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Okidata cleared his throat. "Well, there is one idea we haven't used yet," he said. "I suppose a real ride purist would call it cheating, though, so maybe we shouldn't..."

"I'm no purist," said Phule. "Right about now, the only thing I care about is beating those bureaucratic rulemongers. If we can get a better ride than they're offering, I say we do it whatever it takes. What do you think, Maestro?"

"Vot ess zis idea?" Zipiti said, scowling.

"Antigrav," said Okidata.

"Oh, zat has been done," said Zipiti, with a flip of his hand. "Eet vas ze grand sensation, until everybody go on ze ride and discover ees boring. Ze riders, zey vant to feel as if zey are falling, not floating."

"Right," said Okidata. "We had a ride here that tried it, back when I was a kid. Flopperoonie. Nobody went on it twice. But they did it like you said-floating instead of falling. There's another way to use it."

"Eempossible!" said the Maestro, but nobody was listening to him.

"Go ahead, kid," said Buster, propping his feet up on the empty chair opposite him. "We gotta top the gov'ment's ride, and they done rigged the game agin' us. You got a better idea, I'm itchin' to hear it."

"OK, here's the deal," said Okidata. "The old way was to use antigrav at the top of a hill, to make the riders feel as if the car was flying off the track. Except it didn't really work-it was too smooth. The way I think we can use it is subtler. We put it on as the car's going uphill, just enough so the car doesn't lose all its speed, That way, we can make the later hills just as high as the first, and we get a lot more really steep drops. And we can keep the ride going longer, 'cause it doesn't slow down as much. You're using the antigrav not as an effect, but as an enhancement."

"It oughta work," said Buster. " 'Course, the proof of the puddin' is in the tastin'..."

"That's what our ride-testers are for," said Phule. "Draw up the design and let's see it. We've got nothing to lose, so let's give it our best shot." Privately, he was beginning to wish that the rides could be opened, to help defray the growing cost of construction. But until all the park's facilities were finished, the gates would have to remain closed-and the bills would continue to mount.

As with any work of art, a ride was nothing without an audience. Until it had rattled down the track (and it had better rattle-too quiet was no good) with riders aboard, it was still an unproven entity. The ride-testers were there to prove that pudding.

The team included Omega Mob's two hardcore thrill ride addicts, Do-Wop and Mahatma, as well as Tusk-anini, who had an uncanny ability to spot minor imperfections in the trackwork just by riding over it. The Gambolts, especially Rube, also proved to be good testers; if Rube made it to the end without howling, the ride was far too tame. And to lead the group, Phule chose Brandy, who kept the group focused on analyzing the ride, rather than simply enjoying it.

It was shortly after ride-testing the Topper that Mahatma raised his hand and said, "Sarge, may I ask a question?"

"I doubt I'll get any peace until I let you," said Brandy. "What is it this time, Mahatma?"

"The reason we're testing out rides is to find out whether they're better than the government's rides, isn't it?"

"Got it in one," said Brandy.

"But Sarge, how can you compare two things when you only know one?"

"Say what?" Brandy's face took on a particular puzzled expression that Mahatma's questions often seemed to elicit.

"Listen, Sarge," said Mahatma. "If you want to compare apples and oranges, you have to taste an apple, and then an orange, not so?"

"Nobody can compare apples and oranges," said Brandy, furrowing her brow. "You can't do it..."

Mahatma interrupted her. "Then why does everyone say to me always, You're comparing apples and oranges, if I don't do it? If I do it, you can't say nobody does it."

"Brandy, Mahatma making sense this time," said Tusk-anini.

"I'm supposed to take your word for that?" scoffed Brandy. Tusk-anini's intellect was highly respected by the Omega Mob, but his approach to logic didn't always match the human model.

"Listen, Brandy," said Tusk-anini. "We only test our rides. How we know if they better than other rides unless we go on other rides?"

"Oh, I get it," said Brandy. "Well, I guess the question does make sense, after all. Except we can't go on the government's rides until they open the park. Which is a shame, come to think of it..."

"Yo, Sarge, I got a great idea," said Do-Wop.

"Now we're really in trouble," said Brandy, covering her eyes in mock horror. "There's probably no way I can stop you from telling me this brilliant idea, so maybe you better tell me now. But don't expect me to do anything about it, OK?"

"Ahhh, Sarge, you ain't gonna hafts do anything about it," said Do-Wop, grinning. "Leave it to me and the guys..."

"Right," said Brandy. "I'm not leaving anything up to you until I know the whole story. Spill it, Do-Wop. I expect I'm gonna regret this..."

The idea was exactly what she would have expected. The only problem was, the more Do-Wop explained it, the better it sounded. Almost against her will, she found herself nodding in agreement...

The fencing around New Atlantis Park was designed to let. the public follow the progress of construction, while maintaining a reasonable degree of security. The idea was to whet the public's appetite, without giving the competition anything useful. This went against local custom, which treated every detail of a new ride, from its overall height to the color of the seats, as a trade secret. So when Okidata and Do-Wop pulled their hovercar up to a side entrance for Landoor Park, they were met by a pair of government security guards. The park's fence was ten feet high, topped with razor wire to prevent anyone stealing a peek inside. Harsh floodlights illuminated the area in front.

"Let me do the talking," Okidata whispered as the guard approached. "I know most of these guys, and I have the right accent."

Do-Wop seemed dubious. "OK, man, but if it gets rough, let me take over. I can talk my way out of anything."

"Yeah, and where's that gonna leave me?" said Okidata. He elbowed the legionnaire playfully and turned to meet the guards. "Hey, it's Footsy and Annie! Long time no see."

"Long time is right, Okie," said the woman, a tough-looking brunette in a dark green uniform. "Sorry we can't talk, but this is a restricted zone. You gotta move along."

"That's too bad, Annie, because I need to talk to you guys," said Okidata in a conspiratorial voice. "I got a proposition for you."

"Okie, you better move along," said the other guard, presumably Footsy, but he said it with a deep chuckle. "Last time you came to me with a proposition, it nearly got us both thrown out of school."

"Yeah, but it was fun while it lasted," said Okidata, and Do-Wop could hear the grin in his voice. "Here's the deal, guys-how'd you like a free preview of the triffest ride on the planet?"

"We've got the triffest ride on the planet right inside," said Annie, her eyes narrowing.

"Sure you do," said Okidata. "But you know what's goin' on down the street, don't you?"

"Rebel park," said Footsy. "You workin' for them?"

"Yeah, their money's as good as the government's," said Okidata. "And their rides might be even better than the government's, but of course, I only know one side of the story. Same as you, I guess."

"Let me guess," said Annie, leaning on the hovercar's window frame. "You can sneak us onto the rebel rides. Same as you used to sneak us onto the Weasel when you worked at Dunes Park."

"I can," said Okidata. "It won't even get me in trouble with the boss, this time. He wants people to know how good his rides are, and the best way is to give out a few free samples, just to get talk started."