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The sun was high in the cloudless sky; the only cover was the wispy remnants of cannon smoke. Already a few carrion birds — no longer too concerned by the noise of the battle near by — had landed and started to investigate the corpses and the shattered bodies of the wounded.

The soldiers wore brightly coloured, cheery-looking uniforms with lots of metal buckle-work and very tall hats. Their guns were long, simple-looking things; their pikes, swords and bayonets lay glittering in the sunlight. The animals lying tangled amongst the traces of the smashed cannon trains were big, thick-set beasts, almost unadorned; the cavalry mounts were almost as gaily decorated as their riders. They all lay together, some with the collapsed shapelessness of death, some in a pool of their own internal organs, some missing limbs, some in a posture appropriate to a still vital suffering, caught in expressions appropriate to their agony, thrashing or writhing or — in the case of some of the soldiers — supporting themselves on one limb and reaching out to plead for help, or water, or a coup de grace to end their torment.

It was all quite still, frozen like a three-dimensional photograph, and it all lay, spread out like some military society's model scene made real, in General Bay Three Inner of the GSV Sleeper Service.

The ship's avatar achieved the top of the low hill and looked out over the battle-scene beyond. It stretched for kilometres in all directions across the sunlit rolling downland; a grand confusion of posed men, dashing mounts, cavalry charges, cannons and smoke and shadows.

Getting the smoke right had been the hardest part. The landscape was simplicity itself; a covering of artificial flora on a thin layer of sterilised soil lying on a structure of foametal. The great majority of the animals were simply very good sculptures the ship had created. The people were real, of course, though the ones who'd been disembowelled or particularly severely mutilated were generally sculptures too.

The details of the scene were as authentic as the ship could make them; it had studied every painting, etching and sketch of the battle and read every account, military and media report of it, even taking the trouble to track down the records of the diary entries of individual soldiers, while at the same time undertaking exhaustive research into the whole historical period concerned including the uniforms, weaponry and tactics in use when the battle had taken place. For what it was worth after so much time, a drone team had visited the preserved battle site itself and conducted their own deep-scan of the ground. The fact that Xlephier Prime was one of the twenty or so planets that could fairly claim to have been one of the home worlds of the Culture — not that it really admitted to having such things — made the task easier.

The GSV had studied the real-time recordings Contact craft and their emissaries had taken over the years of battles fought by humanoid societies with similar technology, to get a feel for the way such events really looked and felt without the possibly prejudiced and partial eyes and memories of the participants or spectators getting in the way.

And it had, eventually, got the smoke right. It had taken a while, and eventually it had had to resort to a rather higher-tech solution than it would have preferred, but it had done it. The smoke was real, each particle held and isolated in the grip of a localised anti-gravity field produced by projectors hidden underneath the landscape. The ship was quietly proud of the smoke.

Even the fact that the scene still wasn't perfect — many of the soldiers looked female, and/or foreign, or indeed alien, when you looked closely at them, and even the males of the appropriate and not-too-meddled-with genetic stock were too big and too generally healthy to be right for the time — didn't really disturb the ship. The people hadn't been the most difficult thing to get right, but they were the most important component of the scene; they were the reason it was all here.

It had all started eighty years ago, on a very small scale.

Every Culture habitat — whether it was an Orbital or other large structure, a ship, a Rock, or a planet — possessed Storage facilities. Storage was where some people went when they had reached a certain age, or if they had just grown tired of living. It was one of the choices that Culture humans faced towards the end of their artificially extended three-and-a-half to four centuries of life. They could opt for rejuvenation and/or complete immortality, they could become part of a group mind, they could simply die when the time came, they could transfer out of the Culture altogether, bravely accepting one of the open but essentially inscrutable invitations left by certain Elder civilisations, or they could go into Storage, with whatever revival criterion they desired.

Some people slept for — say — a hundred years at a time then lived a single day before returning to their undreaming, unageing slumbers, some wanted simply to be woken after a set time had passed to see what had changed while they'd been gone, some desired to come back when something especially interesting was happening (content to leave that judgement to others), and some only wanted to be brought back if and when the Culture finally became one of the Elders itself.

That was a decision the Culture had been putting off for many millennia; in theory it could have sublimed anything up to ten thousand years ago, but — while individuals and small groups of people and Minds did sublime all the time, and other parts of the society had hived off and split away, to make their own decisions on the matter — the bulk of the Culture had chosen not to, determining instead to surf a line across the ever-breaking wave of galactic life continuation.

Partly it was a kind of curiosity that no doubt seemed childish to any sublimed species; a feeling that there was still more to discover in base reality, even if its laws and rules were all perfectly known (and besides, what of other galaxies, what of other universes? Did the Elders have access to these but none of them had ever seen fit to communicate the truth to the unsublimed? Or did all such considerations simply cease to matter, post-sublimation?).

Partly it was an expression of the Culture's extrovertly concerned morality; the sublimed Elders, become as gods to all intents and purposes, seemed to be derelict in the duties which the more naive and less developed societies they left behind ascribed to such entities. "With certain very limited exceptions, the Elder species subsequently took almost nothing to do with the rest of life in the galaxy whose physical trappings they invariably left behind; tyrants went unchecked, hegemonies went unchallenged, genocides went unstopped and whole nascent civilisations were snuffed out just because their planet suffered a comet-strike or happened to be too near a super-nova, even though these events occurred under the metaphorical noses of the sublimed ones.

The implication was that the very ideas, the actual concepts of good, of fairness and of justice just ceased to matter once one had gone for sublimation, no matter how creditable, progressive and unselfish one's behaviour had been as a species pre-sublimation. In a curiously puritanical way for society seemingly so hell-bent on the ruthless pursuit of pleasure, the Culture thought this was itself wrong, and so decided to attempt to accomplish what the gods, it seemed, could not be bothered with; discovering, judging and encouraging — or discouraging — the behaviour of those to whom its own powers were scarcely less than those of a deity. Its own Elderhood would come eventually, it had no doubt, but it would be damned if it would let that happen until it had grown tired of doing (what it hoped was) good.