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13. Paying the Piper

The docks rolled away beyond sight in either direction, the sails of a thousand ships speckled the pale blue waters of the Shining Sea, and it would take them hours to walk the breadth of the city before them, no matter which gate they sought.

Calimport, the largest city in all the Realms, was a sprawling conglomeration of shanties and massive temples, of tall towers springing from plains of low wooden houses. This was the hub of the southern coast, a vast marketplace several times the area of Waterdeep.

Entreri moved Regis off the docks and into the city. The halfling offered no resistance; he was too caught up in the striking emotions that the unique smells, sights, and sounds of the city brought over him. Even his terror at the thought of facing Pasha Pook became buried in the jumble of memories invoked by his return to his former home.

He had spent his entire childhood here as an orphaned waif, sneaking meals on the streets and sleeping curled up beside the trash fires the other bums set in the alleys on chilly nights. But Regis had an advantage over the other vagabonds of Calimport. Even as a young lad, he had undeniable charm and a lucky streak that always seemed to land him on his feet. The grubby bunch he had run with just shook their heads knowingly on the day their halfling comrade was taken in by one of the many brothels of the city.

The “ladies” showed Regis much kindness, letting him do minor cleaning and cooking tasks in exchange for a high lifestyle that his old friends could only watch and envy. Recognizing the charismatic halfling’s potential, the ladies even introduced Regis to the man who would become his mentor and who would mold him into one of the finest thieves the city had ever known: Pasha Pook.

The name came back to Regis like a slap in the face, reminding him of the terrible reality he now faced. He had been Pook’s favorite little cutpurse, the guildmaster’s pride and joy, but that would only make things worse for Regis now. Pook would never forgive him for his treachery.

Then a more vivid recollection took Regis’s legs out from under him as Entreri turned him down Rogues Circle. At the far end, around the cul-de-sac and facing back toward the entrance to the lane, stood a plain-looking wooden building with a single, unremarkable door. But Regis knew the splendors hidden within that unpretentious facade.

And the horrors.

Entreri grabbed him by the collar and dragged him along, never slowing the pace.

“Now, Drizzt, now,” Regis whispered, praying that his friends were about and ready to make a desperate, last-minute rescue. But Regis knew that his prayers would not be answered this time. He had finally gotten himself stuck in the mud too deeply to escape.

Two guards disguised as bums moved in front of the pair as they approached the door. Entreri said nothing but shot them a murderous stare.

Apparently the guards recognized the assassin. One of them stumbled out of the way, tripping over his own feet, while the other rushed to the door and rapped loudly. A peephole opened, and the guard whispered something to the doorman inside. A split second later, the door swung wide.

Looking in on the thieves’ guild proved too much for the halfling. Blackness swirled about him, and he fell limp in the assassin’s iron grasp. Showing neither emotion nor surprise, Entreri scooped Regis up over his shoulder and carried him like a sack into the guildhouse and down the flight of stairs beyond the door.

Two more guards moved in to escort him, but Entreri pushed his way past them. It had been three long years since Pook had sent him on the road after Regis, but the assassin knew the way. He passed through several rooms, down another level, and then started up a long, spiral staircase. Soon he was up to street level again and still climbing to the highest chambers of the structure.

Regis regained consciousness in a dizzy blur. He glanced about desperately as the images came clearer and he remembered where he was. Entreri had him by the ankles, the halfling’s head dangling halfway down the assassin’s back and his hand just inches from the jeweled dagger. But even if he could have gotten to the weapon quickly enough, Regis knew that he had no chance of escape—not with Entreri holding him, two armed guards following, and curious eyes glaring at them from every doorway.

The whispers had traveled through the guild faster than Entreri.

Regis hooked his chin around Entreri’s side and managed to catch a glimpse of what lay ahead. They came up onto a landing, where four more guards parted without question, opening the way down a short corridor that ended in an ornate, ironbound door.

Pasha Pook’s door.

The blackness swirled over Regis once again.

* * *

When he entered the chamber, Entreri found that he had been expected. Pook sat comfortably on his throne, LaValle, by his side and his favorite leopard at his feet, and none of them flinched at the sudden appearance of the two long-lost associates.

The assassin and the guildmaster stared silently at each other for a long time. Entreri studied the man carefully. He hadn’t expected so formal a meeting.

Something was wrong.

Entreri pulled Regis off his shoulder and held him out—still upside down—at arm’s length, as if presenting a trophy. Convinced that the halfling was oblivious to the world at that moment, Entreri released his hold, letting Regis drop heavily to the floor.

That drew a chuckle from Pook. “It has been a long three years,” the guildmaster said, breaking the tension.

Entreri nodded. “I told you at the outset that this one might take time. The little thief ran to the corners of the world.”

“But not beyond your grasp, eh?” Pook said, somewhat sarcastically. “You have performed your task excellently, as always, Master Entreri. Your reward shall be as promised.” Pook sat back on his throne again and resumed his distant posture, rubbing a finger over his lips and eyeing Entreri suspiciously.

Entreri didn’t have any idea why Pook, after so many difficult years and a successful completion of the mission, would treat him so badly. Regis had eluded the guildmaster’s grip for more than half a decade before Pook finally sent Entreri on the chase. With that record preceding him, Entreri did not think three years such a long time to complete the mission.

And the assassin refused to play such cryptic games. “If there is a problem, speak it,” he said bluntly.

“There was a problem,” Pook replied mysteriously, emphasizing the past tense of his statement.

Entreri rocked back a step, now fully at a loss—one of the very few times in his life.

Regis stirred at that moment and managed to sit up, but the two men, engaged in the important conversation, paid him no notice.

“You were being followed,” Pook explained, knowing better than to play a teasing game for too long with the killer. “Friends of the halfling?”

Regis’s ears perked up.

Entreri took a long moment to consider his response. He guessed what Pook was getting at, and it was easy for him to figure out that Oberon must have informed the guildmaster of more than his return with Regis. He made a mental note to visit the wizard the next time he was in Baldur’s Gate, to explain to Oberon the proper limits of spying and the proper restraints of loyalty. No one ever crossed Artemis Entreri twice.

“It does not matter,” Pook said, seeing no answer forthcoming. “They will bother us no more.”

Regis felt sick. This was the southland, the home of Pasha Pook. If Pook had learned of his friends’ pursuit, he certainly could have eliminated them.

Entreri understood that, too. He fought to maintain his calm while a burning rage reared up inside him. “I tend to my own affairs,” he growled at Pook, his tone confirming to the guildmaster that he had indeed been playing a private game with his pursuers.