The waster kid paused for a second, then turned and bolted. His jeans burst into flames. He screamed, stumbling to a halt, and flailing wildly at the burning fabric. His hands ignited. The shock silenced him for a second as he held them up disbelievingly in front of his face. Then he screamed again, and kept on screaming, staggering about drunkenly. He crashed into one of the flimsy stalls which crumpled, folding about him. The fire was burning deeper into his flesh now, spreading along his arms, and up onto his torso. His screaming became weaker as he bucked about in the smouldering wreckage.
The T-shirted kid raced over to him. But all he could do was look down in a horror of indecision as the flames grew hotter.
“For Christ’s sake,” he wailed at Quinn. “Stop it. Stop it!”
Quinn laughed. “Your first lesson is that God’s Brother cannot be stopped.”
The body was motionless and silent now, a black glistening husk at the centre of the flames. Quinn put a hand on the shoulder of the sobbing waster kid at his side. “It hurts you, doesn’t it? Watching this?”
“Hurts! Hurts? You bastard.” Even with a face screwed up from pain and rage, he didn’t dare try to twist free from Quinn’s hand.
“I have a question,” Quinn said. “And I’ve chosen you to answer it for me.” His hand moved down, caressing the waster kid’s chest before it reached his crotch. He tightened his fingers round the kid’s balls, aroused by the fear he was inflicting.
“Yes, God, yes. Anything,” the kid snivelled. His eyes were closed, denying what he could of this nightmare.
“Where is the nearest coven of the Light Bringer sect?”
Even with the pain and dread scrambling his thoughts, the waster kid managed to stammer: “This dome, district seventeen, eighty-thirty street. They got a centre somewhere along there.”
“Good. You see, you’ve learnt obedience, already. That’s very smart of you. I’m almost impressed. Now there’s only one lesson left.”
The waster kid quailed. “What?”
“To love me.”
The coven’s headquarters had chewed its way, maggot-fashion, into the corner of the Hauck skyscraper on eighty-thirty street. What had once been a simple lattice of cube rooms, arranged by mathematics rather than art, was now a jumbled warren of darkened chambers. Acolytes had knocked holes in some walls, nailed up barricades in the corridors, pulled down ceilings, sealed off stairwells; drones shaping their nest to the design of the magus. From the outside it looked the same, a row of typically shabby Downtown shops along the street, selling goods cheaper than anywhere else—they could afford to, everything was stolen by the acolytes. But above the shops, the slim windows were blacked out, and according to the building management processors, the rooms unoccupied, and therefore not liable to pay rent.
Inside, the coven members buzzed about industriously twenty-four hours a day. Looked at from a strictly corporate viewpoint, which was how magus Garth always regarded his coven, it was quite a prosperous operation. Ordinary acolytes, the real sewer-bottom shit of the human race, were sent out boosting from the upper levels; bringing back a constant supply of consumer goodies that were either used by the sect or sold off in the coven-front shops and affiliated street market stalls. Sergeant acolytes were deployed primarily as enforcers to keep the others in line, but also to run a more sophisticated distribution net among the dome’s lower-middle classes; competing (violently) with ordinary pushers out in the bars and clubs. Senior acolytes, the ones who actually had a working brain cell, were given didactic memory courses and employed running the pirate factory equipment, bootlegging MF albums, black sensevise programs, and AV activant software; as well as synthesizing an impressive pharmacopoeia of drugs, hormones, and proscribed viral vectors.
In addition to these varied retail enterprises, the coven still engaged in the more traditional activities of crime syndicates. Although sensevise technology had essentially eliminated a lot of prostitution outside of Downtown, that still left protection rackets, extortion, clean water theft, blackmail, kidnapping, data theft, game-rigging, civic-service fraud, power theft, embezzlement, and vehicle theft, among others.
The coven performed all of them with gusto, if not finesse. Magus Garth was satisfied with their work. They hadn’t missed their monthly target in over three years, making the required financial offering to New York’s high magus over in dome two. His only worry was that the High Magus could realize how lucrative the coven was, and demand a higher offering. Increased payments would cut into Garth’s personal profits, the eight per cent he’d been skimming every month for the last five years.
There were times when Garth wondered why nobody had noticed. But then, looking at sergeant acolyte Wener, maybe he shouldn’t be all that surprised. Wener was in his thirties, a big man, but rounded rather than wedge-shaped like most of the acolytes. He had a thick beard, dark hair sprouting from his face in almost simian proportions. His head was in keeping with the rest of his body, though Garth suspected the bone thickness would be a lot greater than average. An overhanging forehead and jutting chin gave him a permanently sullen, resentful expression—appropriately enough. You couldn’t geneer that quality, it was a demonstration that the incest taboo was finally starting to lose force among Downtown residents. Fifteen years in the sect, and Wener was as far up the hierarchy as he’d ever get.
“They got Tod, and Jay-Dee,” Wener said. He smiled at the memory. “Tod went down swinging. Hit a couple of cops before they shot him with a fucking nervejam. They started kicking him then. I got out.”
“How come they spotted you?” Garth asked. He’d sent Wener and five others out to steam a mall. Simple enough, two of you bang into a civilian, cut a bag strap, slice trouser pocket fabric. Any protest: you get crushed by a circle of aggressive faces and tough young bodies looking for an excuse to hurt you as bad as they can.
Wener shifted some flesh around on top of his shoulders, his way of shrugging. “Dunno. Cops maybe saw what was going down.”
“Ah, fuck it.” Garth knew. They’d hit a streak and stayed too long, allowed the mall patrols to realize what was happening. “Did Tod and Jay-Dee have anything on them?”
“Credit disks.”
“Shit.” That was it. The cops would send them straight down to the Justice Hall, walk them past a judge whose assistant’s assistant would access the case file and slap them with an Involuntary Transportation sentence. Two more loyal followers lost to some asshole colony. Though Garth had heard that the quarantine was even affecting colony starship flights. Ivet holding pens at every orbital tower station were getting heavily overcrowded, the news companies were hot with rumours of riots.
Wener was shoving his hands in his pockets, pulling out credit disks and other civilian crap: fleks, jewellery, palm-sized blocks . . . “I got this. The steam wasn’t a total zero.” He spilt the haul on Garth’s desk, and gave the magus a hopeful look.
“Okay, Wener. But you’ve got to be more careful in the future. Fuck it, God’s Brother doesn’t like failure.”
“Yes, magus.”
“All right, get the hell out of my sight before I give you to Hot Spot for a night.”
Wener lumbered out of the sanctum, and closed the door. Garth datavised the room’s management processor to turn up the lights. Candles and shadowy gloom were the sect’s habitual trappings. When acolytes were summoned before him, the study conformed to that: a sombre cave lit by a few spluttering red candles in iron candelabrums, its walls invisible.
Powerful beams shone down out of the ceiling, revealing a richly furnished den; drinks cabinet filled with a good selection of bottles, an extensive AV and sensevise flek library, new-marque Kulu Corporation desktop processor (genuine—not a bootleg), some of the weirder art stuff that was impossible to fence. A homage to his own greed, and devoutness. If you see something you want: take it.