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It was huge beyond bearing, its coils big as tube trains, superimposed on the Jewel House but no less real for that, twisting slowly as the coils tightened around me. It wasn’t a real snake, of course. This was the spirit of a Snake, an ancient ur-spirit in snake form, called back out of the Dreaming by Words that should never have been spoken. I couldn’t believe any Aboriginal shaman would have willingly surrendered these Words to Big Aus, no matter what he was promised. Spirits like this should never be summoned back into our limited physical world; they always have their own agenda.

Big Aus was chanting more Words now at the iron bars surrounding the Crown Jewels. Protective spells sparked and sputtered and went out, and the metal bars dropped and ran away like melting candle wax. I could See it all through the coils of the snake, and I had had enough. It might be an ancient spirit made flesh, perhaps even an elder god let back into the world from which it had been driven long ago, but it was still just a snake, and I was a Drood. Through the golden mask I could See its life force flowing through the massive coils like a river of burning light. I thrust my armoured hand deep into the unnatural snake flesh, closed my golden fist around the life force, and squeezed. The snake screamed once, and then vanished, disappearing back into the safety of the Dreamtime.

And I was left alone in the Tower with Big Aus.

He looked at the Crown Jewels, defenceless before him, and then at me. “You can’t stop me,” he said defiantly. “I’ve prepared too long for this. I have weapons and devices enough to stop even a Drood in his tracks and a teleport spell already set up to take me and the jewels right out of here.”

“You might have the weapons,” I said. “But I know the right Words.”

And I spoke aloud the Words the family Armourer had sent me, written in his own hand on a one-time-only sheet of parchment. Words that disappeared even as I memorised them, because they were too dangerous to be read by anyone who wasn’t family and protected. Old Words, powerful Words. I’d really hoped I wouldn’t have to use them, because they were a summoning to forces best left undisturbed. And the first principle of magic is, do not call up what you cannot as easily put down.

But needs must, when the Devil drives. I spoke the Words, and one by one they came; the old Kings and Queens of England. Their spirits bound by their own will to answer the call, in this place, to serve England again in her time of need. Kings from Athelstan to Canute, Henries and Richards, Queens Mary and Elizabeth and even poor Anne of the Thousand Days. They stood tall and proud in their crowns and regal robes, surrounding Big Aus. He looked from face to pititless face, mumbling his useless words of power, and then they closed in on him, and he screamed. And just like that, I was alone in the Jewel Room.

The Kings and Queens of England had returned to their rest with one new ghost condemned to defend the Towers of London for all eternity.

I went back down the curving stone stairs, back through the stone passageways and across the open courtyard, and then out through Traitor’s Gate. No one tried to stop me or ask questions. If a Drood field agent was leaving, then the trouble was over, and that was enough. Outside on the causeway, the sun was up and morning had come. It looked like being a good day, for England.

CHAPTER TWO

Summoned to Judgement, Summoned to Tourney

So; previously, in the Secret Histories . . . My family used to be ruled by a Matriarch, my grandmother Martha Drood. But I discovered that the family had become corrupt and divided under her rule and that she was party to an old and terrible secret at the heart of the Droods’ So power. So I turned against my family, brought my grandmother down, destroyed the awful Heart from which our power came, and took over running the family myself. I replaced the alien Heart with an interdimensional traveller that preferred, for inscrutable reasons of its own, to be called Ethel, and I did my best to change the way the family did things, introducing democracy for the first time.

I organised free and fair elections to decide who should run the family, and they voted overwhelmingly for Martha Drood.

I did consider killing her, blowing up the family home, scattering the Droods to the four corners of the earth, and generally acting up cranky, but basically . . . I couldn’t be arsed. They’d made their choice; let them live with it. I had overthrown the Zero Tolerance faction within the family, destroyed the evil Manifest Destiny conspiracy outside the family, and saved all of humanity from the invasion of the Hungry Gods . . . and I just didn’t have it in me to fight another war.

Besides, Martha did have the experience, and she had mellowed, and the Heart was gone, so . . . I just let her get on with it. I went back to being nothing more than a field agent again, with no more crushing duties and responsibilities and decisions—which was, after all, what I’d always wanted.

I was still part of the Matriarch’s advisory council, to which she was, technically, obliged to explain herself and if necessary answer to. The family insisted. Thanks a whole bunch, family. And if Grandmother should go to the bad again, I could always kill her, burn the place down, scatter the family, etc.

The advisory council consisted of myself, my uncle Jack the Armourer, my cousin Harry, and William the Librarian. But not my girlfriend, the wild witch of the woods, Molly Metcalf, even though she had served with honour on the previous council, during the Hungry Gods War. In the end the Droods wouldn’t accept her in a position of authority over them, because she wasn’t family. If she were to marry me, that would be different, of course. But Molly is a free spirit and not the marrying kind. So she left the Hall and returned to her own private wood. I could have gone with her. I wanted to. But I had my duty, to my family and to the world, and through everything that’s changed I still believe in the importance and necessity of what I do.

Molly understands. She’d never been happy in the Hall anyway.

I have my own room in the Hall, with a good view, and I also happen to possess a handy little item called the Merlin Glass that allows me to jump straight to where I’m needed. It’s also a direct doorway to Molly’s wild woods. I spend as much time there as I can. Distance and family and duty are not enough to separate or divide us.

Molly and I love each other. In an ever-changing world, it’s the one certainty I can rely on.

I was always happiest working alone, as a field agent. My only responsibility to the job, and to the mission. All the time I was running the family, I couldn’t wait to put it all behind me and go back to my old job. Which only goes to show. Always be wary when the fates give you what you ask for. It means they’re setting you up for something really bad . . .

So, anyway, after the Tower of London affair, the family called me back from London. Come home, they said. You’re needed. Most urgent, most secret, get your arse back here right now. But don’t use the Merlin Glass. “Most urgent and most secret” means the fat is already in the fire and melting fast, and not using the Glass meant . . . someone was watching. I got my new car out of its garage and set course for the southwest countryside of England. It was a pleasant enough run down the motorway and then into the narrow roads and winding lanes that lead to a house you won’t find on any map. The Hall has been home to the Droods for generations, and we take our privacy very seriously. Anyone who comes looking for us won’t find us. Or if by some unfortunate chance they do, no one will ever see them again.