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Bruenor groaned in understanding of the halfling’s dismay, all too familiar himself with the savage ways and fighting prowess of barbarians. Orcs would prove much less formidable foes.

By the time the two had finished their discussion, Drizzt was stretching out in the cool shade of a tree overhanging the river and Wulfgar was halfway through his third helping of breakfast.

“Yer jaw still dances for food, I see!” Bruenor called as he noted the meager portions left on the skillet.

“A night filled with adventure,” Wulfgar replied gaily, and his friends were glad to observe that the brawl had apparently left no scars upon his attitude. “A fine meal and a fine sleep, and I shall be ready for the road once more!”

“Well don’t ye get too comfortable yet!” Bruenor ordered. “Ye’ve a third of a watch to keep this day!”

Regis looked about, perplexed, always quick to recognize an increase in his workload. “A third?” he asked. “Why not a fourth?”

“The elf’s eyes are for the night,” Bruenor explained. “Let him be ready to find our way when the day’s flown.”

“And where is our way?” Drizzt asked from his mossy bed. “Have you come to a decision for our next destination?”

“Longsaddle,” Regis replied. “Two hundred miles east and south, around Neverwinter Wood and across the crags.”

“The name is unknown to me,” Drizzt replied.

“Home of the Harpells,” Regis explained. “A family of wizards renowned for their good-natured hospitality. I spent some time there on my way to Ten-Towns.”

Wulfgar balked at the idea. The barbarians of Icewind Dale despised wizards, considering the black arts a power employed only by cowards. “I have no desire to view this place,” he stated flatly.

“Who asked ye?” growled Bruenor, and Wulfgar found himself backing down from his resolve, like a son refusing to hold a stubborn argument in the face of a scolding by his father.

“You will enjoy Longsaddle,” Regis assured him. “The Harpells have truly earned their hospitable reputation, and the wonders of Longsaddle will show you a side of magic you never expected. They will even accept…” He found his hand involuntarily pointing to Drizzt, and he cut short the statement in embarrassment.

But the stoic drow just smiled. “Fear not, my friend,” he consoled Regis. “Your words ring of truth, and I have come to accept my station in your world.” He paused and looked individually into each uncomfortable stare that was upon him. “I know my friends, and I dismiss my enemies,” he stated with a finality that dismissed their worries.

“With a blade, ye do,” Bruenor added with a soft chuckle, though Drizzt’s keen ears caught the whisper.

“If I must,” the drow agreed, smiling. Then he rolled over to get some sleep, fully trusting in his friends’ abilities to keep him safe.

They passed a lazy day in the shade beside the river. Late in the afternoon, Drizzt and Bruenor ate a meal and discussed their course, leaving Wulfgar and Regis soundly asleep, at least until they had eaten their own fill.

“We’ll stay with the river for a night more,” Brueror said. “Then southeast across the open ground. That’d clear us of the wood and lay open a straight path ‘fore us.”

“Perhaps it would be better if we traveled only by night for a few days,” Drizzt suggested. “We know not what eyes follow us out of the City of Sails.”

“Agreed,” replied Bruenor. “Let’s be off, then. A long road before us, and a longer one after that!”

“Too long,” murmured Regis, opening a lazy eye.

Bruenor shot him a dangerous glare. He was nervous about this trek and about bringing his friends on a dangerous road, and in an emotional defense, he took all complaints about the adventure personally.

“To walk, I mean,” Regis quickly explained. “There are farmhouses in this area, so there must be some horses about.”

“Horses’d bring too a high price in these parts,” replied Bruenor.

“Maybe…” said the halfling slyly, and his friends could easily guess what he was thinking. Their frowns reflected a general disapproval.

“The crags stand before us!” Regis argued. “Horses might outrun orcs, but without them, we shall surely fight for every mile of our hike! Besides, it would only be a loan. We could return the beasts when we were through with them.”

Drizzt and Bruenor did not approve of the halfling’s proposed trickery, but could not refute his logic. Horses would certainly aid them at this point of the journey.

“Wake the boy,” Bruenor growled.

“And about my plan?” asked Regis.

“We’ll make the choice when we find the opportunity!”

Regis was contented, confident that his friends would opt for the horses. He ate his fill, then scraped together the supper’s meager remnants and went to wake Wulfgar.

* * *

They were on the trail again soon after, and a short time after that, they saw the lights of a small settlement in the distance.

“Take us there,” Bruenor told Drizzt. “Mighten be that Rumblebelly’s plan’s worth a try.”

Wulfgar, having missed the conversation at the camp, didn’t understand, but offered no argument, or even questioned the dwarf. After the disaster at the Cutlass, he had resigned himself to a more passive role on the trip, letting the other three decide which trails they were to take. He would follow without complaint, keeping his hammer ready for when it became needed.

They moved inland away from the river for a few miles, then came upon several farms clustered together inside a stout wooden fence.

“There are dogs about,” Drizzt noted, sensing them with his exceptional hearing.

“Then Rumblebelly goes in alone,” said Bruenor.

Wulfgar’s face twisted in confusion, especially since the halfling’s look indicated that he wasn’t thrilled with the idea. “That I cannot allow,” the barbarian spouted. “If any among us needs protection, it is the little one. I’ll not hide here in the dark while he walks alone into danger!”

“He goes in alone,” Bruenor said again. “We’re here for no fight, boy. Rumblebelly’s to get us some horses.”

Regis smiled helplessly, caught fully in the trap that Bruenor had clearly set for him. Bruenor would allow him to appropriate the horses, as Regis had insisted, but with the grudging permission came a measure of responsibility and bravery on his part. It was the dwarf’s way, of absolving himself of involvement in the trickery.

Wulfgar remained steadfast in his determination to stand by the halfling, but Regis knew that the young warrior might inadvertently cause him problems in such delicate negotiations. “You stay with the others,” he explained to the barbarian. “I can handle this deal alone.”

Mustering up his nerve, he pulled his belt over the hang of his belly and strode off toward the small settlement.

The threatening snarls of several dogs greeted him as he approached the fence’s gate. He considered turning back—the ruby pendant probably wouldn’t do him much good against vicious dogs—but then he saw the silhouette of a man leave one of the farmhouses and start his way.

“What do you want?” the farmer demanded, standing defiantly on the other side of the gate and clutching an antique pole arm, probably passed down through his family’s generations.

“I am but a weary traveler,” Regis started to explain, trying to appear as pitiful as he could. It was a tale the farmer had heard far too often.

“Go away!” he ordered.

“But—”

“Get you gone!”

Over a ridge some distance away, the three companions watched the confrontation, though only Drizzt viewed the scene in the dim light well enough to understand what was happening. The drow could see the tenseness in the farmer by the way he gripped the halberd, and could judge the deep resolve in the man’s demands by the unbending scowl upon his face.