, but no words came out.

“Or I’ll just go to Deudermont and make his search a bit easier, and you’ll be glad that I sent him and that I had no way to tell any dark elves instead.”

“Ye’re bluffing,” Skerrit insisted.

“Call it, then,” Rodrick said with a wry grin.

Skerrit turned to Queaser, but the suddenly pale man was already handing the figurine over.

The two left quickly, passing Morik, who was outside leaning against the wall beside the door.

“You chose well,” the rogue assured them.

Skerrit got in his face. “Shut yer mouth, and if ye’re ever for telling anyone other than what Rodrick’s telling them, then know we’re to find ye first and do ye under.”

Morik shrugged, an exaggerated movement that perfectly covered the slide of his hand. He went back into Rodrick’s shop as the two hustled away.

“I’ll be wanting my gold back,” Rodrick greeted him, but the smiling Morik was already tossing the pouch the pawnbroker’s way. Morik walked over to the counter and Rodrick handed him the statue.

“Worth more than a thousand,” Rodrick muttered as Morik took it.

“If it keeps the bosses happy, it’s worth our very lives,” the rogue replied, and he tipped his hat and departed.

“Governor,” Baram spat with disgust. “They’re wanting him to be governor, and he’s to take the call, by all accounts.”

“And well he should,” Kensidan replied.

“And this don’t bother ye?” Baram asked. “Ye said we’d be finding power when Greeth was gone, and now Greeth’s gone and all I’m finding are widows and brats needing food. I’ll be emptying half of me coffers to keep the folk of Ship Baram in line.”

“Consider it the best investment of your life,” High Captain Kurth answered before Kensidan could. “No Ship lost more than my own.”

“I lost most of me guards,” Taerl put in. “Ye lost a hundred common folk and a score of houses, but I lost fighters. How many of yers marched alongside Deudermont?”

His bluster couldn’t hold, though, as Kurth fixed him with a perfectly vicious glare.

“Deudermont’s ascension was predictable and desirable,” Kensidan said to them all to get the meeting of the five back on track. “We survived the war. Our Ships remain intact, though battered, as Luskan herself is battered. That will mend, and this time, we will not have the smothering strength of the Hosttower holding us in check at every turn. Be at ease, my friends, for this has gone splendidly. True, we could not fully anticipate the devastation Greeth wrought, and true, we have many more dead than we expected, but the war was mercifully short and favorably concluded. We could not ask for a better stooge than Captain Deudermont to serve as the new puppet governor of Luskan.”

“Don’t underestimate him,” Kurth warned. “He is a hero to the people, even to those fighters who serve in our ranks.”

“Then we must make sure that the next few tendays shine a different light upon him,” said Kensidan. As he finished, he looked at his closest ally, Suljack, and saw the man frowning and shaking his head. Kensidan wasn’t quite sure what that might mean, for in truth, Suljack had lost the most soldiers in the battle, with nearly all of his Ship marching beside Deudermont and a good many of them killed at the Hosttower.

“Well enough to get out of bed, I would say,” a voice accosted Regis. He lay in his bed, half asleep, feeling perfectly miserable both emotionally and physically. He could deal with his wounds a lot easier than with the loss of Drizzt. How was he going to go back to Mithral Hall and face Bruenor? And Catti-brie!

“I feel better,” he lied.

“Then do sit up, little one,” the voice replied, and that gave Regis pause, for he didn’t recognize the speaker and saw no one when he looked around the room.

He sat up quickly then, and immediately focused on a darkened corner of the room.

Magically darkened, he knew.

“Who are you?” he asked.

“An old friend.”

Regis shook his head.

“Fare well on your journey….” the voice said and the last notes of the sentence faded away to nothingness, taking the magical darkness with it.

Leaving a revelation that had Regis gawking with surprise and trepidation.

He knew that he was nearing the end, and that there was no way out. Guenhwyvar, too, would perish, and Drizzt could only pray that her death on that alien plane, removed from the figurine, wouldn’t be permanent, that she would, as she had on the Prime Material Plane, simply revert to her Astral home.

The drow cursed himself for leaving the statuette behind.

And he fought, not for himself, for he knew that he was doomed, but for Guenhwyvar, his beloved friend. Perhaps she would find her way home through sheer exhaustion, as long as he could keep her alive long enough.

He didn’t know how many hours, days, had passed. He had found bitter nourishment in giant mushrooms and in the flesh of some of the strange beasts that had come against him, but both had left him sickly and weak.

He knew he was nearing the end, but the fighting was not.

He faced a six-armed monstrosity, every lumbering swing from its thick arms heavy enough to decapitate him. Drizzt was too quick for those swipes, of course, and had he been less weary, his foe would have been an easy kill. But the drow could hardly hold his scimitars aloft, and his focus kept slipping. Several times, he managed to duck away just in time to avoid a heavy punch.

“Come on, Guen,” he whispered under his breath, having set the fiendish beast up for a sidelong strike from the panther’s position on a rocky outcropping to the right. Drizzt heard a growl, and grinned, expecting Guenhwyvar to fly in for the kill.