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Near dusk on the seventh day, Leesil was at the reins when he pointed ahead.

At first, Wynn could not spot what he wanted them to see. Against the gray-white clouds, the distant skyline was only just visible through trees along the open road stretched out before them. Far ahead was a dark knob like the jut of a barren rock mesa, its top peeking above the trees on a tall hill. Wynn recognized it as the crest of a keep.

Magiere's eyes followed to where Leesil pointed.

Sympathy wrestled with wariness in Wynn when she saw Magiere's anxious expression. Each piece of Magiere's past found so far promised the next to be darker still. It was not long before they crossed a stone-and-timber bridge spanning another of the many sluggish streams.

The water was clogged with dead branches and masses of sprouting reeds, and the road beyond climbed a large rise in the land. Down a short side path to the right were the remnants of an empty village. Thatch or timber roofs were pocked with holes or had collapsed entirely. A small stable at the village's near end had a broken fence. Cottage doors were ajar or missing.

No one in the wagon said a word as they passed the village of Apudalsat.

Leesil had earlier said its name meant "water downs village" and the reason was apparent as the main road swerved toward the keep and met with another bridge. This one was a long mound of piled stone and packed earth that spanned a wide pond turned green with floating scum. The village was situated on a rise in the marshland, with filmy water, bogs, and quagmires on all sides of it. Once they crossed over, the road straightened, and the keep loomed before them as they crested its hill. Leesil pulled the horses to a stop, and they all climbed out.

Wynn grabbed her pack and approached the keep before the others finished gathering what they needed. She had searched a few abandoned buildings and strongholds with Domin Tilswith, but nothing quite like this. The keep near Magiere's village was well mended by comparison.

Half the wooden gate in the outer stockade had rotted away long ago, and the remaining half was dank with decay.

The main building's top had crumbled, leaving large moss-covered stones embedded in the courtyard around it.

Wynn looked back toward the deserted village, but she couldn't see it through the forest. "What happened here?"

"Civil war, famine, perhaps sickness that swept through long ago," Leesil said. "Any of these could leave a fief without enough people to carry on work to support it. And it's certainly not a prized piece of land. Who knows what the main livelihood was here."

Somehow, Wynn did not believe anything so easily explained had happened here. The silence of this place made the cold of the coming night more acute. Though she could not see the village, the moss-draped trees blocking her view carried their own telltale signs.

"Look," she said, pointing, and Magiere came to join her.

An ancient spruce close to the outer stockade was tainted with brown. A few limbs had broken away or rotted through, and the stumps showed the same color turned dark with dampness. Other trees were in a similar state, and tumbled stones inside the keep grounds showed patches of lichen that had faded, only to be plastered down to mere stains. Around the keep of Apudalsat, death nibbled at the world, leaving marks too recently familiar for Wynn's comfort.

Chap came to join her and growled once as he shoved his head under her hand. She stroked him absently, looking about at the creeping blemishes within the forest.

"We should go inside," she told Magiere. "Osceline said her master would know when you arrived. There is no one waiting for us, and we will learn nothing further out here."

Magiere looked into the forest, hand on sword hilt, and then turned and led the way as Wynn followed. Leesil stepped out ahead of them.

As with the stockade's gate, the keep's huge wooden door had crumbled to scraps that littered the ground and floor beneath the arched stone entrance. The pieces mulched to smears under Leesil's boots as he stepped close.

The light outside was fading, and Wynn unpacked the lamps, placing the crystals in the holders and settling their glass covers in place. Handing one to Magiere, she followed Leesil through the short entryway, and they found themselves in a center hall.

The interior was less decayed but not by much. It was an old-style keep, with a huge fire pit in the center instead of a hearth to one side. The walls held archways and doors that likely led to side rooms and antechambers. Those same walls reached up to the remnants of an upper floor. The hall's center was open all the way to the keep's top, where an iron grate would have let the fire pit's smoke escape. Now all Wynn saw was the dark sky above where the roof should have been and crumbled stone littering the fire pit and floor. There was no sign of the fallen roof grate.

Enormous tapestries hung on the walls, their images faded and streaked with grime and mold. Sections had decayed through, and some hung in folds by their tattered threads. One portrayed a battle between forces Wynn did not recognize. She stepped up to another, raising her lamp to illuminate the image of men in long cream robes and head wraps riding thin-legged, fierce horses.

"I think this is Suman," she said. "There are dunes in the distance behind the riders. It would cost a great amount to bring it all the way here. Why would a Droevinkan lord want such a thing?"

Magiere paced around the fire pit. "The place feels familiar, but I know I've never been here. I've never been this far east."

Wynn joined her. "You are certain?"

"Yes, I'm sure."

Leesil stopped examining the tapestries and circled the room to peer through archways and test old doors. Wynn was about to begin herself, hoping they might still find records or other information in this place. She spotted the first dead rat and stepped back.

"Leesil!"

"What?" He hurried over. "What is it?"

Rats did not frighten Wynn, and she had certainly seen dead ones before.

Instead of being bloated or rotten, the carcass was shriveled. The skin had shrunk around its rib cage and limbs, as if it had starved to death. In a place like this, where the forest grew wild and thick, that seemed impossible.

Chap sniffed it and growled.

"Another one," Magiere said from a few steps away.

They scanned the floor, kicking aside debris and checking the shadowed comers. There were at least a dozen tiny corpses about the hall, all in the same condition.

"All right," Leesil whispered. "Do I need to say how much I don't like this?"

Chap whirled about, and his growl rose to a snarl. He cut loose an angry wail.

The sound resonated from the stone walls, and Wynn tried to cover her ears. This was Chap's hunting wail.

Magiere set down her lamp beside Wynn and pulled her falchion. Chap circled them, doubling back now and again as he looked toward the archways and doors all around.

"Leesil, blades!" Magiere shouted, but Wynn barely heard her above Chap's noise.

Leesil's cloak was already dropped to the floor. He wore his studded hauberk and slipped the holding straps on his thigh sheaths to draw both winged blades.

"Chap, quiet!" he shouted, and the dog's voice dropped back to a growl. "Where is it?"

The dog bolted toward a small archway at the back of the round hall. Magiere and Leesil rushed after him.

Wynn carried both cold lamps. She ran behind her companions down a narrow passage, more frightened of being left alone than of what they might be hunting. She had seen Chane throw Vordana's brass urn into the smithy's coals, seen it melt, and watched as the sorcerer dissipated into smoke. But the dying trees and shriveled rodents fostered doubt in her mind.

She could not see much with the others ahead of her. Chap's growl abruptly shifted to a snarl, and Leesil pulled up short. Wynn caught sight of Magiere in the jostling lamplight as she turned left. Leesil followed, and Wynn hurried to catch up.