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“We are to just run away?”

“Oh no!” Greeth assured her. “Not just run away. Nay, my friend, we’re going to inflict such pain upon the people of Luskan this day that they will long remember it, and while they may call my abdication a victory, that notion will prove short lived when winter blows in mercilessly on the many households missing a father or mother. And their victory will not claim the most coveted prize, rest assured, for I have long anticipated this eventuality, and long prepared.”

Valindra relaxed a bit at that assurance.

“Their victory will reveal the conspirators,” said Greeth, “and I will find my way back. You put too much value in this one place, Valindra, this Hosttower of the Arcane. Have I not taught you that the Arcane Brotherhood is much greater than what you see in Luskan?”

“Yes, my master,” the elf wizard replied.

“So take heart!” said Arklem Greeth. He cupped her chin in his cold, dead fingers and made her look up into his soulless eyes. “Enjoy the day—ah the excitement! I surely will! Use your wiles, use your magic, use your cunning to survive and escape…or to surrender.”

“Surrender?” she echoed. “I don’t understand.”

“Surrender in a manner that exonerates you enough so that they don’t execute you, of course.” Arklem Greeth laughed. “Blame me—oh, please do! Find your way out of this, or trust in me to come and retrieve you. I surely will. And from the ashes we two will find enjoyment and opportunity, I promise. And more excitement than we have known in decades!”

Valindra stared at him for a few moments then nodded.

“Now be gone from this multi-limbed target,” said Greeth. “Get to the coast and our wizards set in defense, and take your shots as you find them. Make them hurt, Valindra, all of them, and hold faith in your heart and in your magnificent mind that this is a temporary setback, one intended to lead to ultimate and enduring victory.”

“When?”

The simple question rocked Arklem Greeth back on his heels a bit, for Valindra’s tone had made it clear that she understood that her timetable and that of a lich might not be one and the same.

“Go,” he bade her, and nodded toward the door. “Make them hurt.”

Half-dazed with confusion, Valindra Shadowmantle, Overwizard of the North Tower, in many eyes the second ranking wizard of the great Hosttower of the Arcane of Luskan, ambled toward the door of the mighty structure, fully believing that when she left it, she would never again enter. It was all too overwhelming, these dramatic and dangerous changes.

They crossed the bridge from Closeguard to Cutlass in full charge, banners flying, swords banging against shields, voices raised in hearty cheers.

On the other side of the bridge loomed the eastern wall of the Hosttower’s courtyard, ground unblemished by the naval bombardment, and atop that wall, two score wizards crouched and waited, accompanied by a hundred apprentices armed with bows and spears.

They unleashed their fury as one, with the leading edge of Brambleberry’s forces barely a dozen running strides from the wall. Men and ladders went up in flames, or flew away under the jolt of lightning bolts. Spears and arrows banged against shields and armor, or found a seam and sent an enemy writhing and screaming to the ground.

But Lord Brambleberry had brought wizards of his own, mages who had enacted wards on shield and man alike, who had brought forth watery elementals to quickly defeat the fireballs’ flames. Men and women died or fell to grave wounds, to be sure, but not nearly to the devastating effect the Hosttower’s front line of defense had hoped, and needed.

Volleys of arrows skipped in off the battlements, and concentrations of lightning blasts shook the wall, chipping and cracking the stone. The front row of Brambleberry’s forces parted and through the gap ran a concentration of strong men wielding heavy hammers and picks. Lightning blasts led them to specific points on the wall, where they went to work, smashing away, further weakening the integrity of the structure.

“Pressure the top!” Lord Brambleberry yelled, and his archers and wizards let fly a steady stream of devastation, keeping the Hosttower defenders low.

“What ho!” one hammer team commander cried, and his group fell back as some of the Waterdhavian wizards heard the beckon and sent a trio of powerful blasts at the indicated spot. The first rebounded off the broken stone and sent the commander himself flying to the ground. The second bolt, though, broke through, sending stone chips flying into the courtyard, and the third blew out the section’s support, dropping blocks and creating an opening through which a man could easily pass.

“What ho!” another team leader called from another spot, and a different trio of wizards was ready to finish the work of the sledges.

At the same time, far to the left and right, ladders went up against the walls. Initial resistance from the defenders fast gave way to calls for retreat.

The Hosttower’s first line of defense had killed Brambleberry’s men a dozen to one or more, but the swarm of Luskar, following Brambleberry and Deudermont, enraged by the ghouls sent by Arklem Greeth, and excited by the smell of blood and battle, rolled through.

As soon as the charge across the bridge had begun, the warships, too, went into swift action. Knowing that the Hosttower’s focus had to be on the eastern wall, half a dozen vessels weighed anchor and filled their sails, crashing in against the current. They let fly long and far, over the western wall and courtyard to the Hosttower itself, or even beyond it to the eastern courtyard. Crewed by a bare minimum of sailors and gunners, they knew their role as one of diversion and pressure, to keep the defenders outside of the Hosttower confused and frightened, and perhaps even to score a lucky throw and kill a few in the process.

To the south of them, another half a dozen ships led by Sea Sprite sailed for the battered surrounds of Sea Tower, leading their assault with pitch and arrows, littering the rocky shore with destruction in case any of the Hosttower’s wizards lay in wait there.

More than one such defender showed himself, either lashing out with a lightning bolt, or trying to flee back to the north.

Robillard and Arabeth welcomed such moments, and though both hoped to hold their greatest energies for the confrontation with Arklem Greeth and the main tower, neither could resist the temptation to reply to magic with greater evocations of their own.

“Hold and lower!” ordered Robillard, who remained in command of Sea Sprite while Deudermont rode at Brambleberry’s side.

The ship dropped her sails and the anchor splashed into the dark waters as other crewmen ran to the smaller boats she carried and put them over the side. Taking their cues from Sea Sprite, the other five ships acted in concert.

“Sails south!” the man in the crow’s nest shouted down to Robillard.

Eyes wide, the wizard ran aft and grabbed the rail hard, leaning out to get a better view of the leading craft, then of another two ships sailing hard their way.

“Thrice Lucky,” Arabeth said, coming up beside the wizard. “That’s Maimun’s ship.”

“And what side does he choose?” Robillard wondered. He murmured through a quick spell and tapped thumb and forefinger against his temples, imbuing his eyes with the sight of an eagle.

It was indeed Maimun leading the way, the man standing forward at the prow of Thrice Lucky, his crew readying boats behind him. More tellingly, the ship’s catapult was neither armed nor manned, and no archers stood ready.

“The boy chose well,” Robillard said. “He sails with us.”

“How can you know?” Arabeth asked. “How can you be certain enough to continue the landing?”