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"Enough, man," Ebenezar demanded. "Vote, for or against."

"I choose to base my vote upon a Trial. A test that will lay to rest the fears of one side of the issue, or prove falsely placed the faith of the other."

"What Trial?" the Merlin asked.

"Mab," the Gatekeeper said. "Let Dresden address Queen Mab's request. Let him secure the assistance of Winter. If he does, that should lay to rest your concerns regarding his ability, LaFortier."

LaFortier frowned, but then nodded at the Gatekeeper.

He turned next to Ancient Mai. "Should he accomplish this, it should show that he is willing to accept responsibility for his mistake and to work against his own best interests for the greater good of the Council. It should satisfy your concerns as to his judgement—to make the mistakes of youth is no crime, but not to learn from them is. Agreed?"

Ancient Mai narrowed her rheumy eyes, but gave the Gatekeeper a precise nod.

"And you, honored Merlin. Such a success may do much to alleviate the pressure of the coming war. If securing routes through the Nevernever places the Red Court at a severe enough disadvantage, it may even enable us to avoid it entirely. Surely it would prove Dresden's dedication to the Council beyond a doubt."

"That's all well and good," Ebenezar said. "But what happens if he fails?"

The Gatekeeper shrugged. "Then perhaps their fears are more justified than your affection, Wizard McCoy. We may indeed conclude that his appointment to full Wizard Initiate may have been premature."

"All or nothing?" Ebenezar demanded. "Is that it? You expect the youngest wizard in the Council to get the best of Queen Mab somehow? Mab? That's not a Trial. It's a goddamned execution. How is he even supposed to know what her request was to begin with?"

I stood up, my legs shaking a little. "Ebenezar," I said.

"How the hell is the boy supposed to know what she wants?"

"Ebenezar—"

"I'm not going to stand by while you—" He abruptly blinked and looked at me. So did everyone else.

"I know what Mab wants," I said. "She approached me earlier today, sir. She asked me to investigate something for her. I turned her down."

"Hell's bells," Ebenezar breathed. He took the blue bandanna from his pocket and mopped at his gleaming forehead. "Hoss, this is out of your depth."

"Looks like it's sink or swim, then," I said.

The Gatekeeper murmured to me in English, "Will you accept this, Wizard Dresden?"

I nodded my head. My throat had gone dry. I swallowed and tried to remind myself that there wasn't much choice. If I didn't play with the faeries and come out on top, the Council would serve me up to the vampires on a silver platter. The former might get me really, really killed. The latter would certainly kill me as well—and probably more than that.

As deals went, it blew. But some little part of me that hadn't let me forget all the destruction, maybe even the deaths I'd caused last year, danced gleefully at my apparent comeuppance. Besides, it was the only game in town. I tightened my grip on my staff and spoke as clearly as I could manage.

"Yeah. I accept."

Chapter Seven

The rest of the Council meeting was somewhat anticlimactic—for me, anyway.

The Merlin ordered the wizards to disperse immediately after the meeting via preplanned, secure routes. He also distributed a list to everyone, noting the Wardens near them to call upon if help was needed, and told them to check in with the Wardens every few days, as a safety precaution.

Next, a grizzled old dame Warden went over the theories to a couple of newly developed wards meant to work especially well against vampires. Representatives of the White Council's allies—secret occult brotherhoods, mostly—each gave a brief speech, declaring his or her group's support of the Council in the war.

Toward the end of the meeting, Wardens showed up in force to escort wizards to the beginnings of their routes home. The Senior Council, I presumed, would loiter around for a few days in order to see if I got killed trying to prove that I was one of the good guys. Sometimes I feel like no one appreciates me.

I stood up about three seconds before the Merlin said, "Meeting adjourned," and headed for the door. Ebenezar tried to catch my eye, but I didn't feel like talking to anyone. I slammed the doors open a little harder than I needed to, stalked out to the Blue Beetle, and drove away with all the raging power the ancient four-cylinder engine could muster. Behold the angry wizard puttputt-putting away.

My brain felt like something made out of stale cereal, coffee grounds, and cold pizza. Thoughts trudged around in aimless depression, mostly about how I was going to get myself killed playing private eye for Mab. If things got really bad, I might even drag down a few innocent bystanders with me.

I growled at myself. "Stop whining, Harry," I said in a firm, loud voice. "So what if you're tired? So what if you're hurt? So what if you smell like you're already dead? You're a wizard. You've got a job to do. This war is mostly your own fault, and if you don't stay on the ball, more people are going to get hurt. So stiff upper lip, chin up, whatever. Get your ass in gear."

I nodded at that advice, and glanced aside, to the envelope Mab had given me, which lay on the passenger seat. I had a name, an address, a crime. I needed to get on the trail of the killer. That meant I would need information—and the people who would have the most information, a couple of days after the fact, would be the Chicago PD.

I drove to Murphy's place.

Lieutenant Karrin Murphy was the head of Chicago PD's Special Investigations team. SI was the city's answer to weirdness in general. They got all of the unusual crimes, the ones that didn't fall neatly into the department's other categories. SI has handled everything from sightings of sewer alligators to grave robbing in one of the city's many cemeteries. What fun. They also got to take care of the genuine supernatural stuff, the things that no one talks about in official reports but that manage to happen anyway. Trolls, vampires, demon-summoning sorcerers—you name it. The city had appointed SI to make sure the paperwork stayed nice and neat, with no mention of preposterous fantasies that could not possibly exist. It was a thankless job, and the directors of SI typically blew it after about a month by refusing to believe that they were dealing with genuine weirdness. Then they got shuffled out of Chicago PD.

Murphy hadn't. She'd lasted. She'd taken things seriously and employed the services of Chicago's only professional wizard (guess who) as a consultant on the tougher jobs. Murphy and I have seen some very upsetting things together. We're friends. She would help.

Murphy lives in a house in Bucktown, near a lot of other cops. It's a tiny place, but she owns it. Grandma Murphy left it to her. The house is surrounded by a neat little lawn.

I pulled up in the Beetle sometime well after summertime dark but before midnight. I knew she'd be home, though I wasn't certain she'd be awake. I made sure that I didn't sound like I was trying to sneak up anywhere. I shut the door of the Beetle hard and walked with firm footsteps to her door, then knocked lightly.

A moment later the curtains on the barred windows beside the door twitched and then fell back into place. A lock disengaged, then another, then a door chain. I noted, as I waited, that Murphy had a steel-reinforced door just like I did. Though I doubted she'd had as many demons or assassins showing up at it.

Murphy opened the door partway and peered out at me. The woman didn't look like the chief of Chicago PD's monster hunters. Her bright blue eyes were heavy, weary, and underscored with dark bags. She stood five feet nothing in her bare feet. Her golden hair was longer on top than in back, with bangs hanging down to her eyes. She wore a pale peach terry-cloth bathrobe that fell most of the way to her feet.