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Finally, able to stand the suspense no longer, he sought out the trail of the verbeeg and started tracking it toward the lair, determined to discover what was happening. He hadn’t gone twenty feet when a hand cuffed him on the back of the head. Reflexively he spun to meet his attacker, but his astonishment turned to joy when he saw Drizzt standing before him.

Drizzt had returned to the rock shortly after Wulfgar but had remained hidden, watching the barbarian to see if the impulsive young warrior would trust in their pact or decide to take matters into his own hands. “Never doubt an appointed rendezvous until its hour has passed,” the drow scolded sternly, touched as he was by the barbarian’s concern for his well-being.

Any response that might have been coming from Wulfgar was cut short, for suddenly the two companions heard a gruff shout from a familiar voice. “Get me a pig-squealin’ giant to kill!” Bruenor called from the flat stone by the stream behind them. Enraged dwarves can roll along at an incredible speed. In less than an hour, Bruenor’s clan had assembled and started after the barbarian, nearly matching his frantic pace.

“Well met,” Drizzt called as he moved to join the dwarf. He found Bruenor eyeing the three dead verbeeg with grim satisfaction. Fifty iron-visaged, battle-ready dwarves, more than half the clan, stood around their leader.

“Elf,” Bruenor greeted with his customary consideration. “A lair, is it?”

Drizzt nodded. “A mile to the west, but let that be not your first concern. The giants there are not going anywhere, but they are expecting guests this very day.

“The boy told me,” said Bruenor. “A score of reinforcements.” He swung his axe casually. “Somehow I get the feelin’ they’re not goin’ t’ make the lair! Any notion o’ where they’re to be cumin’ in?”

“North and east is the only way.” Drizzt reasoned. “Somewhere down Icewind Pass, around the north of Lac Dinneshere. Your people will greet them, then?”

“Of course,” replied Bruenor. “They’ll be passin’ Daledrop for certain.” A twinkle edged his eye. “What do ye mean to do?” he asked Drizzt. “An what o’ the boy?”

“The boy remains with me,” Drizzt insisted. “He needs rest. We’ll watch over the lair.”

The eager gleam in Drizzt’s eye gave Bruenor the impression that the drow had more in mind than watching. “Crazy elf,” he said under his breath. “Probably’ll take on the whole lot of ‘em by himself!” He looked around curiously again at the dead giants. “And win!” Then Bruenor studied the two adventurers, trying to match their weapons with the types of wounds on the verbeeg.

“The boy felled two,” Drizzt replied to the dwarf’s unspoken question.

A hint of a rare smile found its way onto Bruenor’s face. “Two to yer one, eh? Yer slippin’, elf.”

“Nonsense,” Drizzt retorted. “I recognized that he needed the practice!”

Bruenor shook his head, surprised by the extent of the pride he felt toward Wulfgar, though of course he wasn’t about to tell the boy and swell his head. “Yer slippin’!” he called again as he moved up to the head of the clan. The dwarves took up a rhythmic chanting, an ancient tune that had once echoed off the silvery halls of their lost homeland.

Bruenor looked back at his two adventurous friends and honestly wondered what would be left of the giant lair by the time he and his fellow dwarves returned.

17. Vengeance

Tirelessly, the heavily laden dwarves marched on. They had come prepared for war, some carrying heavy packs and others shouldering the great weight of large wooden beams.

The drow’s guess about which direction the reinforcements would be coming from seemed the only possible way, and Bruenor knew exactly where to meet them. There was only one pass that afforded easy access down into the rocky valley: Daledrop, up on the level of the tundra yet below the southern slopes of the mountain.

Though they had marched without rest throughout half of the night and most of the morning, the dwarves set right to work. They had no idea what time the giants would be coming in, though it probably wouldn’t happen under the light of day; they wanted to make certain that everything was ready. Bruenor was determined to take out this war party quickly and with minimal losses to his people. Scouts were posted on the high spots of the mountainside, and others were sent out onto the plain. Under Bruenor’s direction, the remainder of the clan prepared the area for an ambush. One group set to digging a trip-trench and another began reassembling the wooden beams into two ballistae. Heavy crossbowmen sought out the best vantage points among the boulders on the nearby mountainside from which to launch their assault.

In a short time, all was ready. But the dwarves still did not stop to rest. They continued canvassing every inch of the area, searching for any possible advantage they could gain over the verbeeg.

Late in the day, the sun already dipping its lowest edges below the horizon, one of the lookouts on the mountain announced that he had sighted a dust cloud growing in the distant east. Soon after; a scout came in from the plain to report that a troop of twenty verbeeg, a few ogres, and at least a dozen orcs was making speed toward Daledrop.

Bruenor signaled the crossbowmen into their concealed positions. The ballista crews inspected the camouflage on the great bows and added perfecting touches. Then the strongest fighters of the clan, with Bruenor himself among them, dug themselves into small holes along the worn path of Daledrop, carefully cutting the tufts of thick grass so that they could roll it back over them.

They would strike the first blows.

* * *

Drizzt and Wulfgar had taken up a position among the boulders of Kelvin’s Cairn above the giant’s lair. They had slept in shifts throughout the day. The drow’s only concern for Bruenor and his clan was that some of the giants would leave the lair to meet the incoming reinforcements and spoil the dwarves’ advantage of surprise.

After several uneventful hours, Drizzt’s worries proved true. The drow was resting in the shadow of a ledge while Wulfgar kept watch over the lair. The barbarian could hardly see the wooden doors concealed behind the brush, but he clearly heard the creak of a hinge when one of them opened. He waited for a few moments before moving to rouse the drow to make sure that some of the giants were actually coming out of the hole.

Then he heard giants talking within the blackness of the open door, and suddenly, a half dozen verbeeg emerged into the sunlight. He turned to Drizzt but found the ever-alert drow already standing behind him, his large eyes squinting as he watched the giants in the bright light.

“I do not know what they are about,” Wulfgar told Drizzt.

“They’re seeking missing companions,” Drizzt replied. He’d heard, more clearly with his keen ears than his friend, distinct pieces of the conversation that had taken place before the giants emerged. These verbeeg had been instructed to exercise all possible caution, but they were to find the long overdue patrol, or at least determine where the missing giants had gone off to. They were expected to return that same night, with or without the others.

“We must warn Bruenor,” said Wulfgar.

“This group will have found their dead companions and alerted the lair long before we could return,” replied Drizzt. “Besides, I believe that Bruenor has enough giants to deal with already.”

“What, then?” asked Wulfgar. “Surely the lair will be tenfold more difficult to defeat if they expect trouble.” The barbarian noticed that the simmering flame had returned to the drow’s eye.

“The lair will be none the wiser if these giants never return,” Drizzt said matter-of-factly, as though the task of stopping six hunting verbeeg was a minor obstacle. Wulfgar listened in disbelief, though he had already guessed what Drizzt had in mind.