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The Duelmaster glanced quickly at the signature, then pressed the stud on the desk top. The blank slipped out of sight in the trough. He carefully took the stylus from Marmorth’s unfeeling fingers, placed it in his pouch. They waited patiently for a minute. A soft clucking came up through a slot in the side of the desk, and a second later a punched plastic plate dropped into a basket beneath it.

“This is your variation-range card,” explained the Duelmaster, lifting the plate from the basket. “With this we can gauge the extent of your imagination, set up the illusions, send you through the Corridor at your own mental pace.”

“I understand perfectly, Duelsman,” snapped Marmorth. “Do you mind getting me in there! I’m freezing in this breechclout!”

“Mr. Marmorth, I realize this is annoying, but we are required both by statute of law and rule of the Company to explain thoroughly the entire sequence, before entrance.” He stood up behind the desk, reached into a cabinet that dilated at the approach of his hand.

“Here,” he said, handing Marmorth a wraparound, “put this on till we’ve finished here.”

Marmorth let breath whistle between his teeth in irritation, but donned the robe and sat back down in front of the desk. Marmorth was a man of medium height, hair graying slightly at the temples and forelock, a middle-aged stomach bulge. He had dark, not-quite-piercing eyes, and straight plain features. An undistinguished man, yet one who seemed to have a touch of authority and determination about him. An undistinguished man, a middle-aged man, a man about to enter a duel.

“As you know—” began the Duelmaster.

“Yes, yes, confound it! I know, I know! Why must you people prolong the agony of this thing?” Marmorth cut him off, rising again.

“Mr. Marmorth,” resumed the Duelmaster patiently but doggedly, “if you don’t settle yourself, we will call this Affair off. Do you understand?”

Marmorth chuckled ruefully, deep in his throat. “ After the tolls Krane and I laid out? You won’t cancel.” “We will if you aren’t prepared for combat. It’s for your own survival, Mr. Marmorth. Now if you’ll be silent a minute, I’ll brief you and you can enter the Corridor.”

Marmorth waved his hand negligently, grudging the Duelsman his explanation. He stared in boredom at the high crystal ceiling of the preparation chamber.

“The Corridor, as you know,” went on the Duelsman, adding the last phrase with sarcasm, “is a supersensitive receptor. When you enter it, seven billion scanning elements pick up your thoughts, down to the very subconscious, filter them through the banks, correlating them with your variation-range card, and feed back illusions. These illusions are matched with those of your opponent, as checked with his variation-range card. The illusion is always the same for both of you.

“Since you are in the field of the Corridor, these are substantial illusions, and they affect you as though they were real. In other words, to illustrate the extreme—you can die at any moment. They are not dreams, I assure you. All too often combatants find an illusion so strange they feel it must be unreal. May I caution you, Mr. Marmorth, that is the quickest way to lose an Affair. Take everything you see at face value. It is real!” He paused for a moment, wiping his forehead. He had begun to perspire freely. Marmorth wondered at this, but remained silent.

“Your handicap,” the Duelmaster resumed, “is that when an illusion is formed from a larger segment of your opponent’s imagination than from yours, he will be more familiar with it, and will be more able to get to you. The same holds true for him, of course.

“The illusions will strengthen for the combatant who is dominating. In other words, if Krane’s outlook is firmer than yours, he will have a more familiar illusion. If you begin to dominate him, the illusion will change to one more of your making.

“Do you understand?”

Marmorth had found himself listening more intently than he had thought he would. Now he had questions. “Aren’t there any weapons we begin with? I’d always thought we could choose our dueling weapons.” The Duelmaster shook his head. “No. There will be sufficient weapons in your illusions. Anything else would be superfluous.”

“How can an illusion kill me?”

“You are in the Corridor’s field. Through a process of—well, actually, Mr. Marmorth, that is a Company secret, and I doubt if it could be explained in lay terms so that you would know any more now than you did before. Just accept that the Corridor converts your thought-impressions into tangibles.” “How long will we be in there?”

“Time is subjective in the Corridor. You may be there for an hour or a month or a year. Out here the time will seem as an instant. You will go in, both of you, then a moment later—one of you will come out.” Marmorth licked his lips again. “Have there been duels where a stalemate was reached; where both combatants came back?” He was nervous, and the question trembled as if it was made with metallic filaments. “We’ve never had one that I can recall,” answered the Duelmaster simply.

“Oh,” said Marmorth quietly, looking down at his hands.

“Are you ready now?”

Marmorth nodded. He slipped out of the wraparound and laid it across the back of the chair. Together they walked toward the Silver Corridor. “Remember,” said the Duelmaster, “the combatant who has the strongest convictions will win. This is a constant, and your only real weapon.”

The Duelmaster stepped to the end of the Corridor, removing a thin tube from his pouch. A beam of light flashed thinly from the end, and he shone it at an aperture in the wall next to the Corridor’s opening. The light flashed twice, then he said, “I’ve signaled the Duelsman on the other side. Krane has been placed inside.”

The Duelmaster slipped the variation-range card into a slot in the blank wall, then indicated Marmorth should step into the Corridor.

The middle-aged duelist stepped forward, smoothing the short breechclout against his thighs as he walked. He took one step, two, three. The perfectly round mouth of the Silver Corridor gaped before him, black and impenetrable.

He stepped forward once more. His bare foot touched the edge of the metal, and he drew back hesitantly. He looked back over his shoulder at the Duelsman. “Couldn’t I—” “Step in, Mr. Marmorth,” said the Duelmaster firmly. There was a granite tone in his voice. Marmorth walked forward into the darkness. It closed over his head and seeped behind his eyes. He felt nothing! Marmorth…

…blinked twice. The first time he saw the throne room and the tier-mounted pages, long-stemmed trumpets at their sides. He saw the assembled nobles bowing low before him, their ermine capes sweeping the floor. The floor was a rich, inlaid mosaic, the walls dripped color and rich tapestry, the ceiling was high-arched and studded with crystal chandeliers.

The second time he opened them, hoping his senses had cleared, he saw precisely the same thing. Then he saw Krane—High Lord Krane—in the front ranks.

The man’s hair had been swept back to form a tight knot at the base of his skull. It was the knot of the triumphant warrior. The garb was different—tight suit of chain-mail in blued-steel, ornamental decorations across the breastplate, a ruby-hilted sword in a scabbard at his waist, full, flowing cape of blood-red velvet—but the face was no different from the one Marmorth had seen in the Council Chamber, before they had agreed to duel.

The face was thin; a V that swept past a high, white forehead and thick, black brows, past the high cheekbones and needle-thin nose, down to the slash mouth and pointed black beard. A study in coal and chalk. Marmorth’s blood churned at sight of the despised Krane! If he hadn’t challenged Marmorth’s Theorem in the Council Chamber, with his duel-inciting slanders, neither of them would be here. Here!